Heikold
2015-04-21, 05:36 AM
I've been thinking about the Fell Animate metamagic feat.
Fell Animate
( Libris Mortis: The Book of Undead, p. 26)
[Metamagic]
Living foes slain by your spell may rise as zombies.
You can alter a spell that deals damage to foes. Any living creature that could normally be raised as a zombie and that does not possess more than double your Hit Dice, when slain outright by a fell animated spell, rises as a zombie under your control at the beginning of your next action. Even if you kill several creatures with a single fell animated spell, you can't create more Hit Dice of undead than twice your caster level. The standard rules for controlling undead (see animate dead, page 198 of the Player's Handbook) apply to newly created undead gained through this metamagic feat. A fell animated spell uses up a spell slot three levels higher than the spell's actual level.
Does anyone know of a spell to give bonus damage to all creatures in an area? Or just to a certain kind of creature (undead for example)? Preferably something that persists over a long period of time and affects anyone in the area.
The plan is, as I'm sure you've already guessed, to cast said spell with Fell Animate and have it so that anyone killed in the area rises from the dead.
If you've got any other fun ways of abusing this feat though I'd love to hear them as I'm planning an undead heavy campaign and you guys always have the best tricks :smalltongue:
Fell Animate
( Libris Mortis: The Book of Undead, p. 26)
[Metamagic]
Living foes slain by your spell may rise as zombies.
You can alter a spell that deals damage to foes. Any living creature that could normally be raised as a zombie and that does not possess more than double your Hit Dice, when slain outright by a fell animated spell, rises as a zombie under your control at the beginning of your next action. Even if you kill several creatures with a single fell animated spell, you can't create more Hit Dice of undead than twice your caster level. The standard rules for controlling undead (see animate dead, page 198 of the Player's Handbook) apply to newly created undead gained through this metamagic feat. A fell animated spell uses up a spell slot three levels higher than the spell's actual level.
Does anyone know of a spell to give bonus damage to all creatures in an area? Or just to a certain kind of creature (undead for example)? Preferably something that persists over a long period of time and affects anyone in the area.
The plan is, as I'm sure you've already guessed, to cast said spell with Fell Animate and have it so that anyone killed in the area rises from the dead.
If you've got any other fun ways of abusing this feat though I'd love to hear them as I'm planning an undead heavy campaign and you guys always have the best tricks :smalltongue: