Sindeloke
2015-04-02, 09:17 AM
So say we have a level 20 rogue, in melee combat with, idk, a giant snake, in the middle of a pitch black room. The snake makes some kind of trip attack and manages to knock the rogue on her butt. This entitles it to a bonus attack.
How many dice does the snake roll for this attack? Or, more on point, when does Elusive kick in?
If it applies after all other calculations, the snake has advantage (against a prone foe) and disadvantage (because it can't see), which cancel out. Elusive doesn't apply and is irrelevant to the scenario. It rolls one die.
But if it applies individually to any instance of advantage, the snake has advantage (against a prone foe) and then loses that advantage (because you can't have advantage on the rogue). We then apply the disadvantage from blindness and the snake is rolling two dice and taking the lowest.
My inclination as a DM is to apply Elusive first, otherwise you basically end up denying the rogue a class feature half the time, but that's just an off-the-cuff instinct.
How many dice does the snake roll for this attack? Or, more on point, when does Elusive kick in?
If it applies after all other calculations, the snake has advantage (against a prone foe) and disadvantage (because it can't see), which cancel out. Elusive doesn't apply and is irrelevant to the scenario. It rolls one die.
But if it applies individually to any instance of advantage, the snake has advantage (against a prone foe) and then loses that advantage (because you can't have advantage on the rogue). We then apply the disadvantage from blindness and the snake is rolling two dice and taking the lowest.
My inclination as a DM is to apply Elusive first, otherwise you basically end up denying the rogue a class feature half the time, but that's just an off-the-cuff instinct.