View Full Version : Build help.
Stevenson
2007-04-12, 02:02 PM
Eh, I'm going to do a conjurer in the next campaign I'm in. Dropped enchantment and necromancey. Also, when I said I was considering a wild mage, my DM went kinda crazy about it (in a good way), so I don't reackon I can back out of that.
My question is: Any spell/feat selection ya'all reccomend?
Matthew
2007-04-12, 05:39 PM
What to do?
kamikasei
2007-04-12, 05:42 PM
So, you're... a wizard? Starting at level one, or higher? When you say conjurer, do you mean summoner, or simply a specialist of the conjuration school? ...And so on.
Cyborg Pirate
2007-04-12, 05:55 PM
Also, when I said I was considering a wild mage, my DM went kinda crazy about it (in a good way)
Is he going to adept the wild mage rules for use in the game?
Powered by vBulletin® Copyright © 2024 vBulletin Solutions, Inc. All rights reserved.