Max Caysey
2015-05-07, 06:47 PM
Hi...
We are starting a new campaing, situatet in an urban setting, in a thief-guild/secret society/intelligence agency setting... where we each play a different asset within the guild. I play a rogue, who does intelligence gathering by being thief, as in the PC game of the same name. One is cleric but with information bartering as his main focus... like this (http://matrix.wikia.com/wiki/The_Merovingian) guy.
The last person in the group is kind of a problem. He want to play the muscle as in a thug, who are really strong. So he opted for half-orc, which works for the setting, but he need still some feats to go with his persona of brute and some feats that go well with the mechanic of being the brute/intimidator... He simply just want to "feel" very physical strong. What to give him.
We start as level 3. We can use material from core and the complete books. That's it.
Any help or suggestions would be cool
Thanks
We are starting a new campaing, situatet in an urban setting, in a thief-guild/secret society/intelligence agency setting... where we each play a different asset within the guild. I play a rogue, who does intelligence gathering by being thief, as in the PC game of the same name. One is cleric but with information bartering as his main focus... like this (http://matrix.wikia.com/wiki/The_Merovingian) guy.
The last person in the group is kind of a problem. He want to play the muscle as in a thug, who are really strong. So he opted for half-orc, which works for the setting, but he need still some feats to go with his persona of brute and some feats that go well with the mechanic of being the brute/intimidator... He simply just want to "feel" very physical strong. What to give him.
We start as level 3. We can use material from core and the complete books. That's it.
Any help or suggestions would be cool
Thanks