Hecuba
2015-05-06, 01:48 PM
Hi everybody.
So I'm going to be playing in a particularly low-op game for a while, and I'm likely going to play a cleric*.
I'm not going to go CODzilla, as that would conspicuously overshadow others at the table.
My current plan is to run Prophecy's Shepherd and Mastery of Day and Night.
Ideally, however, I'd like a way to convert both Cure and Inflict spells.
Any ideas on how to accomplish such a thing?
*By convention, someone always plays a cleric and the job rotates. There are a couple people at the table who are utterly convinced of the necessity of having a healer, regardless of evidence to the contrary.
While I agree Wands of Lesser Vigor etc. work perfectly well, it's not a case I'm interested in making for this table.
So I'm going to be playing in a particularly low-op game for a while, and I'm likely going to play a cleric*.
I'm not going to go CODzilla, as that would conspicuously overshadow others at the table.
My current plan is to run Prophecy's Shepherd and Mastery of Day and Night.
Ideally, however, I'd like a way to convert both Cure and Inflict spells.
Any ideas on how to accomplish such a thing?
*By convention, someone always plays a cleric and the job rotates. There are a couple people at the table who are utterly convinced of the necessity of having a healer, regardless of evidence to the contrary.
While I agree Wands of Lesser Vigor etc. work perfectly well, it's not a case I'm interested in making for this table.