Trevortni
2015-03-20, 02:34 PM
I've been thinking about doing a Choose Your Own Adventure forum game, and someone suggested (http://www.giantitp.com/forums/showthread.php?383020-Choose-Your-Own-Adventure-Urban-Fantasy-Edition&p=18986494#post18985417) posting in here any ideas I have for custom rules. There really is only one particular custom rule that I'm considering, and this is because the concept requires multiple characters, while still having the forum vote on actions.
The game begins with 3-4 pets in a D&D-type settings whose master leaves them unexpectedly, and they are trying to find him. I'm not sure how playing the characters off of each other will really work in practice, but as far as decisions for actions the characters take, I'm thinking that each person who votes for actions will only get to vote for what one of the characters does.
This does lead into some logistical issues; for example, what if I don't have enough people interested in the game? I might have to allow them to vote for a primary and a secondary character, only using the secondary votes if nobody votes for the character as a primary. The first few posts will probably get around that, at least, as I intend to give everybody identical choices at first to help set up the characters and the setting; but after that, it would probably be a good idea to have a plan for what to do "if".
Does anybody have any insight into doing things like this? Any gotchas that I might not be seeing? For that matter, is anybody interested in jumping in when I start it out?
Edit: Also, I'm pondering the advisability of restricting players to one primary (and presumably secondary) character vs. just letting them pick which character they find more interesting at any given point.
The game begins with 3-4 pets in a D&D-type settings whose master leaves them unexpectedly, and they are trying to find him. I'm not sure how playing the characters off of each other will really work in practice, but as far as decisions for actions the characters take, I'm thinking that each person who votes for actions will only get to vote for what one of the characters does.
This does lead into some logistical issues; for example, what if I don't have enough people interested in the game? I might have to allow them to vote for a primary and a secondary character, only using the secondary votes if nobody votes for the character as a primary. The first few posts will probably get around that, at least, as I intend to give everybody identical choices at first to help set up the characters and the setting; but after that, it would probably be a good idea to have a plan for what to do "if".
Does anybody have any insight into doing things like this? Any gotchas that I might not be seeing? For that matter, is anybody interested in jumping in when I start it out?
Edit: Also, I'm pondering the advisability of restricting players to one primary (and presumably secondary) character vs. just letting them pick which character they find more interesting at any given point.