Kami2awa
2007-04-15, 09:52 AM
In an upcoming campaign, I plan to have 2 encounters where the enemy can only be defeated by solving a puzzle.
The first is an adaptation of a creature which appeared in the D&D 2nd Ed Deities and Demigods book, a sort of cloud of intelligent mist which can only be killed by severing a silver cord connecting it to its origin; other attacks are useless. The cord is hidden from the front of the monster but can be clearly seen from the back.
The second is a construct enemy which puts itself back together in a few rounds if destroyed; it can only be permanently destroyed with the sword it carries which contains its life force. Destroying it requires disarming it then delivering the final blow with the sword. This vulnerability will be hinted but not explicitly told to the PCs.
The trouble is, I've no idea what the CR should be for this kind of encounter. If not for their immunities, the monsters would probably be about CR 10 and 12 respectively. Any thoughts?
The first is an adaptation of a creature which appeared in the D&D 2nd Ed Deities and Demigods book, a sort of cloud of intelligent mist which can only be killed by severing a silver cord connecting it to its origin; other attacks are useless. The cord is hidden from the front of the monster but can be clearly seen from the back.
The second is a construct enemy which puts itself back together in a few rounds if destroyed; it can only be permanently destroyed with the sword it carries which contains its life force. Destroying it requires disarming it then delivering the final blow with the sword. This vulnerability will be hinted but not explicitly told to the PCs.
The trouble is, I've no idea what the CR should be for this kind of encounter. If not for their immunities, the monsters would probably be about CR 10 and 12 respectively. Any thoughts?