inuyasha
2015-05-02, 12:58 PM
Kerotaur
Size/Type:Large Monstrous Humanoid
Hit Dice:9d8+45 (85 hp)
Initiative:4
Speed:30 ft (6 squares)
Armor Class:16 (-1 size,+0 dex, +7 natural), touch 9, flat-footed 16
Base Attack/Grapple:+9/+21
Attack:Longspear +16 melee (1d10+12)
Full Attack:Longspear +16 melee (1d10+12)
Space/Reach:10ft/5ft
Special Attacks:Powerful Charger
Special Qualities:Darkvision 60ft.
Saves:Fort +8, Ref +6, Will +4
Abilities: Str 26, Dex 10, Con 21, Int 8, Wis 7, Cha 8
Skills:Listen +6, Spot +6
Feats:Alertness, Endurance, Improved initiative, Weapon focus (longspear)
Environment:Temperate Hills
Organization:Solitary, Mating pair, Tribe (3-20), Killing stampede (20+ with orcish riders and ogre support units)
Challenge Rating:7
Treasure:Standard
Alignment:Usually CE
Advancement:10-14 HD large, 15-18 HD huge
Level Adjustment:-
Before you is a strange, feral beast with the lower body of a shaggy rhino, and an upper body that is malformed and resembles an orc
These creatures are exactly like what a centaur is, though with an orc and a rhino. There is one thing very different however, though they have the mind of orcs, they are much more feral, and as such never gain class levels, instead growing bigger and bigger.
Combat
Powerful Charge (Ex)
Keeping true to their rhinoceros origins the Kerotaur can set any piercing weapon (as well as some slashing ones with a pointed straight edge like a longsword) to do double damage, those which can already do this do triple damage instead.
Size/Type:Large Monstrous Humanoid
Hit Dice:9d8+45 (85 hp)
Initiative:4
Speed:30 ft (6 squares)
Armor Class:16 (-1 size,+0 dex, +7 natural), touch 9, flat-footed 16
Base Attack/Grapple:+9/+21
Attack:Longspear +16 melee (1d10+12)
Full Attack:Longspear +16 melee (1d10+12)
Space/Reach:10ft/5ft
Special Attacks:Powerful Charger
Special Qualities:Darkvision 60ft.
Saves:Fort +8, Ref +6, Will +4
Abilities: Str 26, Dex 10, Con 21, Int 8, Wis 7, Cha 8
Skills:Listen +6, Spot +6
Feats:Alertness, Endurance, Improved initiative, Weapon focus (longspear)
Environment:Temperate Hills
Organization:Solitary, Mating pair, Tribe (3-20), Killing stampede (20+ with orcish riders and ogre support units)
Challenge Rating:7
Treasure:Standard
Alignment:Usually CE
Advancement:10-14 HD large, 15-18 HD huge
Level Adjustment:-
Before you is a strange, feral beast with the lower body of a shaggy rhino, and an upper body that is malformed and resembles an orc
These creatures are exactly like what a centaur is, though with an orc and a rhino. There is one thing very different however, though they have the mind of orcs, they are much more feral, and as such never gain class levels, instead growing bigger and bigger.
Combat
Powerful Charge (Ex)
Keeping true to their rhinoceros origins the Kerotaur can set any piercing weapon (as well as some slashing ones with a pointed straight edge like a longsword) to do double damage, those which can already do this do triple damage instead.