Greyheart
2015-03-17, 02:40 PM
Hi everyone, Greyheart here, and I am running the Skulls & Shackles adventure path for my group. So, be warned, there are SPOILERS in these waters. Now, I've given the first part a decent look over already, and I'm planning on reading it more thoroughly, but does anyone have any advice for running it? Any tips or tricks to make it easier on me and/or my players? For instance:
I was thinking of using an excel spreadsheet to keep track of the NPCs' attitudes towards the party, but has anyone else used a different method?
Do i really need to have them drink rum rations?
What do I do if one of them dies prior to the mutiny?
Also, one of my players really wants to play a Hunter, and with a lion companion of all things. Should I just have it chained up in the hold of the Wormwood, or have her find it on the first island?
I was thinking of using an excel spreadsheet to keep track of the NPCs' attitudes towards the party, but has anyone else used a different method?
Do i really need to have them drink rum rations?
What do I do if one of them dies prior to the mutiny?
Also, one of my players really wants to play a Hunter, and with a lion companion of all things. Should I just have it chained up in the hold of the Wormwood, or have her find it on the first island?