martixy
2015-04-21, 07:58 PM
Say you were a character with more than two arms and wish to fight using all of them.
There are many feats and other features made for TWF, where it isn't clear what happens if the creature is a MWFighter.
For example:
How would that interact with the Tome of Battle two-weapon focused features?
Examples being some tiger-claw maneuvers and the prestige class Bloodclaw Master.
Just for reference here are the offending bits:
Entry Requirements
Skills: Jump 9 ranks.
Feats: Multiattack or Two-Weapon Fighting.
Martial Maneuvers: Must know three Tiger Claw maneuvers.
Superior Two-Weapon Fighting (Ex): Starting at 2nd level, when you attack with two daggers or Tiger Claw weapons, you do not take the –2 penalty on attack rolls for fighting with two weapons.
Questions that arrise are:
Does Multi-weapon fighting qualify you for that, given that it says it replaces TWF for multi-arm characters?
Now the mongoose maneuvers are worded unambiguously enough(they just tell you you can't make more than x extra attacks).
But then Wolf Fang strike is rather weird. It says "you must fight with two weapons", not "you must fight with more than one weapon". Basically it's rather narrowly specific. The question being - is that expressly intentional? Or could you argue that you should be able to make 1 attack with each weapon you wield?
Other general feats also suffer from the same problem
Dual Strike: Requires TWF and Imp. TWF.
This is standard action for a double-slice.
Same for Double Hit, but dealing with AoOs.
And for Two-Weapon Pounce.
Now unlike TWF, MWF does not have a progression of feats, it's just the one.
So there's that.
On the other hand, there are templates from official books(Multiheaded; SS125) which provide features such as this one:
Superior Two-Weapon Fighting or Superior Multiweapon Fighting (Ex): Because each head controls one arm (or analogous weapon-using limb), a multiheaded creature has no penalty on attack rolls for attacking with multiple weapons, and the number of attacks and the damage bonus for each weapon are calculated as though the weapon were held in a primary hand.
This is like the entire progression of all TWF feats rolled up into one feature. Sidenote: Along with a literal crapton of other perks for a measly LA+2, which IMHO make this the single best template for a martial character that exists in the history of the universe! And pretty decent for other folks too.
Aaanyway...
In the absence of a MWF progression this seems like basically the only reasonable option of qualifying for the aforementioned feats.
Then there's the issue of if and how they'd actually work. I mean do you make the logical leap from TWF to MWF as to the mechanical nature of the ability or what (https://www.youtube.com/watch?v=fHGTppKiLjE)...
There are many feats and other features made for TWF, where it isn't clear what happens if the creature is a MWFighter.
For example:
How would that interact with the Tome of Battle two-weapon focused features?
Examples being some tiger-claw maneuvers and the prestige class Bloodclaw Master.
Just for reference here are the offending bits:
Entry Requirements
Skills: Jump 9 ranks.
Feats: Multiattack or Two-Weapon Fighting.
Martial Maneuvers: Must know three Tiger Claw maneuvers.
Superior Two-Weapon Fighting (Ex): Starting at 2nd level, when you attack with two daggers or Tiger Claw weapons, you do not take the –2 penalty on attack rolls for fighting with two weapons.
Questions that arrise are:
Does Multi-weapon fighting qualify you for that, given that it says it replaces TWF for multi-arm characters?
Now the mongoose maneuvers are worded unambiguously enough(they just tell you you can't make more than x extra attacks).
But then Wolf Fang strike is rather weird. It says "you must fight with two weapons", not "you must fight with more than one weapon". Basically it's rather narrowly specific. The question being - is that expressly intentional? Or could you argue that you should be able to make 1 attack with each weapon you wield?
Other general feats also suffer from the same problem
Dual Strike: Requires TWF and Imp. TWF.
This is standard action for a double-slice.
Same for Double Hit, but dealing with AoOs.
And for Two-Weapon Pounce.
Now unlike TWF, MWF does not have a progression of feats, it's just the one.
So there's that.
On the other hand, there are templates from official books(Multiheaded; SS125) which provide features such as this one:
Superior Two-Weapon Fighting or Superior Multiweapon Fighting (Ex): Because each head controls one arm (or analogous weapon-using limb), a multiheaded creature has no penalty on attack rolls for attacking with multiple weapons, and the number of attacks and the damage bonus for each weapon are calculated as though the weapon were held in a primary hand.
This is like the entire progression of all TWF feats rolled up into one feature. Sidenote: Along with a literal crapton of other perks for a measly LA+2, which IMHO make this the single best template for a martial character that exists in the history of the universe! And pretty decent for other folks too.
Aaanyway...
In the absence of a MWF progression this seems like basically the only reasonable option of qualifying for the aforementioned feats.
Then there's the issue of if and how they'd actually work. I mean do you make the logical leap from TWF to MWF as to the mechanical nature of the ability or what (https://www.youtube.com/watch?v=fHGTppKiLjE)...