stenver
2015-05-25, 01:05 AM
One of my players found out about animate dead. Its a great spell to have an army, but its limitation has always been that its not socially acceptable. Also, as i understand, you can animate only the the type of skeletons you find. i.e., if you have a human corpse, you cannot animate large skeleton and this makes sure the army of skeletons is pretty weak.
But now he found another spell:
http://www.d20pfsrd.com/magic/3rd-party-spells/rogue-genius-games---3rd-party-spells/animate-construct
The guide about the spell is here:
http://www.d20pfsrd.com/bestiary/monster-listings/constructs/animated-object
It seems that this spell is everything animate dead is, but only better - nobody would mind that you have an army of cupboards following you and you can easily walk around the town with them. I cannot see any limitations like the skeletons have. You just find a large object and boom, you have 10 HD worth of golem following a level 5 PC for the cost of 250 gp.
Any suggestions on how to deal with this from balance wise and also to keep the game fun for other players?
Would you, as a DM, just roll with it and have the battles consist of chairs beating monsters?
But now he found another spell:
http://www.d20pfsrd.com/magic/3rd-party-spells/rogue-genius-games---3rd-party-spells/animate-construct
The guide about the spell is here:
http://www.d20pfsrd.com/bestiary/monster-listings/constructs/animated-object
It seems that this spell is everything animate dead is, but only better - nobody would mind that you have an army of cupboards following you and you can easily walk around the town with them. I cannot see any limitations like the skeletons have. You just find a large object and boom, you have 10 HD worth of golem following a level 5 PC for the cost of 250 gp.
Any suggestions on how to deal with this from balance wise and also to keep the game fun for other players?
Would you, as a DM, just roll with it and have the battles consist of chairs beating monsters?