Threeshades
2007-04-13, 06:19 AM
Greetings
I have a very weird problem. Our D&D party has ever been using the 3.0 rules. But naturally we also want to get new books for our games. So i sometimes buy books of the 3.5 edition. In these books unfortunately some classes are built in a way that contradicts the 3.0 rules, which makes it necessary to apply some changes to these classes.
Now you might be asking yourself why dont just go to Edition 3.5. It's really easy: The rules of the 3.5 edition are simplified too much in our opinion. And we thought they are not able to represent realism enough (3.0 is already a bit too simple but in 3.5 it's just too much), so we stayed with 3.0.
So I'd like to ask some help to downgrade these classes, to make them at least vaguely balanced with the basic classes of the Player Handbook.
i would like to start with the basic classes offered in Complete Warrior:
A swashbuckler gains the feat Weapon Finesse at first level. The problem is in 3.0 you only got that feat for a single weapon and had to take it several times to also use it with different weapons. Now would it be better if you still allowed the Swashbuckler to get weapon finesse for all applying weapons or just one, or maybe just a certain number of chosen weapons (like 2 or 3)? (an alternative in this case also would be upgrading the feat, because personally i think this is one of the positive changes of 3.5)
The next is the Samurai. A level 2 samurai gains two-weapon fighting. This feat includes ambidexterity in 3.5 while you had to get that feat separately in 3.0. Would you suggest letting him have ambidexterity too for free or should it take ambidexterity as a separate feat?
And the last i would like to ask about is the Dervish:
A Dervish gets to use a Scimitar as light weapon instead of single-handed. In 3.0 the weapons all were restricted to one size. So a scimitar would be light for a large character anyway and double-handed for a small character. So what i was thinking about is to simply replace "scimitar" with the size appropriate weapon for each size category. Which would be the Kukri for small characters and the Falchion for large ones. Do you think this should work?
Or do you have any other suggestions how to adjust these classes?
I would be very thankful for any help and I might be resurrecting this thread later if i find other cases a class or maybe a feat doesnt work well with 3.0 rules. Also if i might get another book.
I have a very weird problem. Our D&D party has ever been using the 3.0 rules. But naturally we also want to get new books for our games. So i sometimes buy books of the 3.5 edition. In these books unfortunately some classes are built in a way that contradicts the 3.0 rules, which makes it necessary to apply some changes to these classes.
Now you might be asking yourself why dont just go to Edition 3.5. It's really easy: The rules of the 3.5 edition are simplified too much in our opinion. And we thought they are not able to represent realism enough (3.0 is already a bit too simple but in 3.5 it's just too much), so we stayed with 3.0.
So I'd like to ask some help to downgrade these classes, to make them at least vaguely balanced with the basic classes of the Player Handbook.
i would like to start with the basic classes offered in Complete Warrior:
A swashbuckler gains the feat Weapon Finesse at first level. The problem is in 3.0 you only got that feat for a single weapon and had to take it several times to also use it with different weapons. Now would it be better if you still allowed the Swashbuckler to get weapon finesse for all applying weapons or just one, or maybe just a certain number of chosen weapons (like 2 or 3)? (an alternative in this case also would be upgrading the feat, because personally i think this is one of the positive changes of 3.5)
The next is the Samurai. A level 2 samurai gains two-weapon fighting. This feat includes ambidexterity in 3.5 while you had to get that feat separately in 3.0. Would you suggest letting him have ambidexterity too for free or should it take ambidexterity as a separate feat?
And the last i would like to ask about is the Dervish:
A Dervish gets to use a Scimitar as light weapon instead of single-handed. In 3.0 the weapons all were restricted to one size. So a scimitar would be light for a large character anyway and double-handed for a small character. So what i was thinking about is to simply replace "scimitar" with the size appropriate weapon for each size category. Which would be the Kukri for small characters and the Falchion for large ones. Do you think this should work?
Or do you have any other suggestions how to adjust these classes?
I would be very thankful for any help and I might be resurrecting this thread later if i find other cases a class or maybe a feat doesnt work well with 3.0 rules. Also if i might get another book.