paigeoliver
2007-04-19, 02:30 AM
“Ramalamadingdong always gets the most work done when people think that he is dead!”
Ramalamadingdong - Gnomish Warlock
The Pirate Isles are a dangerous place, yet it seems like many of the same heroes and villains have been around forever. There is a reason for that, it is a little joint venture between the Church of Blocky (The Free Floating One) and the Independent Merchant’s Guild (which is a consortium of businesses owned almost exclusively by arcane spellcasters).
The two groups have teamed up to provide a much needed (and highly profitable) service, that is making sure that people who can afford to be raised from the dead are able to do so, even if their bodies are lost, or their foes do their best to destroy the bodies.
They accomplish this by selling magical rings that teleport themselves and the entire finger they are on back to the Church of Blocky so that the person may be resurrected, reincarnated, or cloned. These rings are exceptionally popular amongst adventurers, heroes, villains, the wealthy, and even well to do merchants.
There are three types of rings generally available, although a fourth type is sometimes available as well. Before getting into the specific types let us examine what they all have in common.
All of the rings must be placed on either a finger or toe, once placed they instantly bond to the flesh and cannot be removed by any means other than actually cutting the appendage off. Of course cutting the appendage off activates the ring, and teleports the ring and finger to the Church of Blocky, where the body can then be resurrected, reincarnated, or cloned. One of the enchantments on ring allows the wearer to voluntarily die if the ring is activated while they are still living. The ring is capable of functioning anywhere within the prime material plane, but it will not function across planar boundaries. The weak teleport magic used in the creation of the ring cannot operate at faster than light speeds, so killed characters who were exploring far off solar systems may have to wait years before being raised, although no time passes for the body part due to the effects of relativity.
The price of a ring already includes the cost of the associated service, which will usually be performed within one day of the arrival of the finger or toe. The rings can be purchased without actually having to put them on, and many of the more powerful persons on the planet send their flunkies to purchase the rings rather than buying them in person.
Ring of Reincarnation
The Ring of Reincarnation will teleport the finger or toe back to the Church of Blocky it was purchased from where a Druid will cast reincarnation on the finger to bring the character back to life, albeit in a new body that may be of a different race. This is the cheapest ring, but it is also the least popular one. Cost 3300 GP.
Ring of Resurrection
The Ring of Resurrection will teleport the finger or toe back to the Church of Blocky it was purchased from where a Cleric will cast Resurrection on the finger to bring the character back to life. This is the most expensive of the standard rings, and only tends to be used by the very wealthy. Cost 13000 GP.
Ring of Cloning
The Ring of Cloning will teleport the finger or toe back to the Church of Blocky it was purchased from where a Mage will cast Clone on the finger to bring the character back to life. It still takes several months for the clone to grow after that. This is the most popular of the rings due to the fact that it is the cheapest one that will return the character in the same body. Cost 5000 GP.
Ring of True Resurrection
Only a handful of these rings have ever been created. They work like the other rings of the same type, although the spell to be cast is True Resurrection. Most Churches don’t have a caster capable of casting the spell, and thus the cost of this ring also pays for a scroll of True Resurrection which is kept at the Church that it teleports back to. Cost 31000 GP.
Campaign implications
The widespread usage of these rings along with the dedicated neutrality of the Church of Blocky (The Free Floating One) means that good guys and bad guys can and will return to fight another day, although they will usually be gone for months since the Cloning ring is the most popular one.
Ramalamadingdong - Gnomish Warlock
The Pirate Isles are a dangerous place, yet it seems like many of the same heroes and villains have been around forever. There is a reason for that, it is a little joint venture between the Church of Blocky (The Free Floating One) and the Independent Merchant’s Guild (which is a consortium of businesses owned almost exclusively by arcane spellcasters).
The two groups have teamed up to provide a much needed (and highly profitable) service, that is making sure that people who can afford to be raised from the dead are able to do so, even if their bodies are lost, or their foes do their best to destroy the bodies.
They accomplish this by selling magical rings that teleport themselves and the entire finger they are on back to the Church of Blocky so that the person may be resurrected, reincarnated, or cloned. These rings are exceptionally popular amongst adventurers, heroes, villains, the wealthy, and even well to do merchants.
There are three types of rings generally available, although a fourth type is sometimes available as well. Before getting into the specific types let us examine what they all have in common.
All of the rings must be placed on either a finger or toe, once placed they instantly bond to the flesh and cannot be removed by any means other than actually cutting the appendage off. Of course cutting the appendage off activates the ring, and teleports the ring and finger to the Church of Blocky, where the body can then be resurrected, reincarnated, or cloned. One of the enchantments on ring allows the wearer to voluntarily die if the ring is activated while they are still living. The ring is capable of functioning anywhere within the prime material plane, but it will not function across planar boundaries. The weak teleport magic used in the creation of the ring cannot operate at faster than light speeds, so killed characters who were exploring far off solar systems may have to wait years before being raised, although no time passes for the body part due to the effects of relativity.
The price of a ring already includes the cost of the associated service, which will usually be performed within one day of the arrival of the finger or toe. The rings can be purchased without actually having to put them on, and many of the more powerful persons on the planet send their flunkies to purchase the rings rather than buying them in person.
Ring of Reincarnation
The Ring of Reincarnation will teleport the finger or toe back to the Church of Blocky it was purchased from where a Druid will cast reincarnation on the finger to bring the character back to life, albeit in a new body that may be of a different race. This is the cheapest ring, but it is also the least popular one. Cost 3300 GP.
Ring of Resurrection
The Ring of Resurrection will teleport the finger or toe back to the Church of Blocky it was purchased from where a Cleric will cast Resurrection on the finger to bring the character back to life. This is the most expensive of the standard rings, and only tends to be used by the very wealthy. Cost 13000 GP.
Ring of Cloning
The Ring of Cloning will teleport the finger or toe back to the Church of Blocky it was purchased from where a Mage will cast Clone on the finger to bring the character back to life. It still takes several months for the clone to grow after that. This is the most popular of the rings due to the fact that it is the cheapest one that will return the character in the same body. Cost 5000 GP.
Ring of True Resurrection
Only a handful of these rings have ever been created. They work like the other rings of the same type, although the spell to be cast is True Resurrection. Most Churches don’t have a caster capable of casting the spell, and thus the cost of this ring also pays for a scroll of True Resurrection which is kept at the Church that it teleports back to. Cost 31000 GP.
Campaign implications
The widespread usage of these rings along with the dedicated neutrality of the Church of Blocky (The Free Floating One) means that good guys and bad guys can and will return to fight another day, although they will usually be gone for months since the Cloning ring is the most popular one.