Hawkflight
2015-03-15, 03:57 PM
Hey all, I need some advice on creating a character. Her story follows.
The game is set in the Magic: The Gathering multiverse, and we're playing planeswalkers. My character is the daughter of an Innistradi mayor from Wittal, who wished to keep her sequestered and safe from the world's evils, but she was getting fighting lessons in secret from the town' head cathar. One day, she went out wandering on her own and got bitten by a werewolf. This awoke her spark, and she travelled to Tarkir where she met Narset, who was on her travels after becoming a master. Narset helped her focus herself through meditation, allowing her to gain some control over her werewolf form and travel back to Innistrad. She returned home, kept things secret from the public, but one night she lost control again and the villagers found out about her werewolfism, driving her off the plane and back to the one other plane she knows - Tarkir. Here she apprenticed with the Ojutai brood, learning to control her lycanthropy from a djinni master.
Her fire abilities are the the ghostfire from Tarkir. She calls it moonfire, because the moon is a big thing on Innistrad, and is tied to spirits and ghosts. At one point, the djinni found out about her ghostfire (which is apparently banned in the Ojutai), helping her master it. She could return at the end, join the zealots, and teach them to use moonfire against the evil.
Now, I'm not sure how to represent this character mechanically. I was thinking Swordsage, with some Paladin to represent her cathar training. I was thinking maybe going into Argent Fist?
The game is set in the Magic: The Gathering multiverse, and we're playing planeswalkers. My character is the daughter of an Innistradi mayor from Wittal, who wished to keep her sequestered and safe from the world's evils, but she was getting fighting lessons in secret from the town' head cathar. One day, she went out wandering on her own and got bitten by a werewolf. This awoke her spark, and she travelled to Tarkir where she met Narset, who was on her travels after becoming a master. Narset helped her focus herself through meditation, allowing her to gain some control over her werewolf form and travel back to Innistrad. She returned home, kept things secret from the public, but one night she lost control again and the villagers found out about her werewolfism, driving her off the plane and back to the one other plane she knows - Tarkir. Here she apprenticed with the Ojutai brood, learning to control her lycanthropy from a djinni master.
Her fire abilities are the the ghostfire from Tarkir. She calls it moonfire, because the moon is a big thing on Innistrad, and is tied to spirits and ghosts. At one point, the djinni found out about her ghostfire (which is apparently banned in the Ojutai), helping her master it. She could return at the end, join the zealots, and teach them to use moonfire against the evil.
Now, I'm not sure how to represent this character mechanically. I was thinking Swordsage, with some Paladin to represent her cathar training. I was thinking maybe going into Argent Fist?