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Cade Shadow
2007-04-16, 01:06 PM
Which strip was the d12 +567 damage from Thog from? And what must thog's strength score be in order to achieve that?

Thanks in advance!

NeonRonin
2007-04-16, 01:16 PM
This was strip #121, the reader mail Q&A segment where they talked about what a d12 was used for.

"Thog Power Attack for 1d12+567 damage! Grrr!"

And to be brutally honest, without magical bonuses PLUS feats PLUS reality being bent at right angles, nobody can do that much damage with a greataxe. My game group has an ogre in the party with a horrendously high Strength score and a Flamberge, but even on a critical hit I haven't seen him do triple-digit damage yet. He's done 70-90 damage on a single swing, but 567 damage before even rolling?

That'd have to be some sort of ungodly Relic to do that much... and I'd like to know where I can get one. :smallbiggrin:

Irenaeus
2007-04-16, 01:32 PM
It's from this one: http://www.giantitp.com/comics/oots0121.html

I think it's a joke.

Honestly.

ufo
2007-04-16, 03:19 PM
Considering he had no items to give him strength bonus, he would need 1145 Strength (precisely) for a strength modifier of 567.

OOTS_Rules.
2007-04-16, 03:54 PM
He is Thog. That explains it all.

TheAlmightyOne
2007-04-16, 03:59 PM
[QUOTE=OOTS_Rules.;2413006]He is Thog. That explains it all.[/QUOTE
That is so true

TheAlmightyOne
2007-04-16, 04:00 PM
Why isnt the quoty-majig working????

OOTS_Rules.
2007-04-16, 04:02 PM
He is Thog. That explains it all.
That is so true

You forgot the second "]"

Green Bean
2007-04-16, 04:03 PM
Considering he had no items to give him strength bonus, he would need 1145 Strength (precisely) for a strength modifier of 567.

Or, he could have 13 STR, while being lvl 283 barbarian dumping his full BAB into power attack.

KurenaiYami
2007-04-16, 05:18 PM
Considering he had no items to give him strength bonus, he would need 1145 Strength (precisely) for a strength modifier of 567.

You forget that a greateaxe is a two handed weapon, so he's adding 1.5 times his strength, so he wouldn't need to be that high. That, and he was power attacking.

Khoran
2007-04-16, 05:24 PM
Either that or Thog is bad at math.

Threeshades
2007-04-16, 05:42 PM
You forget that a greateaxe is a two handed weapon, so he's adding 1.5 times his strength, so he wouldn't need to be that high. That, and he was power attacking.

if we are splitting hair already then lets also take into account that he is probably raging.

Demented
2007-04-16, 05:58 PM
Let's see...
+3 Greataxe gives him +3 damage. Easy.

564 damage unaccounted for.

If he spent all his time killing hecatoncheires, thog could reach 65th level.
By epic, that'd give him a BAB of +20 and an EAB of +23.
With a full power attack, spending this entire bonus gives him +86 damage.

478 damage unaccounted for.

Strength of 660 means +325 strength bonus. +50% strength bonus from two-handedness gives him 478(.5).

Voila, 0 damage unaccounted for.

Erek Garnsfel
2007-04-16, 07:57 PM
how would he even get 660 str?

OOTS_Rules.
2007-04-16, 08:08 PM
It is his Thog Modifier, plus Infinity. Only one person has a modifier than the Thog Modifier, and that is Chuck Norris.

theinsulabot
2007-04-16, 08:25 PM
It is his Thog Modifier, plus Infinity. Only one person has a modifier than the Thog Modifier, and that is Chuck Norris.

leonidas laughs at your paltry thog modifier! SPARTAN modifier is better

PlasticSoldier
2007-04-16, 10:38 PM
leonidas laughs at your paltry thog modifier! SPARTAN modifier is better

THIS IS SPARTAAAAAA!!

Spartans are no match for NAZI INVASION Modifier.

Arkzein
2007-04-16, 11:32 PM
Well, if he's got ten levels of Frenzied Berserker and the leap attack feat and a Valorous weapon, 1d12 + 567 isn't even that amazing, never mind impossible.

brian c
2007-04-17, 12:53 AM
how would he even get 660 str?

Three words:

Epic War Hulk

(fyi for anyone here unfamiliar, the Wa Hulk class gives you +2 strength per level, normally only a 10 level PrC). An Epic Barbarian/War Hulk who does power attack, leap attack, storm trooper, raging, with a 2handed greataxe... would have trouble getting +567 damage, but at some point I suppose it has to be possible, yes.


Most damage I've ever done in melee, with a Half-Ogre Barbarian/War Hulk using a fullblade (2d6 damage, one handed) was like 120 on a really good crit, 40-60 normally depending if i was raging and how the dice went.

Finwe
2007-04-17, 01:43 AM
Maybe it was 3rd edition, so he wasn't limited by his BAB? (IIRC, that restriction was new to 3.5). So he could power attack for +279, and then he'd get +6 dmg from str and +3 from his greataxe, for a grand total of 1d12 +567 dmg.


Also, at level 65, getting strength 660 is actually not that difficult. Its technically feasible at level 5 with a Pun Pun build, but that requires uber power-gaming and the use of some serious third party material.

Demented
2007-04-17, 03:42 AM
Of course, if he made a critical hit, it would deal 3d12+1701 damage.

<_<

>_>

The :mitd: doesn't seem nearly so impressive anymore.

Wyborn
2007-04-17, 05:19 AM
:smallconfused: Okay, guys, here's one I don't think anybody has thought of yet:

Thog can't count. And nobody's going to correct him because it doesn't matter.

A-thank-yew, a-thank-yew.

BisectedBrioche
2007-04-17, 05:29 AM
Perhaps thog simply wiped Chuck Norris' blood*/plot juice/Febreeze on his axe?

*hypothetical substance

NeonRonin
2007-04-17, 09:39 AM
Three words:

Epic War Hulk

(fyi for anyone here unfamiliar, the Wa Hulk class gives you +2 strength per level, normally only a 10 level PrC). An Epic Barbarian/War Hulk who does power attack, leap attack, storm trooper, raging, with a 2handed greataxe... would have trouble getting +567 damage, but at some point I suppose it has to be possible, yes.


Most damage I've ever done in melee, with a Half-Ogre Barbarian/War Hulk using a fullblade (2d6 damage, one handed) was like 120 on a really good crit, 40-60 normally depending if i was raging and how the dice went.

IIRC the War Hulk may be the class my friend has in our weekend game. (The ogre with the flamberge I had mentioned; he got the sword from the Ultimate Equipment Guide and it has a NASTY Crit range.) We're in the midst of a gestalt campaign and the GM's been working overtime to try and throw monsters at us that challenge this combat monster. He took out a Hill Giant single-handedly in like two combat rounds, and the GM had maxed out the monster's hitpoints(and maybe even added extra HP for good measure).

PirateMonk
2007-04-17, 11:13 AM
Its technically feasible at level 5 with a Pun Pun build, but that requires uber power-gaming and the use of some serious third party material.

While you're using that, though, you might as well use Pun Pun's tricks as the Omniscificer at level 4.

jindra34
2007-04-17, 11:18 AM
IIRC the War Hulk may be the class my friend has in our weekend game. (The ogre with the flamberge I had mentioned; he got the sword from the Ultimate Equipment Guide and it has a NASTY Crit range.) We're in the midst of a gestalt campaign and the GM's been working overtime to try and throw monsters at us that challenge this combat monster. He took out a Hill Giant single-handedly in like two combat rounds, and the GM had maxed out the monster's hitpoints(and maybe even added extra HP for good measure).

If your GM/DM cannot stop a meele master then something is wrong... is he just throwing meelers like gaints at you? if so he needs to rethink tactics...

Merlin the Tuna
2007-04-17, 12:59 PM
IIRC the War Hulk may be the class my friend has in our weekend game. We're in the midst of a gestalt campaign...Heh. I smell a mistake being made by the DM. The War Hulk is "balanced" by the fact that though it boosts Strength every level, it has no BAB progression. That doesn't mean Wizard-like +0.5 BAB/level, that's +0 at 10th level no-progression. As a result, it's not very good for normal characters, but gets absolutely ridiculous when you get a chance to ignore BAB - such as when playing a Hulking Hurler or in a gestalt game, where the other half of his progression will pick it up.

ocato
2007-04-17, 09:35 PM
Well, 20 base str +4 from high level raging, so 24 (+7 mod), +3 weapon, plus power attack. He's about L15 so that's going to be, at best, 15+10= +25. But most people don't know that Thog's a half orc, half kobald, and that his father is pun pun.

Moik
2007-04-17, 10:06 PM
*sigh*....

Half-Orcish math, people. Jeez, put some ranks in Knowledge (Anything).

5 weapon-enhancement bonus
6 strength bonus
7 power-attack bonus

5 + 6 + 7 = 567

Half-Orc numerics don't have decimals so the two-handed bonus doesn't come into play.

Demented
2007-04-17, 10:13 PM
*sigh*....

Half-Orcish math, people. Jeez, put some ranks in Knowledge (Anything).

5 weapon-enhancement bonus

Unfortunately, his weapon-enhancement bonus is +3, not +5, as has been repeated throughout this thread. Proof: "+3 enhancement bonus on both murder weapons, too." (http://www.giantitp.com/comics/oots0347.html)

And, just to slather on the pedanticism even further... Half-Orcs have a Charisma penalty, not an Intelligence penalty. Half-Orcish math is perfectly fine.

Arkzein
2007-04-18, 12:16 AM
And, just to slather on the pedanticism even further... Half-Orcs have a Charisma penalty, not an Intelligence penalty. Half-Orcish math is perfectly fine.

They have both, actually.

Moik
2007-04-18, 12:42 AM
Level 8 Magic Weapon, Greater, and bam... +5 enhancement bonus. Not saying that's the explanation of this specific instance, just giving an example.

And I didn't say that Half-Orc math was stupid-math. I said it was Half-Orc math. Kind of like half-orc common and half-orc naming procedures? Speaking in third-person isn't stupid, but rather is Half-Orcish. Calling a person by the name of who they aren't isn't stupid, but rather Half-Orcish.

Thog friends with Not-Nale. Thog not stupid. Thog Half-Orc. Thog percieve structures and labels in manner unusual to Not-Orcs.

Demented
2007-04-18, 01:40 AM
They have both, actually.

Oh snappit, I knew I should've paid attention in Bard school!

[roll0]

Cade Shadow
2007-04-18, 06:40 PM
If that is actually true, then Thog can Massive Damage Kill anything....with a 1. He should be epic level by now.

:thog: thog want to kill tarasque *swipe* easy

Demented
2007-04-18, 08:13 PM
Massive damage is a fixed DC 15 save. The Tarrasque has a +38 Fort save. I'd rule it an auto-success....

Cade Shadow
2007-04-19, 06:25 PM
Massive damage is a fixed DC 15 save. The Tarrasque has a +38 Fort save. I'd rule it an auto-success....


I thought massive damage was from taking 50 or more damage, my bad.

Demented
2007-04-19, 07:59 PM
No no, you're right, massive damage is from taking 50 or more damage in a single blow. However, it is a save-or-death, not instant death. Most high-save creatures (or high-level PCs with a +CON item or two) can ignore it.

Well, except for the part where they auto-fail on a 1.
That, and anything which does 567 damage is going to kill you before you can roll the save.

Scatman
2007-04-20, 09:40 PM
If that is actually true, then Thog can Massive Damage Kill anything....with a 1. He should be epic level by now.

:thog: thog want to kill tarasque *swipe* easy

:thog:Thog want to kill magical flaming god of drugs.
Is what I wouldve said.Also, he can get that damage by taking a pencil, erasing 22 on his strength spot, and simply putting on OVER NINE THOOOOUUUUSSSSAAAANNNNNDDDDD!!!!!!!Or just like 1200 will work I guess =P

Demented
2007-04-20, 09:46 PM
"1/0" works for me.

Quirinus_Obsidian
2007-04-20, 10:11 PM
Oh gods.... it's just a joke. =_) You guys are incredible.:thog:

Scatman
2007-04-20, 10:25 PM
Scatman Better than incredible.SCATMAN IS A GOD!And we know its just a joke =P thats why were making up logical and illogical crud for it.