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Drrakerr
2015-05-18, 08:29 PM
So I'm about 90% sure this works, but


The DC to create a magic item is 5 + the caster level for the item.

and


The DC to create a magic item increases by 5 for each prerequisite the caster does not meet.

The craft requirements for a page of spell knowledge is the ability to cast the spell you put into it, but could you create a page of spell knowledge for a spell you don't know for the low low price of a 10+CL craft (caligraphy or something) check and the crafting price? If so I can't think of any reason for every sorcerer not to take CWI at 3rd level.

DerangedSquid
2015-05-18, 08:49 PM
I'm not seeing any reason this wouldn't work by RAW. Pages of Spell Knowledge are not potions, spell trigger, or spell completion magic items which are the only spelled out exceptions.

Also note that the check that is made is usually a Spellcraft check so there usually isn't any need to pick up a craft skill specifically for this purpose.

JDL
2015-05-18, 09:03 PM
From the SRD sidebar:

http://www.d20pfsrd.com/magic-items#TOC-Magic-Item-Creation

FAQ
I looked over the magic item crafting rules and was unable to find an explicit statement on this question:

Does creating a magic item require the creator to be of the same or higher caster level of the item itself? This doesn't seem to square with the CLs listed for specific magic items; for instance, a Belt of Giant Strength +2 has CL 8th, but the only spell required in its creation, bull's strength, has a minimum caster level of 3.

Am I missing anything here?

Though the listed Caster Level for a pearl of power is 17th, that caster level is not part of the Requirements listing for that item. Therefore, the only caster level requirement for a pearl of power is the character has to be able to cast spells of the desired level. However, it makes sense that the minimum caster level of the pearl is the minimum caster level necessary to cast spells of that level--it would be strange for a 2nd-level pearl to be CL 1st. For example, a 3rd-level wizard with Craft Wondrous Item can create a 1st-level pearl, with a minimum caster level of 1. He can set the caster level to whatever he wants (assuming he can meet the crafting DC), though the pearl's caster level has no effect on its powers (other than its ability to resist dispel magic). If he wants to make a 2nd-level pearl, the caster level has to be at least 3, as wizards can't cast 2nd-level spells until they reach character level 3. He can even try to make a 3rd-level pearl, though the minimum caster level is 5, and he adds +5 to the DC because he doesn't meet the "able to cast 3rd-level spells" requirement.

Yes, with the correct feat you can craft a page of spell knowledge even if your caster level doesn't meet the requirements. Of course this provides you with no benefit since you can't use the spell without the spell slot of the appropriate level, and in general magic item crafting feats shouldn't be needed unless you have a difficult DM that isn't making magical items available in your campaign. Selling your feats for gold is a losing strategy, especially since a decent DM should be checking your character's gear matches their wealth by level and increasing or reducing the loot gained from encounters to compensate.

grarrrg
2015-05-18, 09:14 PM
If so I can't think of any reason for every sorcerer not to take CWI at 3rd level.

Time and Money.

Pages of Spell Knowledge go up in cost as the Spell Level goes up, while the low levels are quite cheap, there is a limit to just how many higher level Pages you can afford.

Pages are Wondrous Items, which take 1 day to craft for every 1,000 gp they cost. You might be able to pound out a level 2 Page in 2 days, but it will take about a week for a level 4 Page, and about a month to get a level 8 Page

Roninn
2017-03-26, 05:48 PM
Is it possible to create a metemagic version of a page? If so, would it bypass the full round casting issue sorcerers have due to the face that the spell is more or less already "prepared" in its metemagic version?

Serafina
2017-03-27, 02:24 AM
Is it possible to create a metemagic version of a page? If so, would it bypass the full round casting issue sorcerers have due to the face that the spell is more or less already "prepared" in its metemagic version?There's nothing that allows you to craft a metamagic Page of Spell Knowledge. There's also no instance of a spontaneous caster knowing a spell in such a way that it always has a metamagic attached, so there's no precedent or rules that would make this bypass the extra casting time. There are cases where you can add a certain metamagic to your spells, but that's a "can" and you can still cast the spell normally - so that's not really the same.

If your GM allows it, that might be an interesting thing to do though, so go and ask.

ghanjrho
2017-03-27, 03:18 AM
You could research a spell that just happens to function identically to a metamagic'd version of another spell. For example, Shocking Claw, a 2nd-level spell that does 1d6 damage/level (max 10d6) on a melee touch attack, with a +3 bonus to hit if the target is wearing metal armor, i.e. Intensified Shocking Grasp. You could then craft Pages of Spell Knowlege of this new spell. But you would need GM permission to research the spell, and have to go through the process of researching the spell(s) to make the Page(s).

Roninn
2017-03-27, 07:10 PM
Here's how I was thinking...

Let's say we start with a magic missile. Apply to it the Maximize feat, bumping it to a 4th level spell.

Now you have a max magic missile as a 4th level page for 16000gp using 4th level spell slots. It's already augmented with a metemagic ability essentially "prepared" as such, so as a sorcerer you aren't applying the feat on the fly.

On the down side, the spell no longer "floats", it is fixed at its metemagic level. If you don't have the spell otherwise, it ONLY exists as a 4th level spell. Also, the metemagic is only applicable to this spell.

Jack_Simth
2017-03-27, 08:09 PM
So I'm about 90% sure this works, but



and



The craft requirements for a page of spell knowledge is the ability to cast the spell you put into it, but could you create a page of spell knowledge for a spell you don't know for the low low price of a 10+CL craft (caligraphy or something) check and the crafting price? If so I can't think of any reason for every sorcerer not to take CWI at 3rd level.
It works. The other fun bit is that it's just a DC 20 UMD check to treat something as on your class spell list for the purposes of magic items - so one UMD check an hour and you get the spell added to your known list... which means you can cross-class list that way (so a Bard with Blood Money or an Oracle with Entangle... also possible to cross the Arcane/Divine divide, too; an Oracle can do fun things with Blood Money...).

As mentioned, though: It's fine for low-level spells, but gets prohibitively expensive for higher level ones. 10th level WBL if 62k. Those 1st level Pages aren't an issue (just 1,000 gp, get three), but a 5th level one is 25k. 16th level WBL is 315k. An 8th level Page is 64k. Gets easier as you go up, but the cost is non-trivial, even crafting it yourself.

Roninn
2017-03-29, 01:25 PM
There's nothing that allows you to craft a metamagic Page of Spell Knowledge. There's also no instance of a spontaneous caster knowing a spell in such a way that it always has a metamagic attached, so there's no precedent or rules that would make this bypass the extra casting time. There are cases where you can add a certain metamagic to your spells, but that's a "can" and you can still cast the spell normally - so that's not really the same.

If your GM allows it, that might be an interesting thing to do though, so go and ask.

What about scrolls, wands and potions that hold metamagic versions of spells? A Ring of spell storing can hold a metamagic version of a spell as well.