Elric VIII
2015-03-16, 02:07 PM
I'm playing an inquisitor in Rise of the Runelords, currently at level 3. I originally wanted to go with a tripper build using the animal domain and my teamwork feats to aid in tripping. However, I have found that I just don't enjoy it. I'm going to ask my DM to let me retrain my 1st level improved trip into enforcer; I don't expect he'd have any issue with this. However, I am unsure of where I want the build to go after that. I have 2 possible builds, and I am hoping to get some feedback on them.
I don't want to dip into thug rogue since I think that has the potential of being too powerful for the premade campaign alongside enforcer and a +yes to intimidate. I hope to not give my DM too much of a headache.
Human sanctified slayer (http://www.d20pfsrd.com/classes/base-classes/inquisitor/archetypes/paizo---inquisitor-archetypes/sanctified-slayer)
Str: 16
Dex: 10
Con: 12
Int: 14
Wis: 16
Cha: 10
This build uses the (from what I can tell) popular shatter defenses (http://www.d20pfsrd.com/feats/combat-feats/shatter-defenses-combat---final)/sap master (http://www.d20pfsrd.com/feats/combat-feats/sap-master-combat) combo with disheartening display (http://www.d20pfsrd.com/feats/combat-feats/disheartening-display-combat) for control with some cleave/lunge to get some extra intimidated before I use disheartening.
1: combat expertise, bludgeoner
3: enforcer, outflank*
5: weapon focus (mace)
6: pack flanking*
7: dazzling display
8: sap adept**
9: shatter defenses, scarred legion*
11: disheartening display
12: shake it off*
13: sap master
15: cleave, coordinated charge*
16: lunge**
17: great cleave, powerful sneak**
18: coordinated defense*
19: skill focus (intimidate)
20: foil scrutiny**
*teamwork feats
**slayer talents/feats
This build uses hurtful (http://www.d20pfsrd.com/feats/combat-feats/hurtful-combat) for extra damage and soulless gaze (http://www.d20pfsrd.com/feats/damnation-feats/soulless-gaze-damnation) + another damnation feat for some control. I go into shatter defenses later in the build.
1: combat expertise, bludgeoner
3: enforcer, outflank*
5: soulless gaze
6: pack flanking*
7: fiendskin
8: power attack
9: hurtful, scarred legion*
11: sap adept
12: shake it off*
13: weapon focus (mace)
15: dazzling display, coordinated charge*
16: shatter defenses**
17: sap master, powerful sneak**
18: coordinated defense*
19: skill focus (intimidate)
20: foil scrutiny**
*teamwork feats
**slayer talents/feats
Thoughts?
I don't want to dip into thug rogue since I think that has the potential of being too powerful for the premade campaign alongside enforcer and a +yes to intimidate. I hope to not give my DM too much of a headache.
Human sanctified slayer (http://www.d20pfsrd.com/classes/base-classes/inquisitor/archetypes/paizo---inquisitor-archetypes/sanctified-slayer)
Str: 16
Dex: 10
Con: 12
Int: 14
Wis: 16
Cha: 10
This build uses the (from what I can tell) popular shatter defenses (http://www.d20pfsrd.com/feats/combat-feats/shatter-defenses-combat---final)/sap master (http://www.d20pfsrd.com/feats/combat-feats/sap-master-combat) combo with disheartening display (http://www.d20pfsrd.com/feats/combat-feats/disheartening-display-combat) for control with some cleave/lunge to get some extra intimidated before I use disheartening.
1: combat expertise, bludgeoner
3: enforcer, outflank*
5: weapon focus (mace)
6: pack flanking*
7: dazzling display
8: sap adept**
9: shatter defenses, scarred legion*
11: disheartening display
12: shake it off*
13: sap master
15: cleave, coordinated charge*
16: lunge**
17: great cleave, powerful sneak**
18: coordinated defense*
19: skill focus (intimidate)
20: foil scrutiny**
*teamwork feats
**slayer talents/feats
This build uses hurtful (http://www.d20pfsrd.com/feats/combat-feats/hurtful-combat) for extra damage and soulless gaze (http://www.d20pfsrd.com/feats/damnation-feats/soulless-gaze-damnation) + another damnation feat for some control. I go into shatter defenses later in the build.
1: combat expertise, bludgeoner
3: enforcer, outflank*
5: soulless gaze
6: pack flanking*
7: fiendskin
8: power attack
9: hurtful, scarred legion*
11: sap adept
12: shake it off*
13: weapon focus (mace)
15: dazzling display, coordinated charge*
16: shatter defenses**
17: sap master, powerful sneak**
18: coordinated defense*
19: skill focus (intimidate)
20: foil scrutiny**
*teamwork feats
**slayer talents/feats
Thoughts?