Easy_Lee
2015-04-17, 11:09 PM
I promised that I would make this thread. The purpose of this thread is to analyze the logic behind warlock spell invocations, including required level and whether the spell requires a spell slot to cast. The best use would be for DMs who want to homebrew invocations or whose players wish to do likewise. My analysis will, I hope, assist in determining balance for spell invocations.
Below I've compiled a table of the spells warlocks can gain from invocations, the required level for the invocation, the spell level, and whether the spell is slotted. By slotted, I mean whether the spell requires a spell slot to cast (and can only be cast once per long rest, unlike normal warlock spells). When this value is no, the spell can be cast at will any number of times per day.
Spell Required Level Spell Level Slotted
Speak with animals[/td] none 1 no
Mage Armor[/td] none 1 no
Detect magic none 1 no
False life (1) none 1 no
Disguise self none 1 no
Silent image none 1 no
Jump 9 1 no
Levitate 9 2 no
Speak with dead 9 3 no
Alter self 15 2 no
Arcane eye 15 4 no
Bane none 1 yes
Slow 5 3 yes
Bestow curse 5 3 yes
Compulsion 7 4 yes
Confusion 7 4 yes
Polymorph 7 4 yes
Conjure elemental 9 5 yes
I'll explain why some are purple in a moment.
From this list, we can draw some conclusions about the spells:
1. Offensive combat spells are slotted, and can only be cast once per long rest
2. For slotted spells, the highest spell level is 5, and the required level is that at which the warlock gains access to that spell level (2*spell level - 1)
3. Slotless Spells are all self-buffs or utility - they let the warlock disguise himself, detect magic, jump far, levitate, cast arcane eye, disguise or alter himself, and so on
4. Slotless spells with a spell level of 1 do not have a required warlock level
The above set of observations hold true for all spell invocations, except Jump.
On the purples: As you may have noticed, the purple ones are all slotless spell invocations. Their required levels and spell levels are all over the place. Particularly vexing is jump, which shouldn't have had a required level but requires level 9. Jump, speak with the dead, and levitate all require level 9, in spite of having spell levels of 1, 2, and 3. Alter Self and Arcane Eye both require level 15 in spite of having spell levels of 2 and 4. I have no idea what to make of these, and so draw the following, 5th conclusion.
5. Slotless spells with a spell level over 1 have a required level of whatever you feel like.
Please let me know what you guys think.
Below I've compiled a table of the spells warlocks can gain from invocations, the required level for the invocation, the spell level, and whether the spell is slotted. By slotted, I mean whether the spell requires a spell slot to cast (and can only be cast once per long rest, unlike normal warlock spells). When this value is no, the spell can be cast at will any number of times per day.
Spell Required Level Spell Level Slotted
Speak with animals[/td] none 1 no
Mage Armor[/td] none 1 no
Detect magic none 1 no
False life (1) none 1 no
Disguise self none 1 no
Silent image none 1 no
Jump 9 1 no
Levitate 9 2 no
Speak with dead 9 3 no
Alter self 15 2 no
Arcane eye 15 4 no
Bane none 1 yes
Slow 5 3 yes
Bestow curse 5 3 yes
Compulsion 7 4 yes
Confusion 7 4 yes
Polymorph 7 4 yes
Conjure elemental 9 5 yes
I'll explain why some are purple in a moment.
From this list, we can draw some conclusions about the spells:
1. Offensive combat spells are slotted, and can only be cast once per long rest
2. For slotted spells, the highest spell level is 5, and the required level is that at which the warlock gains access to that spell level (2*spell level - 1)
3. Slotless Spells are all self-buffs or utility - they let the warlock disguise himself, detect magic, jump far, levitate, cast arcane eye, disguise or alter himself, and so on
4. Slotless spells with a spell level of 1 do not have a required warlock level
The above set of observations hold true for all spell invocations, except Jump.
On the purples: As you may have noticed, the purple ones are all slotless spell invocations. Their required levels and spell levels are all over the place. Particularly vexing is jump, which shouldn't have had a required level but requires level 9. Jump, speak with the dead, and levitate all require level 9, in spite of having spell levels of 1, 2, and 3. Alter Self and Arcane Eye both require level 15 in spite of having spell levels of 2 and 4. I have no idea what to make of these, and so draw the following, 5th conclusion.
5. Slotless spells with a spell level over 1 have a required level of whatever you feel like.
Please let me know what you guys think.