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View Full Version : Pathfinder 1min/level spells = 24 hour - what works?



Ryulin18
2015-04-11, 03:59 PM
Hello Giants!

I've just gained an ability to cast any 1 or 10 minute per level Cleric Spell (http://www.d20pfsrd.com/magic/spell-lists-and-domains/spell-lists---cleric) as a 24 hour effect.

What works and what to avoid?

Ideas and general use:
Death Ward (http://www.d20pfsrd.com/magic/all-spells/d/death-ward) (IE - no more enervation / bang a succubus day)
Freedom of movement (http://www.d20pfsrd.com/magic/all-spells/f/freedom-of-movement) (been doing this one for a while)
Deadly juggernaut (http://www.d20pfsrd.com/magic/all-spells/d/deadly-juggernaut) (a constant +5 and DR10/- max)

Note: A creature can't be subject to more than one spell affected by this ability at a time.

Necromancy
2015-04-11, 04:15 PM
The answer is.... Wizard spells!

Depends on your domains

Shapechange/ fuuuuuuuun
Greater heroism!
Etc

Hiro Quester
2015-04-11, 04:21 PM
Get a rod of extend and make them 24 hour buffs into 48 hour buffs.

This list of the top 10 spells to persist (http://brilliantgameologists.com/boards/index.php?topic=7543), by level, is a useful guide.

Necromancy
2015-04-11, 04:27 PM
Pathfinder lacks a lot of those spells. Plus this is mythic power and does not increase the spell level which means even 9th level spells are game.

Ryulin18
2015-04-11, 04:33 PM
The answer is.... Wizard spells!

I'm a cleric...

Ryulin18
2015-04-11, 04:37 PM
This list of the top 10 spells to persist (http://brilliantgameologists.com/boards/index.php?topic=7543), by level, is a useful guide.

That's a list for D&D 3.5...

Jormengand
2015-04-11, 05:10 PM
That's a list for D&D 3.5...

Many of them still exist in PF, as you'll notice upon reading your spell list.

Necromancy
2015-04-11, 08:47 PM
I'm a cleric...

Animal domain for shape change
Heroism domain for... Heroism!

avr
2015-04-11, 09:16 PM
What actual level are you? After all Frightful Aspect would be great, but if you aren't 15th level you won't be casting it yet.