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SamhainGhost
2015-03-11, 05:55 PM
How could I have a character turn into the aberration described below? How could I go about figuring out what abilities the this aberration has?

This horrifying creature resembles a gigantic, tremendously horrific creature that blend the features of a humanoid with the worst features of a segmented worm. Hard, jagged, chitinous plates of sickly yellow cover its, ringing it in segments about a foot wide, and supporting a triple row of backward-curving spines down its back. Its head, shaped like that of a monstrous eel, possesses one large round eye on either side, accompanied by three smaller eyes that trail behind it. Each eye blazes brightly with an alien orange light. A double row of razor-sharp, serrated, triangular teeth, perfectly adapted for shearing through human flesh, lines its large, powerful jaws. A sharp mandible flanks each side of the mouth. Behind the teeth and mandibles lurk seven long, black, narrow tongues that extend to a maximum of one-third the length of the creature's body. Instead of arms, this horror sprouts clusters of three prehensile tentacles from the sides of its upper torso. Four rows of small, but strong, white sucker-like discs line each of these brachial appendages, and each disc is ringed with small, sharp teeth--making it practically impossible for prey to escape its grasp. It stands eight feet tall and is twenty feet long.

Psyren
2015-03-11, 06:11 PM
This doesn't sound like any printed creature - which means it would be perfect as a Synthesist Summoner. Go with a bipedal base form and use evolutions to represent all the rest.

In 3.5, maybe something with Fleshwarper?

atemu1234
2015-03-11, 06:13 PM
How could I have a character turn into the aberration described below? How could I go about figuring out what abilities the this aberration has?

This horrifying creature resembles a gigantic, tremendously horrific creature that blend the features of a humanoid with the worst features of a segmented worm. Hard, jagged, chitinous plates of sickly yellow cover its, ringing it in segments about a foot wide, and supporting a triple row of backward-curving spines down its back. Its head, shaped like that of a monstrous eel, possesses one large round eye on either side, accompanied by three smaller eyes that trail behind it. Each eye blazes brightly with an alien orange light. A double row of razor-sharp, serrated, triangular teeth, perfectly adapted for shearing through human flesh, lines its large, powerful jaws. A sharp mandible flanks each side of the mouth. Behind the teeth and mandibles lurk seven long, black, narrow tongues that extend to a maximum of one-third the length of the creature's body. Instead of arms, this horror sprouts clusters of three prehensile tentacles from the sides of its upper torso. Four rows of small, but strong, white sucker-like discs line each of these brachial appendages, and each disc is ringed with small, sharp teeth--making it practically impossible for prey to escape its grasp. It stands eight feet tall and is twenty feet long.

It sounds similar to a fleshwarped creature from Pathfinder, though the exact Bestiary eludes me.

SamhainGhost
2015-03-11, 09:58 PM
Here are the Common Fleshwarps that can be found on the http://www.d20pfsrd.com


Drider (drow): Driders are the first and most numerous of the fleshwarped creatures created by the drow. They are the only fleshwarped creatures known to breed true.
Ghonhatine (troglodytes): These fleshwarps are nearly twice the size of troglodytes and are far more bestial and fearsome.
Gomnits (gnomes): Gnomes subjected to this process are transformed into something that resembles a vicious, mushroom-like humanoid.
Grothlut (humans): Fleshwarped humans are transformed into mindless, sluglike things.
Gublasks (goblins): Goblins transformed by fleshwarping grow a chitinous skin, and their arms are transformed into whiplike stingers.
Halsora (vegepygmies): Fleshwarped vegepygmies grow stockier and stronger, and their sunken eyes release a stream of acidic black tears.
Irnakurse (elves): Drow particularly prize these tentacled treelike horrors created from their hated kin.
Jashoi (halfling): Fleshwarped halflings become bizarre, doglike quadrupeds which are annoying and difficult to control. As a result, drow rarely fleshwarp halflings.
Oronci (orcs): An oronci has the upper body of an orc and the lower body of a centipede, complete with poisonous spittle.
Urgoci (ogre): An ogre's hind legs shrink down to vestigial stumps. Its forearms lengthen, and are used to pull the vestigial lower body along. A mass of serpentine tentacles sprouts from its shoulders and upper torso.

Grek
2015-03-12, 12:02 AM
It's clearly a were (http://www.d20srd.org/srd/monsters/lycanthrope.htm)grick (http://www.d20srd.org/srd/monsters/grick.htm).

Template is as follows: You gain the shapechanger subtype.
You gain +2d8 aberration RHD, for which your class skills are Climb, Hide, Listen and Spot.
You gain a climb speed of 20' in hybrid or grick form.
Your natural armour bonus increases by +2 in all forms.
You gain two 1d4 claw attacks and 1d6 bite attacks in your hybrid form.
You gain four 1d4 tentacle attacks and a 1d3 bite attack in your grick form.
You gain DR 5/silver, DR 10/magic, Darkvision 60', +8 racial bonus to Climb checks and a +8 racial bonus to Hide checks when in natural rocky areas when in grick or hybrid form.
You gain Alternate Form: (Grick or Grick Hybrid), Low Light Vision, Grick Empathy, and Scent in all forms.
You gain +4 Strength and +4 Dexterity in grick or hybrid forms and +2 Wisdom in all forms.
You gain Alertness, Track and Iron Will as bonus feats.
LA +2
Special for a Natural Weregrick:
You gain the Curse of the Weregrick special ability, allowing you to turn people into afflicted weregricks when in your grick or hybrid form.
Your DR increases to 10/silver.
LA +3 instead of +2.

Crake
2015-03-12, 12:13 AM
It's clearly a were (http://www.d20srd.org/srd/monsters/lycanthrope.htm)grick (http://www.d20srd.org/srd/monsters/grick.htm).

Template is as follows: You gain the shapechanger subtype.
You gain +2d8 aberration RHD, for which your class skills are Climb, Hide, Listen and Spot.
You gain a climb speed of 20' in hybrid or grick form.
Your natural armour bonus increases by +2 in all forms.
You gain two 1d4 claw attacks and 1d6 bite attacks in your hybrid form.
You gain four 1d4 tentacle attacks and a 1d3 bite attack in your grick form.
You gain DR 5/silver, DR 10/magic, Darkvision 60', +8 racial bonus to Climb checks and a +8 racial bonus to Hide checks when in natural rocky areas when in grick or hybrid form.
You gain Alternate Form: (Grick or Grick Hybrid), Low Light Vision, Grick Empathy, and Scent in all forms.
You gain +4 Strength and +4 Dexterity in grick or hybrid forms and +2 Wisdom in all forms.
You gain Alertness, Track and Iron Will as bonus feats.
LA +2
Special for a Natural Weregrick:
You gain the Curse of the Weregrick special ability, allowing you to turn people into afflicted weregricks when in your grick or hybrid form.
Your DR increases to 10/silver.
LA +3 instead of +2.

Except lycanthropy can only be done with animals

Grek
2015-03-12, 12:26 AM
So? If SamhainGhost is the DM, he can make a weregrick if he wants to. And he does want to, because it fits the concept for the character he has planned quite well. If he's a player, he's no less likely to get the DM to agree to waive the animals only rule for lycanthropy than he is to convince the DM to let him play a fleshwarped anything.

SamhainGhost
2015-03-12, 09:16 AM
If I read the Monstrous Lycanthrope Template from the Advanced Bestiary right a weregrick is possible. http://freeronin.com/gr_files/AdvancedBestiaryPF_MonstrousLycanthrope.pdf

atemu1234
2015-03-12, 09:20 AM
If I read the Monstrous Lycanthrope Template from the Advanced Bestiary right a weregrick is possible.

Note that it is also a third party book.

Forrestfire
2015-03-12, 10:07 AM
Another idea is to be a changeling (if minor self can make the appearance of chitin and horribleness) or entomanothrope (http://archive.wizards.com/default.asp?x=dnd/re/20040621a) with the warshaper template. Grab natural weapons to taste, and go from there.

EyethatBinds
2015-03-12, 10:20 AM
There's a wormlike shape shifting creature Monster Manual 2 that sounds similar called the Avolakia. It can change shape anyway to look as it pleases.

SamhainGhost
2015-03-12, 10:29 AM
There's a wormlike shape shifting creature Monster Manual 2 that sounds similar called the Avolakia. It can change shape anyway to look as it pleases.Avolakias have powers and immunities that have to with the undead which I see the aberation in the description posted as not having.

EyethatBinds
2015-03-12, 10:34 AM
Yes, very rarely are powers and abilities in flavor text.

SamhainGhost
2015-03-15, 04:37 PM
So what do I do know?

I think it would take a ritual for him to become the creature in the description I posted.