Ralasha
2015-04-17, 02:39 AM
I'm certain the concept of average saves are not new. In fact, I think I've done something like this before, though previously only in theoretical discussion, or my own Homebrew. Good Saves use a gain of .5, with each number rounded up. thus beginning at 2 +.5 you get 3, then +.5 = 3 +.5 = 4. This pattern continues.
Poor Saves are 1/3rd beginning at 0. Therefor, Average should be .4 Thus the following table. Average beginning at 1.4.
Level
Good Saves
Bad Saves
Average Saves
1
+2
+0
+1
+2
+3
+0
+2
3
+3
+1
+2
4
+4
+1
+3
5
+4
+1
+3
6
+5
+2
+3
7
+5
+2
+4
8
+6
+2
+4
9
+6
+3
+5
10
+7
+3
+5
11
+7
+3
+5
12
+8
+4
+6
13
+8
+4
+6
14
+9
+4
+7
15
+9
+5
+7
16
+10
+5
+7
17
+10
+5
+8
18
+11
+6
+8
19
+11
+6
+9
20
+12
+6
+9
Derisive commentary will be reported. I'm posting this so that it may be used if someone so chooses. Not because I desire to endure negativity over the subject.
Poor Saves are 1/3rd beginning at 0. Therefor, Average should be .4 Thus the following table. Average beginning at 1.4.
Level
Good Saves
Bad Saves
Average Saves
1
+2
+0
+1
+2
+3
+0
+2
3
+3
+1
+2
4
+4
+1
+3
5
+4
+1
+3
6
+5
+2
+3
7
+5
+2
+4
8
+6
+2
+4
9
+6
+3
+5
10
+7
+3
+5
11
+7
+3
+5
12
+8
+4
+6
13
+8
+4
+6
14
+9
+4
+7
15
+9
+5
+7
16
+10
+5
+7
17
+10
+5
+8
18
+11
+6
+8
19
+11
+6
+9
20
+12
+6
+9
Derisive commentary will be reported. I'm posting this so that it may be used if someone so chooses. Not because I desire to endure negativity over the subject.