Seatbelt
2007-04-12, 07:42 PM
I'm starting the Ravenloft campaign module this summer, and my friends are all making their characters. I've got one friend (The Dwarf) who loves melee characters, because they're simple. He's branching out a little into different things (multiclass rogue/fighter with the flanking feats was his latest innovation). He's looking into Tomb of Battle, which is cool. He loves to powergame but he sucks at it. So I'm not worried. Another (The Mage) only plays arcane casters. He DMs a lot, so he's got a good grasp on arcane casting and usually makes powerful characters, but he's making a damage build (SF Evocation..?) so I'm not too worried there either.
However, my third friend (The Jolly Giant) has recently discovered the shock trooper/leap attack combo combined with the Frenzied Berserker. He's obsessed with it and desperately wants to make a high-damage character. He's also discovered the War Hulk prestiege class from the Minis Handbook. I know that shock trooper/leap attack lends itself well to abuse, and I dont know anything about the War Hulk, except that it's usually tied to abuse. He told me he has to be large, but he can just achieve that with a belt of Enlarge Person, and another enlarge person item as a backup.
Now, since The Dwarf will have a character who will be useful at best, and the Mage will be strong but not "GitP Wizard!" strong, what kind of horror will I be unleashing on my poor module if I allow the War Hulk PrC, and can he even enter it with an enlarged person spell active on him 24/7?
However, my third friend (The Jolly Giant) has recently discovered the shock trooper/leap attack combo combined with the Frenzied Berserker. He's obsessed with it and desperately wants to make a high-damage character. He's also discovered the War Hulk prestiege class from the Minis Handbook. I know that shock trooper/leap attack lends itself well to abuse, and I dont know anything about the War Hulk, except that it's usually tied to abuse. He told me he has to be large, but he can just achieve that with a belt of Enlarge Person, and another enlarge person item as a backup.
Now, since The Dwarf will have a character who will be useful at best, and the Mage will be strong but not "GitP Wizard!" strong, what kind of horror will I be unleashing on my poor module if I allow the War Hulk PrC, and can he even enter it with an enlarged person spell active on him 24/7?