Frostthehero
2015-05-30, 02:55 PM
Hi playground,
I need some help. I have a great story arc planned out, but the last arc just ended, and I have no idea how to get them to where I want them to go. Allow me to explain
Right now, the party has just killed the boss of the previous story arc and is now sitting in the catacombs where the boss lived, milling around because our meeting ended because we ran out of time. I either want to get them into a city where they have to guard a king from assassins who are led by a blackguard, or I want to get them to somehow fight a lich who takes interest in them because of how powerful they are. If it matters, the assassins are part of a shadowy organization the details of which I have not fully planed out, so if you want to play with that, please do.
The party is currently level 14-15, and consists of a hyper optimized summoner druid, a GOD wizard, an unoptimized psion, and a melee based dragon shaman. The previous dungeon was filled to the brim with undead of all sorts. The boss was a nightwalker (nightshade).
The campaign is based around the fact that the entire world is being threatened by demons, and that only a single legendary sword can slay the archdemon and save the world. The sword was broken into pieces, and they are trying to reforge it.
In theory, I could just have someone contact them about the king being in danger, or have the lich just show up, or something boring like that, but I really want something that flows naturally. What I am asking for is an idea as to how I can get the PCs to where I want them to be, which is preferably the assassin path.
Any help would be greatly appreciated, and just to be clear, the issue is not how to get them to join the team, the issue is that I need to actually coerce them into going to the location, and not wandering off somewhere random as they tend to do.
Really, my question is as to how I can get PCs to go to a specific location without letting them know that I want them to go there.
I need some help. I have a great story arc planned out, but the last arc just ended, and I have no idea how to get them to where I want them to go. Allow me to explain
Right now, the party has just killed the boss of the previous story arc and is now sitting in the catacombs where the boss lived, milling around because our meeting ended because we ran out of time. I either want to get them into a city where they have to guard a king from assassins who are led by a blackguard, or I want to get them to somehow fight a lich who takes interest in them because of how powerful they are. If it matters, the assassins are part of a shadowy organization the details of which I have not fully planed out, so if you want to play with that, please do.
The party is currently level 14-15, and consists of a hyper optimized summoner druid, a GOD wizard, an unoptimized psion, and a melee based dragon shaman. The previous dungeon was filled to the brim with undead of all sorts. The boss was a nightwalker (nightshade).
The campaign is based around the fact that the entire world is being threatened by demons, and that only a single legendary sword can slay the archdemon and save the world. The sword was broken into pieces, and they are trying to reforge it.
In theory, I could just have someone contact them about the king being in danger, or have the lich just show up, or something boring like that, but I really want something that flows naturally. What I am asking for is an idea as to how I can get the PCs to where I want them to be, which is preferably the assassin path.
Any help would be greatly appreciated, and just to be clear, the issue is not how to get them to join the team, the issue is that I need to actually coerce them into going to the location, and not wandering off somewhere random as they tend to do.
Really, my question is as to how I can get PCs to go to a specific location without letting them know that I want them to go there.