Jeivar
2015-06-01, 10:06 AM
Shadowrun: Hong Kong is around the corner, so I guess now is the time to finally play the director's cut for Dragonfall.
On my first and only playthrough of the basic game I did a rifle-and-agility-focused elf with a little bit of utility magic, and it worked fine though I never managed to max anything out. I'm not interested in hacking or controlling drones, and combat magic doesn't really seem all that great to me. If I don't end up doing another rifle-elf, that leaves me with either a different gun or melee.
I tried to do a balanced blade-and-gun character for Returns, but that just wound up spreading the karma points too thin.
Does the director's cut add enough new karma points that learning two different weapons (for different situations) is viable?
And what about melee? Is THAT really viable when everyone else is packing heat?
On my first and only playthrough of the basic game I did a rifle-and-agility-focused elf with a little bit of utility magic, and it worked fine though I never managed to max anything out. I'm not interested in hacking or controlling drones, and combat magic doesn't really seem all that great to me. If I don't end up doing another rifle-elf, that leaves me with either a different gun or melee.
I tried to do a balanced blade-and-gun character for Returns, but that just wound up spreading the karma points too thin.
Does the director's cut add enough new karma points that learning two different weapons (for different situations) is viable?
And what about melee? Is THAT really viable when everyone else is packing heat?