DurionArcanis
2015-03-11, 11:01 PM
Or maybe not.
I could use some help brainstorming a broken character. But before I explain the rules for the character, some context details, read if you wish.
This campaign started with two ideas... the Fearless Zeal feat in Pathfinder, and turning the tables on the Player vs GM roles. Typically, the GM throws challenges at the players to overcome, with some having a high risk of death. This is often seen as the GM trying to kill the Players1. One Player had the idea for a game where the Players are trying to die, and the GM has to keep them alive, and one of our group volunteered to GM it. Thus, our Lemmings2 campaign was born. Gestalt Pathfinder game, ALL 3.x/PF material3 allowed. Some homebrewed up rules regarding this campaign, PF Custom Races, and lots of black magic f---ery. The game hasn't even started and we broke the GM repeatedly with just our planning. But this thread isn't for the Zealous Lemmings...
On to the meat and potatoes of this thread. After all the f---ery is said and done, we decided that on the 21st iterative character we will play seriously. Before this was decided, the GM ruled that the bonuses from Fearless Zeal stack. This means, by the 21st character, we'll be playing Gestalt characters with a flexible +40 (in +2 increments) after point buy to their stats but due to the Fearless Zeal description it cannot be added to any stat that has a racial bonus to it already. Since we're using custom race rules, I have multiple custom races planned out for this game, all based on Nimbats4. The final character by the way will be restricted to 10 RP custom race design and 15 point buy (due to some house rules we have set up currently) plus the flexible +40 of course.
I was thinking for one half of the class setup I'd go with the 3.5 Warlock, possibly mixed with 3.5 Scout or PF Slayer. Any suggestions to combine with this or other ideas? Any unusual combinations of classes you think might make for a fun overpowered Gestalt game? Any races you might suggest if I decide I'm tired off Nimbat variations?5
1: I know that's not usually the case. And I agree the GM plays with the Players. This is a tropey/silly game so ignore that.
2: Referencing the video game not the documentary.
3: Material subject to approval, but it's generally allowed.
4: Nimbats are from Dust: An Elysian Tail and other pending Elysian Tail stuff. All custom races based on Nimbats will be Tiny and will probably have wings (though how they get them may be varied).
5: Special note, Racial HD aren't counted in level requirements but may count towards Caster Level with the right feats. Level Adjustments will still probably count though.
I could use some help brainstorming a broken character. But before I explain the rules for the character, some context details, read if you wish.
This campaign started with two ideas... the Fearless Zeal feat in Pathfinder, and turning the tables on the Player vs GM roles. Typically, the GM throws challenges at the players to overcome, with some having a high risk of death. This is often seen as the GM trying to kill the Players1. One Player had the idea for a game where the Players are trying to die, and the GM has to keep them alive, and one of our group volunteered to GM it. Thus, our Lemmings2 campaign was born. Gestalt Pathfinder game, ALL 3.x/PF material3 allowed. Some homebrewed up rules regarding this campaign, PF Custom Races, and lots of black magic f---ery. The game hasn't even started and we broke the GM repeatedly with just our planning. But this thread isn't for the Zealous Lemmings...
On to the meat and potatoes of this thread. After all the f---ery is said and done, we decided that on the 21st iterative character we will play seriously. Before this was decided, the GM ruled that the bonuses from Fearless Zeal stack. This means, by the 21st character, we'll be playing Gestalt characters with a flexible +40 (in +2 increments) after point buy to their stats but due to the Fearless Zeal description it cannot be added to any stat that has a racial bonus to it already. Since we're using custom race rules, I have multiple custom races planned out for this game, all based on Nimbats4. The final character by the way will be restricted to 10 RP custom race design and 15 point buy (due to some house rules we have set up currently) plus the flexible +40 of course.
I was thinking for one half of the class setup I'd go with the 3.5 Warlock, possibly mixed with 3.5 Scout or PF Slayer. Any suggestions to combine with this or other ideas? Any unusual combinations of classes you think might make for a fun overpowered Gestalt game? Any races you might suggest if I decide I'm tired off Nimbat variations?5
1: I know that's not usually the case. And I agree the GM plays with the Players. This is a tropey/silly game so ignore that.
2: Referencing the video game not the documentary.
3: Material subject to approval, but it's generally allowed.
4: Nimbats are from Dust: An Elysian Tail and other pending Elysian Tail stuff. All custom races based on Nimbats will be Tiny and will probably have wings (though how they get them may be varied).
5: Special note, Racial HD aren't counted in level requirements but may count towards Caster Level with the right feats. Level Adjustments will still probably count though.