Sander
2015-05-07, 09:57 AM
Hey Guys!
First time posting in here, so be nice :smallbiggrin: (do speak up if I posted in the wrong place or something, though...)
After hibernating from DnD for quite a few years, having played Pathfinder and 40k in the meantime, I'm gonna be joining a new 5e campaign sometime next month.
Now for the interesting part: The DM has decided to make his own characters and then let us choose from those. (He made, like, 20-25 different ones)
I've decided in favor of playing his half-elf fey warlock.
He decided the background (mainly) which is basically a half-elf that grew up in a human society not knowing his father (an elven sorcerer of some kind). Long story short; He lacks any particular talent, gets kinda depressed at that (think not having a place in human society) and decides to go explore his elven ancestry. Ending up in an ancient forest home to many elves and other fey creatures, he has a chance meeting with a Fey Queen who takes him under her wing and eventually signs a pact with him, granting him his warlocky powers.
Stats, appereance and further development is largely up to each player, so no strings attached in that regard.
So I though about making him a chain-pact warlock, to have a little fey-sprite flying around, might be fun. (Hopefully not quite as annoying as the one from the Zelda series, though...)
Also, I figured I would make him multiclass "wild" sorcerer later on. Fluff-wise because of him unlocking some innate fey power from his father (open to suggestion, though), and mechanically for metamagic and a handfull of lower-level spellslots for utility casting (imo, the warlock's biggest weakness). Does this sound entirely wack? Or is it reasonable enough?? If so, how should I split the levels? I realize going Warlock 2 / sorcerer 18 would probably be the strongest, but I'd prefer to have warlock as the main class. To that end, I figured something like Warlock 17 / Sorcerer 3 might be good. Any help appreciated!! (Also just in generel, in terms of feats and whatnot)
TL;DR
Making a half-elf fey-patron chain-pact warlock. Wants to multiclass sorcerer. Not sure how many levels to do of either one to still be viable. Thinking warlock 17 / sorcerer 3 as I'd prefer going warlock as main class.
First time posting in here, so be nice :smallbiggrin: (do speak up if I posted in the wrong place or something, though...)
After hibernating from DnD for quite a few years, having played Pathfinder and 40k in the meantime, I'm gonna be joining a new 5e campaign sometime next month.
Now for the interesting part: The DM has decided to make his own characters and then let us choose from those. (He made, like, 20-25 different ones)
I've decided in favor of playing his half-elf fey warlock.
He decided the background (mainly) which is basically a half-elf that grew up in a human society not knowing his father (an elven sorcerer of some kind). Long story short; He lacks any particular talent, gets kinda depressed at that (think not having a place in human society) and decides to go explore his elven ancestry. Ending up in an ancient forest home to many elves and other fey creatures, he has a chance meeting with a Fey Queen who takes him under her wing and eventually signs a pact with him, granting him his warlocky powers.
Stats, appereance and further development is largely up to each player, so no strings attached in that regard.
So I though about making him a chain-pact warlock, to have a little fey-sprite flying around, might be fun. (Hopefully not quite as annoying as the one from the Zelda series, though...)
Also, I figured I would make him multiclass "wild" sorcerer later on. Fluff-wise because of him unlocking some innate fey power from his father (open to suggestion, though), and mechanically for metamagic and a handfull of lower-level spellslots for utility casting (imo, the warlock's biggest weakness). Does this sound entirely wack? Or is it reasonable enough?? If so, how should I split the levels? I realize going Warlock 2 / sorcerer 18 would probably be the strongest, but I'd prefer to have warlock as the main class. To that end, I figured something like Warlock 17 / Sorcerer 3 might be good. Any help appreciated!! (Also just in generel, in terms of feats and whatnot)
TL;DR
Making a half-elf fey-patron chain-pact warlock. Wants to multiclass sorcerer. Not sure how many levels to do of either one to still be viable. Thinking warlock 17 / sorcerer 3 as I'd prefer going warlock as main class.