Dark Kerman
2015-05-17, 06:21 PM
Hi all,
I'm building a race for a world I'm building, specifically on a continent called Saran.
This race is an alien race, with a humanoid(ish) upper body and a long tail. They're meant to be a slow steady creature, with leathery plates (like a rhino) along their body.
I want the race to be balanced and flavourful, but have caught a snag as I'm not sure how strong I currently have it.
The Snake people of Saran are a race of creatures with long serpentine bodies, and bright red or purple faces, like those of a bald uakari.
Often mistaken for Nagas and Marliths, the Snake People of Saran are an indigenous population to the continent, eking life out in the desert. They are pushed to the brink of extinction, with only a few thousand rumoured to live on the continent.
The Snake People of Saran are rumoured to have existed for thousands of years before the arrival of humans. In their creation myths, they speak of their ancestors as great priests and wizards who arrived from the stars following a War in Heaven.
The Snake People of Saran speak in a series of clicking and whistling noises.
This is what I have so far, any advice would be appreciated. Apologies in advance for typos etc.
+ 2 Str - 2 Dex - Strong at the core, but slow and heavily plated.
Implacable: Despite being of Medium size, the Snakemen have a base speed of 20ft a round. This is not subject to reduction or change by the presence of heavy armour, difficult conditions, or squeezing.
In addition, due to there shape, they have incredible stability, giving them a +6 bonus on ability checks made to resist being bull rushed or tripped when standing on the ground, as well as any situation that would cause a loss of balance (such as an unsteady ship). This bonus does not apply when climbing, flying, riding, or otherwise not standing firmly on the ground.
A snake person is unable to sprint, and as such there maximum speed bonus whilst running is x3. This however is not affected by Heavy Armour
-6 Racial Penalty to Disguise as any humanoid, + 6 to any serpentine creature (Yuan ti, Naga, Marilith)
Low Light Vision
+4 Racial bonus to Climb, Balance, Escape Artist, Hide and Move Silently - Due to their unconventional shape, Saranian snakes have the ability to contort and move in ways a biped is unable, despite there slowness
Natural armour Bonus +2 - The Saranian Snake men have thick leathery plates that run along there body like a Rhino.
Racial Proficiency Shields and Tower Sheild
Have no Boots Slot - Instead have An extra Belt Slot
Armour is 50% more Expensive for them due to the obvious constraints of there shape
Favoured Class - Warblade
Regards,
DK
I'm building a race for a world I'm building, specifically on a continent called Saran.
This race is an alien race, with a humanoid(ish) upper body and a long tail. They're meant to be a slow steady creature, with leathery plates (like a rhino) along their body.
I want the race to be balanced and flavourful, but have caught a snag as I'm not sure how strong I currently have it.
The Snake people of Saran are a race of creatures with long serpentine bodies, and bright red or purple faces, like those of a bald uakari.
Often mistaken for Nagas and Marliths, the Snake People of Saran are an indigenous population to the continent, eking life out in the desert. They are pushed to the brink of extinction, with only a few thousand rumoured to live on the continent.
The Snake People of Saran are rumoured to have existed for thousands of years before the arrival of humans. In their creation myths, they speak of their ancestors as great priests and wizards who arrived from the stars following a War in Heaven.
The Snake People of Saran speak in a series of clicking and whistling noises.
This is what I have so far, any advice would be appreciated. Apologies in advance for typos etc.
+ 2 Str - 2 Dex - Strong at the core, but slow and heavily plated.
Implacable: Despite being of Medium size, the Snakemen have a base speed of 20ft a round. This is not subject to reduction or change by the presence of heavy armour, difficult conditions, or squeezing.
In addition, due to there shape, they have incredible stability, giving them a +6 bonus on ability checks made to resist being bull rushed or tripped when standing on the ground, as well as any situation that would cause a loss of balance (such as an unsteady ship). This bonus does not apply when climbing, flying, riding, or otherwise not standing firmly on the ground.
A snake person is unable to sprint, and as such there maximum speed bonus whilst running is x3. This however is not affected by Heavy Armour
-6 Racial Penalty to Disguise as any humanoid, + 6 to any serpentine creature (Yuan ti, Naga, Marilith)
Low Light Vision
+4 Racial bonus to Climb, Balance, Escape Artist, Hide and Move Silently - Due to their unconventional shape, Saranian snakes have the ability to contort and move in ways a biped is unable, despite there slowness
Natural armour Bonus +2 - The Saranian Snake men have thick leathery plates that run along there body like a Rhino.
Racial Proficiency Shields and Tower Sheild
Have no Boots Slot - Instead have An extra Belt Slot
Armour is 50% more Expensive for them due to the obvious constraints of there shape
Favoured Class - Warblade
Regards,
DK