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Loreweaver15
2015-05-24, 08:06 PM
https://41.media.tumblr.com/a8058103309f1039584d961d76f6c020/tumblr_nosijyWJWd1utc72mo1_540.jpg

Seeing this really inspired me to wonder how he'd be built as a bard, so I bring it to you, o forum of forums: How would you build this character?

Venger
2015-05-24, 09:52 PM
as ever, dictum mortum (http://dictummortuum.blogspot.com/2011/08/bards-handbook.html) has a helpful guide about bard basics:

D4rkh0rus
2015-05-24, 10:12 PM
Well, starting from the picture, The bard will have these things in the build:

1 - The Truck, While strange in a medieval setting, It would probably be a magical item, so can be bought. I'll let the cooler guys explain how to build such a crazy contraption.

2 - The Guitar, Another custom item of course. Probably add all kinds of enhancements and spells that either allow you to Shred, or denote the art of Shredding.

3 - The Fire, Dragonfire Inspiration (Fire subtype)


On the other hand, Talking about bard builds, I also wonder how would GitP build this:

http://1d4chan.org/images/5/50/If_The_Rumours_Were_True.jpg

Telonius
2015-05-25, 12:50 AM
To the OP: I'd say that looks a lot like Seeker of the Song's "Burning Melody Refrain." Maybe use some Eberron elemental binding to power the truck. For the Amp ... a magical item that grants listeners a bonus to their Listen checks, possibly?

Hiro Quester
2015-05-25, 09:30 AM
Obligatory link to Sooth's awesome but broken Disciple of Metal (http://community.wizards.com/forum/previous-editions-general/threads/1116756) bard PrC.

This guy is obviously playing the DoM's "Sonic Firestorm" cacophony.

Sonic Firestorm (Sp; 2 uses; DC 25): To gain this ability, the Disciple of Metal must sacrifice one third level spell slot. At the expense of two daily bardic magic uses and with a DC 25 Perform check, the Disciple of Metal can create a torrent of sonorous carnage, shattering earth and setting lesser mortals aflame. He deals 1d6 damage + another 1d6 per two character levels (max 15d6) in an 80’ cone emanating from the instrument he plays (Reflex save, DC 15 + Cha modifier for half). Exactly one half of this damage dealt is fire; the other half is sonic. Creatures caught in the effect must also make Fortitude save (DC 13 + Cha modifier) or suffer consequences as though struck by a gust of wind.