Morph Bark
2015-05-12, 07:08 PM
Hello! I'm a first-year student of Game Design & Production and I am part of a team that is working on the game Bumper Kars [working title] as a student project.
Bumper Kars is a game reminiscent of hardcore platformers, but unique in its own right. You play as a bumper car that bounces around a neon-filled city as part of a deadly TV show. You need to avoid deadly spikes and moving hazards to make it out alive.
As part of this project, we also need to do some playtesting, and that's where I need some help with: because I need playtesters! To take part, simply click the link below. It will involve answering some questions before and after playing the game. Answering the questions shouldn't take more than 10 minutes, and playing the game should take about 10 minutes as well (though I certainly won't stop you if you wish to play more!).
GO! (https://docs.google.com/forms/d/1dVG3AimiMc9Q6Hdq6joUsqGJU68JUBKCeapz7INUZnA/viewform?usp=send_form)
The gameplay is mostly finished, but we think it may still require some tweaking to be even better. The art assets and sound files aren't all done and implemented yet, as we're currently in our Alpha stage, but the artists and our sound wizard are working hard to finish all of that up.
For our testing here, we're mostly looking for qualitative data: what do people think of the game? What opinions do they have of its style? Do they consider it as fun as we do? Is it considered too hard or too easy?
One of our programmers is working on a way to collect all the hard data from other people playing the game in an easy way, but since he needs to do all that on his own time, that has not yet been finished.
Bumper Kars is a game reminiscent of hardcore platformers, but unique in its own right. You play as a bumper car that bounces around a neon-filled city as part of a deadly TV show. You need to avoid deadly spikes and moving hazards to make it out alive.
As part of this project, we also need to do some playtesting, and that's where I need some help with: because I need playtesters! To take part, simply click the link below. It will involve answering some questions before and after playing the game. Answering the questions shouldn't take more than 10 minutes, and playing the game should take about 10 minutes as well (though I certainly won't stop you if you wish to play more!).
GO! (https://docs.google.com/forms/d/1dVG3AimiMc9Q6Hdq6joUsqGJU68JUBKCeapz7INUZnA/viewform?usp=send_form)
The gameplay is mostly finished, but we think it may still require some tweaking to be even better. The art assets and sound files aren't all done and implemented yet, as we're currently in our Alpha stage, but the artists and our sound wizard are working hard to finish all of that up.
For our testing here, we're mostly looking for qualitative data: what do people think of the game? What opinions do they have of its style? Do they consider it as fun as we do? Is it considered too hard or too easy?
One of our programmers is working on a way to collect all the hard data from other people playing the game in an easy way, but since he needs to do all that on his own time, that has not yet been finished.