ChubbyRain
2015-05-12, 08:16 PM
So I'm thinking of setting up a campaign (probably lasting at most 3 sessions) set up around a group of Modrons that have gone rogue.
PC racial choices would go from the Monodrone to the Quadrone (each will have a specific racial ability). They will each have a +3 ability score increase to be placed into any ability score (max +2).
PC may be any class.
PCs will be on the run from Primus, many other Modron will be coming after them as they try to make their way in the world.
The game would probably start in a Mechanus and work by the PCs jumping planes until they destroy or out wit their pursuers. There would be multiple choice of planes to jump into, more so than what is needed for the game to conclude. This would give a sense of replay value.
Any thoughts or ideas on a game such as this?
PC racial choices would go from the Monodrone to the Quadrone (each will have a specific racial ability). They will each have a +3 ability score increase to be placed into any ability score (max +2).
PC may be any class.
PCs will be on the run from Primus, many other Modron will be coming after them as they try to make their way in the world.
The game would probably start in a Mechanus and work by the PCs jumping planes until they destroy or out wit their pursuers. There would be multiple choice of planes to jump into, more so than what is needed for the game to conclude. This would give a sense of replay value.
Any thoughts or ideas on a game such as this?