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View Full Version : Pathfinder Dealing with animate dead and animate constrict



stenver
2015-05-25, 01:05 AM
One of my players found out about animate dead. Its a great spell to have an army, but its limitation has always been that its not socially acceptable. Also, as i understand, you can animate only the the type of skeletons you find. i.e., if you have a human corpse, you cannot animate large skeleton and this makes sure the army of skeletons is pretty weak.

But now he found another spell:

http://www.d20pfsrd.com/magic/3rd-party-spells/rogue-genius-games---3rd-party-spells/animate-construct

The guide about the spell is here:

http://www.d20pfsrd.com/bestiary/monster-listings/constructs/animated-object

It seems that this spell is everything animate dead is, but only better - nobody would mind that you have an army of cupboards following you and you can easily walk around the town with them. I cannot see any limitations like the skeletons have. You just find a large object and boom, you have 10 HD worth of golem following a level 5 PC for the cost of 250 gp.

Any suggestions on how to deal with this from balance wise and also to keep the game fun for other players?
Would you, as a DM, just roll with it and have the battles consist of chairs beating monsters?

Grek
2015-05-25, 01:22 AM
Try to talk him into going for one or two big constructs instead of dozens of smaller ones when it comes to combat. It makes the game run a LOT smoother, plus he'll be inclined to invest in a grant iron statue to animate rather than using whatever furniture is handy.

Hazrond
2015-05-25, 01:23 AM
Is there a precedent that all 3rd party is allowed? If not just tell him no, even the link you have posted says it is 3rd Party Content

Xefas
2015-05-25, 01:28 AM
Animate Dead is a first party spell, supported by Paizo.

Animate Construct is a third party spell, contributed by Rogue Genius Games. Compare it, instead, to Paizo's own first party Animate Objects (http://www.d20pfsrd.com/magic/all-spells/a/animate-objects), which is a 6th level spell that lasts for one round per level and can, at best, give you one 8HD construct and a couple of 1HD constructs at the time you acquire it.

If you allow poorly written*, OP third party material, then you're gonna have a bad time.

*As written, Animate Construct is still boosted by a Desecrate spell, since it copies Animate Dead. Ugh.

stenver
2015-05-25, 02:42 AM
Thanks for the responses, you are all probably right.