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bekeleven
2015-06-04, 04:12 PM
Man, that joe. What a jerk! If only someone could just… get rid of him. You know, remove him from the world entirely.

The only problem is that Joe is actually King Joe IX, and he (or his treasurers) have pretty limitless access to diamonds. They even have high-level wizards and clerics on tap. Why risk your life to kill him if he'll just get up 10k poorer?

Below I go over some common ways to kill a person with the resources of a high-level player. Chief among these are access to high level spells and access to a lot of money.

Note that anything can be circumvented with a miracle or a custom wish if the GM agrees. I won't go over that below, because there's nothing much to say about them - those fall outside of the domain of RAW.

The ol’ “Flesh to Stone to Mud”

This is the most common, and obvious solution. Basically, King Joe becomes King Joe Statue. You can't follow this up with Stone to Mud because the spell only works on natural or unworked stone (Cruiser1), but if you take to it with Crumble (Saintheart) or a good old-fashioned chisel, you can achieve much the same end.

How to Beat it:
The character isn’t technically dead, so resurrection and its ilk will fail. However, as this is the easiest and arguably most common form of resurrection circumvention (requiring only midlevel spells), I assume someone in any given campaign world will have worked out a custom wish phrasing that gathers all of the bits together, except maybe the dust you inhaled. Alternatively, you can argue that the ability to “lift one creature per caster level from anywhere on any plane and place those creatures anywhere else on any plane” also allows the user to “lift one creature per caster level from everywhere on the plane,” thus assembling the statue.

Beyond Wish, the would-be reviver may have to divine the location of each grain individually to gather them.

Counterplay:
Argue with your GM that those uses of wish shouldn’t be allowed, at least without drawbacks.

Keep a bit of Joe-rock on your person or in your sanctum (you and your base are shielded from divinations, right?) Then throw a bit more into the ocean, and sprinkle some into your wine and cast Purify Food and Drink on it. Who knows where Joe goes...

Reap the Harvest
Harvester of Souls is a vile feat. When you coup de grace someone, they can’t be rezzed as long as you live. Simple, effective. Good on chameleons, who make some of the best assassins already. Ensul's Soultheft, a spell, works pretty much identically, as does Infallible Servant. (Saintheart)

How to beat it:
A Wish or a Miracle gets around the these protections (one for each), if the doc wagon figures it out. Besides that, for Harvester at least, you just painted a pretty big target on your back.

In you go!
A person that dies touching a Thinaun weapons has their soul sucked inside. Good luck bringing this from the afterlife! Trap the Soul, a spell, functions almost identically. Some monsters (like Barghests) or spells (Barghest's Feast) are largely-inferior versions of the same effects.

After storing the soul, you can use it as a crafting component, "destroying it forever." (Bad Wolf)

How to beat it:
If another soul dies touching the weapon, that soul replaces the first. You’ll have to be extra careful, not only to keep it out of your enemy’s hands, but to never use it again And if the do-gooders manage to get ahold of the weapon, it halves the material components they need to bring the deceased back to life.

As for Trap the Soul, breaking the gem frees it and brings them back to life. You can argue that Wish will allow the wizard to bring the gem to them, since the person inside of it isn't strictly dead.

The cheapest these methods can get is 10301 GP per soul taken (Thinaun). or 1000 GP/HD (Trap the Soul). At some point, you may find it more cost-effective to just keep killing the guy.

You can craft with the souls to empty out your Thinaun, but keep in mind that's a variant rule, and GMs may frown upon it.

Counterplay:
RAW, if you break the Thinaun weapon, the soul’s broken too. Although if I were running the game, I’d allow a person to reassemble and reforge the weapon to get the soul out.

Down the Drain
This is a simple and effective way that requires few build resources to a spellcaster. Resurrection (and thus true res) brings a character back with “to full hit points, vigor, and health.” I read this as curing ability damage and negative levels but not ability drain and level loss. (Obviously it doesn’t cure level loss…) If my interpretation is accepted, then even using a true resurrection will cause the 0-Constitution deceased to return to life and then immediately die again.

How to beat it:

Place an amulet of health on the corpse before resurrection. Minimum expenditure: Wish the body back, place amulet, resurrect. More realistically, they'd try a few other methods first. It adds up.
Reincarnate to a higher-constitution race. The race table (ignoring “Other”) grants +4 con 1/99 times, +2 Con 27/99, and -2 con 13/99 times. This means that, on average, a human would require 2 reincarnations before coming up as a high-con race, but 25% of them would require 4. A dwarf or gnome would have to be at least level 30 to have a 25% chance to rolling a troglodyte and surviving the process before he hits level 1.

Counterplay:
You destroyed the body, right? And you were hidden from divinations while doing the deed? Didn’t let the dearly departed in on what you were doing to him, did you? The first casting of True Resurrection will create a new body, one without visual marks, but then the subject will immediately die regardless. With any luck, the cleric won’t even be able to figure out what happened, try again a few more times, and finally say “he isn’t meant to be alive.”

Run Out the Clock
Nothing can bring back a character who has died of old age. There aren’t many ways to do it – Even the 3.0 Bestow Curse didn’t muck about with lifespan, so you’re pretty much relying on fast time planes.

How to beat it:
There pretty much isn’t one, short of the preventative (be warforged/elan/whatever), super-convoluted (de-age them in the afterlife), or stopping the assassin from completing the job.

Far and Away (Uncle Pine)
Render your target unconscious with Touch of Vecna or a similar effect to prevent the target from needing to eat, then plane shift to a Far Realm with a 1:0 time relation to the prime material. Pass the save to not go insane via method of your choice (Moment of Perfect Mind or racial immunities come suggested). Your victim has to make a will save not to go insane every hour, while aging. By the time anyone notices you're gone, they are infinity years old (and insane).

How to beat it:
Argue that the far realms are found under "variant planes" and thus don't exist.

Hide!
Sequester or Smoky Confinement can keep someone out of the way for a long time. As can Touch of Vecna, if your have good divination protections in your sanctum. Seriously. If you’re a professional assassin, I’d look into one or two.

Touch of Jubilex can turn a person into Green Slime (as in, the dungeon hazard) with no stated way to revert the effect. Leave in a cool, wet place for safekeeping. Arboreal Transformation is similar.(ShurikVch)

How to beat it:
A Wish can bring a person to you regardless of their local conditions if they’re alive.

If a person has accidentally been fungus'd, their would-be savior may have to kill them first, or at least use one of those ways to get Polymorph onto another person. But since Green Slime isn't technically a creature, that might not work.

Invasion of
They’ll never think to cast resurrection if they don’t think the target is dead!

How to beat it:
Make sure nobody’s a body snatcher.

Counterplay:
Be the better liar. I recommend chameleon. Can you tell I like chameleon? See also: Simulacrum, Ice Assassin. Take their place, abdicate the throne, piss off the heir, and disappear somewhere. Nobody will miss you. Remember: Joe was already a jerk.

But I Don't Wanna! (The Viscount)
Mindrape the target so that they do not want to live, then kill them. When someone attempts to raise them, it fails since the spells require the soul be willing.

How to Beat it:
Argue with the GM that souls in the afterlife aren't subject to curse-like spells and enchantments. (or maybe St. Peter cast Break Enchantment when he entered.)

Died of Joy (The Viscount)
On the Infinite Staircase in the Abyss, a lone creature can encounter a door with its greatest desire. When it enters the door, it is simply removed from play, with no discussion of even the possibility of them returning. If you cannot force the target to do this, you can PAO the target into an object, give the object to a minion who will fail the save, and your opponent is gone forever.

How to beat it:
Beat the save?

Tipping Boatmen (ShurikVch)
A corpse with a Coin of Eternal Rest in its mouth stays dead. Period.

How to beat it:
That corpse is 100% useless, and assuming you've protected it from divinations - go on, I'll wait - would-be resurrectionists agree. However, there is precedent for Wish being able to create bodies. While RAW doesn't specify that it can create a body of a creature whose real body isn't destroyed, I would probably allow it to do so as GM.

eoJ gniK (mabriss lethe)
The Unname truespeech spell can erase a person from reality completely. It's not that the character was retroactively removed from the world, but rather that it's against the laws of physics for them to be alive.

How to beat it:
Trying to overcome an unname spell, you may notice you have one thing going for you: Your opponent is using truespeech magic.

Counterplay:
To undo it, they also have to use truespeech magic.

Skeletons In Your Closet (Jormengand)
Turns out you explicitly can't resurrect undead.

Tear out Joe's skeleton, make a Skeleton. Put bones back into his body, perhaps via Regeneration, then repeat this as many times as you want, then kill him and turn the body into something else (a death knight or something). Until all undead made of Joe are destroyed, Joe can't be resurrected.

Arguably, if Joe is turned into a wight (trivial to do), then the creature Joe ceases to exist entirely, as opposed to Skeleton Joe who is the same creature with a wonky template. But this interpretation is shaky.

How to beat it:
Wish each undead to you one by one, and kill them. Alternatively, argue with your GM that only intelligent undead count as having the person's "soul" inside of them. Or at least require 51% of body mass or something.

Counterplay:
Turn Joe into a death knight, let them wish Joe to them, and let the reaping begin!

Burn Baby Bun (ShurikVch)
The epic monster Shape of Fire reduces the target's HP permanently on hit. Feed joe to one, healing him whenever he takes transient damage. He'll hit -10 max hit points eventually.

How to Beat it:
Argue that once you have 0 hit points, you can't lose more. Alternatively, don't be a living creature.

Doctor, We Lost Him (Zanos)
The ritual of Crucimigration, which turns somebody into a necropolitan, costs a level, then an additional 1000 XP. "If the level loss and the 1000 XP drains a creature to 0 XP or less, it is destroyed, turned to dust, and can never be raised or revived again using any means." However, if the subject is at level 1 when the ritual begins, they are merely destroyed, so get Joe to level 2 by whatever means.

How to Beat it:
Argue that it can't be done. The ritual can't be performed by an assassin, it's done by specific people in a specific location that may not even exist in your world. Also, you have to apply (there is literally a written application) and presumably they'll notice if the applicant is unconscious and "accompanied" by his "handler."

Counterplay:
Level drain Joe, then mind rape him into applying on his own. It doesn't matter if the enchantment is broken in the afterlife, because the ritual is your endgame.

I Encyst (Venger)
If you have a Mother Cyst (you're evil, so why not?) you can plant baby cysts in others and use special spells on them.

One of these spells is Necrotic Termination. It kills someone and stops all resurrection. No wish. No miracle. No god clause. Joe is "gone forever."

How to beat it:
Argue you don't need a god clause - it's assumed the gods can do this unless specifically barred from it. Also, Cysts only work in the living.

Counterplay:
At this point their only hope is maybe a god. If that's your limit, it's a pretty good one.

--------

When possible I recommend combining as many options as possible. Smuggle the king out, swap your floating feat to Harvester of Souls, cast Infallible Servant, drain his con to 1, and coup de grace him with a Thinaun weapon after spell storing a sanctum Touch of Years. Then disguise as him, kick some puppies in the shins in the middle of the marketplace, foster a revolution, and skip town when the palace is in flames.

Uncle Pine
2015-06-04, 04:28 PM
It's not much, but a thinaun shuriken costs only 206 gp and 2 cp and isn't instantly destroyed if used as an improvised melee weapon. I'll see if I can manage do come up with something else later.

Nice compilation, by the way!

EDIT: Plane Shift (Far Realm) could be a nice start for the Run Out of the Clock set up.

bekeleven
2015-06-04, 04:42 PM
It's not much, but a thinaun shuriken costs only 206 gp and 2 cp and isn't instantly destroyed if used as an improvised melee weapon. I'll see if I can manage do come up with something else later.
Thinaun is a bit weird. It has rules only for light, one-handed, or two-handed melee weapons. In addition, it functions only if a "melee weapon is touching" the person as they die.

Given that everything is an improvised melee weapon, such a sentence means nothing unless it means actual weapons weapons. Like, things that appear on the weapon tables under "melee weapon."

I don't really see shuriken working.

Uncle Pine
2015-06-04, 04:46 PM
Thinaun is a bit weird. It has rules only for light, one-handed, or two-handed melee weapons. In addition, it functions only if a "melee weapon is touching" the person as they die.

Given that everything is an improvised melee weapon, such a sentence means nothing unless it means actual weapons weapons. Like, things that appear on the weapon tables under "melee weapon."

I don't really see shuriken working.

'Checked the book, you're right. Still, it might be worth mentioning that crafting a thinaun weapon only costs a third of the base price, which ends up being rather cheap considering that with a couple of spells everyone can Craft any non-magical weapon (thinaun is a special, non-magic material).

ShurikVch
2015-06-04, 05:23 PM
Touch of Juiblex spell turn targeted creature into green slime; no way to reverse it; and it's not a death, so any resurrection will fail

Elricaltovilla
2015-06-04, 05:31 PM
That bit about thinaun makes me a little sad. I'd been toying with the idea of an assassin that mixed powdered Thinaun into his poisons to "catch' the dead person's soul, but now I guess that idea won't pan out.

bekeleven
2015-06-04, 05:39 PM
Touch of Juiblex spell turn targeted creature into green slime; no way to reverse it; and it's not a death, so any resurrection will fail

Thanks! Added, under "Hide." In practical terms, it acts similarly to Touch of Vecna and the like.

ShurikVch
2015-06-04, 05:51 PM
Coin of Eternal Rest (AEG): if you put it into mouth of a corpse, coin prevents it from being raised, resurrected, or turned into undead of any sort.

mabriss lethe
2015-06-04, 05:56 PM
There's also the Unname spell in ToM. Coming back from that is pretty difficulty.

Bad Wolf
2015-06-04, 05:56 PM
You can use a soul as crafting material, which destroys it. No way of reversing that.

Venger
2015-06-04, 06:00 PM
That bit about thinaun makes me a little sad. I'd been toying with the idea of an assassin that mixed powdered Thinaun into his poisons to "catch' the dead person's soul, but now I guess that idea won't pan out.

it doesn't have to. pao the thinaun to stone, then do the purify water trick on it. solved.

Heliomance
2015-06-04, 06:15 PM
I like to add a couple of steps to the Flesh to Stone to Mud trick. If you take the mud and ad water until you have muddy water, you can then cast Purify Food and Drink, transmuting the mud to pure water. That's then even harder to get together when you pour it in the ocean - or, better yet, drink it.

Cruiser1
2015-06-04, 06:21 PM
King Joe becomes King Joe Statue, which becomes mud, which is poured into the ocean.
After you cast Flesh to Stone, you can't cast Transmute Rock To Mud on the statue. The latter spell only works on "natural, uncut or unworked rock", and not a high quality statue.


Resurrection (and thus true res) brings a character back with “to full hit points, vigor, and health.” I read this as curing ability damage and negative levels but not ability drain and level loss.
I've always considered Resurrection to cure ability drain as well, which is a physical status effect like any other. However, you can still kill somebody and bring them back over and over, delevelling them to level 1, and then reducing CON by 2 each time until their base CON is 0 and they can no longer be raised. Of course, a soul is likely to refuse to return if you keep Resurrecting and killing them over and over.

The Viscount
2015-06-04, 06:29 PM
Here's two more, use the titles if you wish.

But I Don't Wanna!
Mindrape the target so that they do not want to live, then kill them. When someone attempts to raise them, it fails since the spells require the soul be willing.

Died of Joy
On the Infinite Staircase in the Abyss, a lone creature can encounter a door with its greatest desire. When it enters the door, it is simply removed from play, with no discussion of even the possibility of them returning. If you cannot force the target to do this, you can PAO the target into an object, give the object to a minion who will fail the save, and your opponent is gone forever.

Uncle Pine
2015-06-04, 06:47 PM
Run Out the Clock - Addendum
Buy a novice ring of the Diamond Mind and attune to it to get Moment of Perfect Mind. Make your target unconscious without killing him (i.e. non-lethal damage). Plane Shift with your target to the Far Realm (an already existing plane with a time ratio of 1:0 with the Prime, meaning that no time passes in the Material plane for each round that passes in the Far Realm). Roll a Will save DC 20 when you reach the Far Realm to not become insane (use Moment of Perfect Mind to avoid autofail on a roll of 1). Keep dealing non-lethal damage to your target so that it doesn't regain consciousness, continuing to roll Will each hour to not become insane, until your target dies of old age. Works better if you're a Warforged or a Necropolitan (or made yourself immortal in any other way (http://www.minmaxboards.com/index.php?PHPSESSID=3gv4ahhb7h8jgkcc3562et60a5&topic=1179)).

Saintheart
2015-06-04, 07:48 PM
Logging Infallible Servant, p.27 from Exemplars of Evil. Cleric 3.

If target is captured by non-evil creatures or is slain, the body dissolves into foul sludge. Target is utterly destroyed and explicitly by RAW cannot be affected by any spell or effect that restores life -- such as True Resurrection, again explicitly by RAW -- short of miracle or wish. There's a Will save, of course, but the main thing is that the target need not be willing. So if you're a neutral cleric, all you really need to do to the target is cast this spell on it, then leave the room locking the door behind you (thus "capturing" it) and kerboom, your target is now a sludgy mess that nothing can bring back. For bonus points you can collect said sludge and dissolve it out by the tactics mentioned, of course.

Also, a specific tactic:

Accentuate the Positive, Eliminate the Negative
If you're a rather evil fellow, convince your target via a high Diplomacy check that it would be very, very cool to be a Necropolitan. Get them to even pay you the 3,000 gp to get you to perform the ritual of Crucimigration. Wait for the target to open its undead eyes and then immediately Plane Shift it to the Positive Energy Plane. It then blows up as if it had been caught in the path of a supernova, and being undead at the time of its destruction, is beyond resurrection magic. Wish or Miracle might get around it, but good luck locating the precise place of death since Plane Shift has an error factor of up to about 5,000 miles or so.

Saintheart
2015-06-04, 09:09 PM
After you cast Flesh to Stone, you can't cast Transmute Rock To Mud on the statue. The latter spell only works on "natural, uncut or unworked rock", and not a high quality statue.

Would the high quality statue be considered a "construct" or "structure"? If so, the third level druid spell Crumble seems to do something similar, even if the spell allows objects to have spell resistance. If so, then, crumble the object, sweep up the crumbs, dump them in a bucket of water, and you've got your mud.

bekeleven
2015-06-05, 03:39 PM
OK, I've updated the post with suggestions added. I never thought of using the far realms, although I really should've.

Thanks all!

ShurikVch
2015-06-05, 06:04 PM
Arboreal Transformation spell (Complete Mage) turn target into a tree; tree is alive, but not a creature...

From the Dragon magazines

#300 - Putrefaction: this 9th level Necromancy spell make target to age 1 age category/turn; when age become Venerable, at the next turn creature die from old age, it's body will be animated as zombie, and soul turn into ghost - both undead are under the caster's control; even if undeads will be destroyed, original creature died from the old age, thus off-limit; spell have no save, but doesn't work on dragons and other creatures with non-standard aging.

#330 - Requiem Jar: if pour tonic from the jar into the corpse's mouth - corpse will be turned into dust, which will magically gather into the jar; as long as dust is in the jar, creature can't be raised or resurrected

#359 - Nightforged weapon special ability: creatures who died with unhealed wound from such weapon cannot be brought back from the dead by any means short of a wish, miracle, or true resurrection spell. Price: +1 bonus

icefractal
2015-06-05, 06:54 PM
Sort of a variant of "I Don't Wanna", less efficient but doesn't leave anything to potentially remove:

1) Drain target to 1st level, via energy drain.
2) Mindrape / Programmed Amnesia to instill the belief "It's ALWAYS worth it to come back from the dead, no matter what."
3) Kill / Last Breath until you get Troglodyte.
4) Put an Amulet of Health +6 on them.
5) Kill / Raise Dead until their Con is 0.

Now the only way they could be brought back is by something that boosts Con more than 6, and works on dead bodies. And if such a thing exists, you can just add it to step 4 and thus be protected against it.

WhamBamSam
2015-06-05, 08:14 PM
I'm sure you can find a good number of monster abilities that make it harder to resurrect someone if you look.

The only example I have offhand is the Gloom Dragon in Dragon Magazine 344, which can eat the corpse of a creature 2 or more size categories smaller (you may have to shrink the corpse or enlarge yourself, especially if you're using Dragon Wild Shape as opposed to other means of acquiring dragon Su abilities), and in so doing make it so that raising the person requires that the dragon (you) be killed, followed by Wish or Miracle, and then Resurrection.

Venger
2015-06-05, 10:00 PM
thought of another:

But, I Encyst

1) take mother cyst
2) encyst target with necrotic cyst
3) target with necrotic termination.

now he's gone no loophole like barghest's feast that allow the gods to bring him back:


Raise
dead, resurrection, true resurrection, wish,
and miracle cannot return life to the
subject once her soul is digested—she is
gone forever.

for when they absolutely, positively have to get there overnight.

mabriss lethe
2015-06-05, 10:09 PM
Barghests have the ability to devour the bodies and souls of those they kill, making any form of resurrection requiring a body impossible and giving only a 50% success chance to more powerful resurrection magics.

You can also (ab)use Quintessence to entomb a living person outside of time.

Wolfofmibu66
2015-06-05, 11:51 PM
So out of curiosity are we disallowing content from 3.0 or just epic stuff? Because if not, then the organization "The Garotte", from the epic level handbook is basically the top of the line in keeping people dead. (ELH page 234) Mortu: a poison which makes the body Unraisable, barring wish or miracle, and those have a 50% failure rate. Alternately the leader of this epic assassins guild has a cloak which basically opens to a void dimension, and RAW makes the body go away forever(even the gods can't get it back) (ELH pg 233)

BilltheCynic
2015-06-06, 12:02 AM
There is a 6th level Cleric/7th level Wizard spell called Bargehst's Feast (SC 24 and PlH 95). It has a 5,000 gp diamond material component, but when cast on a corpse it utterly destroys it, prevent the target from being raised by any method requiring a body. There is also a 50% chance that the target cannot be raised by wish, miracle, or true resurrection.

Necroticplague
2015-06-06, 12:26 AM
Accentuate the Positive, Eliminate the Negative
If you're a rather evil fellow, convince your target via a high Diplomacy check that it would be very, very cool to be a Necropolitan. Get them to even pay you the 3,000 gp to get you to perform the ritual of Crucimigration. Wait for the target to open its undead eyes and then immediately Plane Shift it to the Positive Energy Plane. It then blows up as if it had been caught in the path of a supernova, and being undead at the time of its destruction, is beyond resurrection magic. Wish or Miracle might get around it, but good luck locating the precise place of death since Plane Shift has an error factor of up to about 5,000 miles or so.

Er, this is actually contradictory to the rules. The rules for blowing up as a result of too much energy on the PEP only effect creatures. As a result, since the effect allows a fort save, undead are immune. Even if it did, it doesn't really make them any harder to raise (outside of standard 'the body has been destroyed'). At the very least, True Resurrection works on them.

Venger
2015-06-06, 12:32 AM
now he's gone no loophole like barghest's feast that allow the gods to bring him back:


There is a 6th level Cleric/7th level Wizard spell called Bargehst's Feast (SC 24 and PlH 95). It has a 5,000 gp diamond material component, but when cast on a corpse it utterly destroys it, prevent the target from being raised by any method requiring a body. There is also a 50% chance that the target cannot be raised by wish, miracle, or true resurrection.

recasting that's gonna add up fast, especially if the dice aren't with you. even after you get them to come up the way you want, the gods can bring tem back.

Kraken
2015-06-06, 12:51 AM
Seconding necrotic termination. The spell itself is limited by the fact that living creatures can be implanted with necrotic cysts. However, if you polymorph, or otherwise force the victim into a living body, then you're good to go. Off the top of my head, I can only recall liches being immune to polymorphing, however you can simply destroy the lich then bring it back to life in its living form to necrotically terminate it - worst case scenario it just stays dead.

Venger
2015-06-06, 12:57 AM
Seconding necrotic termination. The spell itself is limited by the fact that living creatures can be implanted with necrotic cysts. However, if you polymorph, or otherwise force the victim into a living body, then you're good to go. Off the top of my head, I can only recall liches being immune to polymorphing, however you can simply destroy the lich then bring it back to life in its living form to necrotically terminate it - worst case scenario it just stays dead.

undead and constructs (and anyone else immune to fort saves) are by extension immune to polymorph effects.

the simplest way to get around it (since like all these tricks, this is assuming you've already beat the enemy and pretty much have him at your mercy in your basement) is the following:

1) spark of life
2) polymorph spell of choice to turn him into a living creature with a poor fort save
3) necrotic cyst
4) necrotic termination

if you wanted to do it the hard way, once you destroy the lich and his phylactery, you could mindrape someone he trusts into trueresing him (that'd return him to his living body) and then you could encyst and terminate him if you wanted to give him someting of a fighting chance.

Kraken
2015-06-06, 12:59 AM
PAO gets around typical undead/construct fort save immunity because it can also be used on objects.

Venger
2015-06-06, 01:16 AM
PAO gets around typical undead/construct fort save immunity because it can also be used on objects.
yes, but if you're trying to assassinate a lich, as mentioned, who has explicit immunity to polymorphing, you will need to bypass it.

Jormengand
2015-06-06, 05:20 AM
Technically, neither of these kills, but:


Everything's so tiny!

Go check out Microcosm. At manifester level 20, it can affect a creature with up to 130 hit points. That's fine, you can get them that low. Use it: your target is as good as dead. Better, even. Then give your target a Ring of Sustenance. Depending on whether or not "Life-sustaining nourishment" counts as air as well as food and water, you may be able to shove them in a portable hole. They now can't be true res'd because they're not dead, and as long as you hide them somewhere where they can't be divination'd and don't let on that they're under a Microcosm, you're fine.

How to beat it:

Psychic Chirurgery, Reality Revision, Miracle and Wish will bring the target back if anyone knows what's wrong with them.

Counterplay:

Have lots of hit points.

Lost and gone forever

The interaction between portable hole and bag of holding states that anyone in the bag is "Forever Lost" Go to town.

How to beat it:

Mind rape+Love's Pain to kill the "Forever Lost" person and then true resurrection to get them back.

Counterplay:

Argue that it only specifies that the items themselves are "Forever lost", not their contents.

Socksy
2015-06-06, 01:44 PM
Will animating their body and/or soul as an undead help prevent raising?

Jormengand
2015-06-06, 02:07 PM
Will animating their body and/or soul as an undead help prevent raising?

Yes. In fact, let's be specific about this:

Behold my Necromantic Power!

Go check out raise dead. It contains this line:

"A creature who has been turned into an undead creature or killed by a death effect can’t be raised by this spell. Constructs, elementals, outsiders, and undead creatures can’t be raised."

Resurrection and true resurrection have instead:

"You can resurrect someone killed by a death effect or someone who has been turned into an undead creature and then destroyed. You cannot resurrect someone who has died of old age. Constructs, elementals, outsiders, and undead creatures can’t be resurrected."
"You can revive someone killed by a death effect or someone who has been turned into an undead creature and then destroyed. This spell can also resurrect elementals or outsiders, but it can’t resurrect constructs or undead creatures."

So, if you're worried about raise dead, then turning them into an undead will work, but otherwise you need to keep them that way. Which is fine, because it's not hard to store a skeleton in your closet or lose it forever on the ethereal plane, or whatever. Death by negalevel will create a wight indistinguishable from any other, which might also be useful.

Similarly, turning them into a construct will work.

How to beat it:

Kill the undead. However, killing a wight might not work because wight is a creature, not a template which can be removed handily when the person dies.

To be clear, when you raise someone as a zombie, you create a creature with the zombie template, and then when they die, they lose the zombie template again and are now a dead, well, let's assume humanoid. However, when a wight dies, there isn't any template on that wight - it's now a dead undead. Uhm, a creature with the Dead condition and the Undead type. Yes, I know. So you can't resurrect it.

Counterplay:

There isn't really one. The rules are pretty clear-cut on this one.


Also:

You'll make a good spell!

Using someone as a spell component annihilates them. It's not clear whether this includes their soul, and technically they don't even have to be dead to do it, nor does it necessarily kill them - just annihilate them.

How to beat it:

Wish is specifically capable of remaking someone's soul. Ritual of Renaming is heavily implied to be able to do the same thing.

Counterplay:

Because a material component is specified to be a physical object, this clearly doesn't include their soul. Further, annihilating someone is clearly fatal even though the game doesn't specify that it is. Plus, if they are still alive-but-annihilated, mindrape love's pain combo works, again.

Incarnation of Screw You

Incarnation of Angels makes someone into an outsider for the duration, so resurrection doesn't work.

How to beat it:

True Resurrection.

Counterplay:

Arguably, they stop being outsiders with the Dead condition and start being humanoids (or whatever) with the Dead condition when the duration expires, despite having died an outsider, and can therefore be resurrected as a creature of their previous type.

Karmea
2015-06-06, 02:28 PM
On the Infinite Staircase in the Abyss
Nitpick: The Infinite Staircase is in Ysgard, not Abyss.

Mr Adventurer
2015-06-07, 09:36 AM
Could you Baleful Polymorph them into a creature with an extremely short life span? A mayfly maybe?

The Viscount
2015-06-07, 12:52 PM
Nitpick: The Infinite Staircase is in Ysgard, not Abyss.

The danger of the door to happiness is in Fiendish Codex, which mentions the portion of the staircase that is in the Abyss, though the staircase itself spans multiple planes.

Rubik
2015-06-07, 01:57 PM
Step 1: Craft a weapon crystal out of material from a plane with the timeless trait in regards to magic. PAO the weapon crystal into a creature, or enhance it as an intelligent item. Cast Planar Bubble on it (before dismissing the PAO, if applicable, leaving the Planar Bubble in effect). This makes every spell effect on it permanent.

Step 2: PAO the still living (or, rather, non-dead) creature into a masterwork elvencraft longbow, turn it into a +1 weapon, then add three spellblade enhancements on it; one for Wish, one for Miracle, and one for Reality Revision. If durations are an issue, use the Planar Bubble crystal above to extend them.

Step 3: Turn the creature-turned-spellblade into a repeating trap of Teleport or Plane Shift which randomly hops from place to place, which first goes off when you utter the command word.

Step 4: Attach the weapon crystal to the creature-turned-spellblade before casting Sequester on both of them.

Step 5: Cast another PAO to turn the creature-turned-spellblade into an air molecule.

Step 6: Activate the repeating trap.

Now it can't be found via divination or through the physical senses, nor can it be affected by the main pitfalls of this kind of thing -- ie, Wish, Miracle, and Reality Revision, it hops planes randomly every single round, it's immune to the dead magic property of various planes since it's got a Planar Bubble going, and since it's an air molecule, nobody's going to find it on accident.

Brookshw
2015-06-07, 02:22 PM
The danger of the door to happiness is in Fiendish Codex, which mentions the portion of the staircase that is in the Abyss, though the staircase itself spans multiple planes.

Sounds very unabyss like. Also previous editions did not contain any abyss condition for the door. Go figure.

Shalist
2015-06-07, 05:02 PM
Running out the clock:

Polymorph them into a mayfly, many subspecies (http://en.wikipedia.org/wiki/Palingenia_longicauda) of which only have a few hours to live once they reach adulthood.


Per alter self:

You acquire the physical qualities of the new form while retaining your own mind. Physical qualities include...any gross physical qualities (presence or absence of wings, number of extremities, and so forth).

You do not gain any extraordinary special attacks or special qualities not noted above under physical qualities, such as darkvision, low-light vision, blindsense, blindsight, fast healing, regeneration, scent, and so forth.

You can freely designate the new form’s minor physical qualities (such as hair color, hair texture, and skin color) within the normal ranges for a creature of that kind. The new form’s significant physical qualities (such as height, weight, and gender) are also under your control, but they must fall within the norms for the new form’s kind... Maybe aging / age categories are a 'gross physical quality,' 'minor physical quality,' or 'significant physical quality,' or maybe not *shrug*. Maybe you consider aging to be an 'extraordinary special quality' instead, and thus not affected.


Damage taken by the new form can result in the injury or death of the polymorphed creature. In general, damage occurs when the new form is changed through physical force. Alternately, one could argue that aging is a form of damage.
On a related note, does it actually say anywhere (outside of novels / games / etc. ) that becoming an 'mindless, inert statue' prevents aging in 3.5? Even the 'petrification (http://www.d20srd.org/srd/conditionSummary.htm#petrified)' entry merely says that a petrified person is 'considered unconscious.' If not, then decorating a few exotic (time trait) locales with your fine stone craftsmanship is even more appealing.

Venger
2015-06-07, 05:09 PM
Could you Baleful Polymorph them into a creature with an extremely short life span? A mayfly maybe?

unfortunately not, since they don't have any printed stats.

Mr Adventurer
2015-06-08, 09:53 AM
unfortunately not, since they don't have any printed stats.

Is that a requirement?

If so, a more general question - what creature has the shortest lifespan in any 3.5 book, that we can polymorph someone into?

The Viscount
2015-06-08, 10:34 AM
Age categories are unfortunately only discussed for races made for PCs. The shortest I've seen is nezumi, who only live to 40.

Rubik
2015-06-08, 10:40 AM
...a more general question - what creature has the shortest lifespan in any 3.5 book, that we can polymorph someone into?Well, since anything not in the books is supposed to be as it is in real life, we'll have to go with some of the animals and vermin in the various monster manuals, so probably a toad or something similar, as most of the vermin are monstrous vermin, which would obviously live longer than the weeks most insects and arachnids do (as it'd be hard to reach the size of an apartment building in a mere few weeks).

Zakerst
2015-06-08, 11:39 AM
Well not sure how much help it is but getting the help of The Garrote's guild master to use her cloak will put the body "beyond the recall of even grater gods" ELH 233 so if you can get rid of the soul and slay the person or hire the guild to do it, this last step should remove the last bit of them.

Evolved Shrimp
2015-06-08, 12:00 PM
Could you Baleful Polymorph them into a creature with an extremely short life span? A mayfly maybe?unfortunately not, since they don't have any printed stats.

I don’t see why not. The spell description of baleful polymorph only requires that the resulting creature be an animal and that it have no more than 1 HD. It does not say something along the lines of “found in a published WotC product”.

A mayfly certainly meets the first condition. Whether it meets the second is subject to DM discretion, but it would seem extremely unreasonable to assign it more than 1 HD.

The lifespan of a mayfly, again, will have to be decided by the DM, but it can be expected to roughly match the natural lifespan.

So while the success of this technique may not be fully decidable in RAW, it is close enough to RAW that it seems very reasonable to use it in a game without expecting the DM to derail it.

Rubik
2015-06-08, 12:02 PM
I don’t see why not. The spell description of baleful polymorph only requires that the resulting creature be an animal and that it have no more than 1 HD. It does not say something along the lines of “found in a published WotC product”.

A mayfly certainly meets the first condition. Whether it meets the second is subject to DM discretion, but it would seem extremely unreasonable to assign it more than 1 HD.

The lifespan of a mayfly, again, will have to be decided by the DM, but it can be expected to roughly match the natural lifespan.

So while the success of this technique may not be fully decidable in RAW, it is close enough to RAW that it seems very reasonable to use it in a game without expecting the DM to derail it.Actually, mayflies would be vermin, and so would be unavailable for Baleful Polymorph, which is animals-only. PAO would work just fine, however.

Evolved Shrimp
2015-06-08, 12:24 PM
Actually, mayflies would be vermin

Ugh, you’re right – I missed that “animal” in the spell description probably refers to the animal type, not the plain English concept of animal.

Telonius
2015-06-08, 01:13 PM
Remind me, if someone starts worshiping the Lady of Pain, is it just regular death, or erased-from-existence death?

Another possible option: Deicide.
Get just enough people to worship him as a god. Gather them in one place when he's just about to die (maybe tell them it's the Deity's Birthday). Kill him; he ascends to godhood. One round later, Locate City Bomb the gathering. His worshipers have all bit the dust, robbing him of any godly powers (and possibly turning him into a Vestige, unable to directly impact the material plane without some Binder knowing about him).

Kazyan
2015-06-08, 01:24 PM
I'm surprised Jormengand hasn't brought this up yet, but if you get a Truenamer to use whatever that utterance is that turns weapons into special materials temporarily, you can turn your assassination dagger into thinaun, kill the target, and then wait for the utterance to expire.

D&D 3.5 has encountered an error and needs to close. We are sorry for the inconvenience.

Jormengand
2015-06-08, 02:56 PM
I'm surprised Jormengand hasn't brought this up yet, but if you get a Truenamer to use whatever that utterance is that turns weapons into special materials temporarily, you can turn your assassination dagger into thinaun, kill the target, and then wait for the utterance to expire.

That's already in the OP, though. But yes, fine, I'll add:

In you go, Greater

Check out Transmute Weapon in the Tome of Magic. It allows you to turn a weapon into a different material. This can include Thinaun. More to the point, it has a duration (if it didn't, you could use it the other way around, but whatever). If you stab someone with a thinaun dagger made with this utterance, and then it turns back to steel, the soul is now held inside a nonexistent dagger. This dagger can only be created again by transmuting the steel dagger back to Thinaun, which is a pity because you just threw the steel dagger in an active volcano.

Counterplay: If the soul is held in a nonexistent location, arguably it's not held at all. Or, the steel dagger counts as the same weapon so breaking it (with or without a volcano) releases the soul. The truenamer's on shaky ground, here.

How to beat it: Get the dagger before it goes in the volcano. Or, wish for the dagger because it's a safe wish.

Evolved Shrimp
2015-06-08, 02:57 PM
Remind me, if someone starts worshiping the Lady of Pain, is it just regular death, or erased-from-existence death?

For a definitive answer, you should probably contact Afroacuma. But my strong impression is that the Lady of Pain should not be thought of as an NPC but as part of the planar characteristics of Sigil, if that makes sense: Sigil is the place were certain things don’t work (gods, for one), and she is the entity that makes it happen. She is all-powerful in Sigil but her behavior cannot be predicted in a useful way. (To a much lesser degree, Elminster seems to play a somewhat similar role in Faerûn.)

Which is to say, if you try to kill somebody by making him worship the Lady, she might just ignore it, because the worship is not real in her eyes, or decide to go after you as the instigator of the affront, and not after the intended target.

Venger
2015-06-08, 05:33 PM
Is that a requirement?

If so, a more general question - what creature has the shortest lifespan in any 3.5 book, that we can polymorph someone into?

It is if you're transforming into a creature, yes.

as the viscount mentioned, it's nezumi. while spiders and scorpions or whatever would probably reasonably have shorter lifespans houseruled in, they have no age charts, like most monsters.

since you don't reroll your age when you morph, you probably keep your own age when you assume a new form.

The-Mage-King
2015-06-08, 10:51 PM
Since I see all this about high level stuff, how about I point out a lower-level trick I remembered when I saw this thread?

Enter the Requiem Jar, from Dragon Compendium Vol 1.

For just 3,300 gp, you get to- Eliminate your target's body, hide it from scrying, and have proof of their death, if you're into trophies/assassinations. Each one is good for a single target, but at that price, and having a trophy come with it... Not bad at all, I'd say.

Venger
2015-06-08, 10:58 PM
Since I see all this about high level stuff, how about I point out a lower-level trick I remembered when I saw this thread?

Enter the Requiem Jar, from Dragon Compendium Vol 1.

For just 3,300 gp, you get to- Eliminate your target's body, hide it from scrying, and have proof of their death, if you're into trophies/assassinations. Each one is good for a single target, but at that price, and having a trophy come with it... Not bad at all, I'd say.

it hides it from "searching parties," it doesn't ay anything about divination. I assume it just means "people looking for your victim"

it only blocks raise dead and resurrection. other methods still work, and resurrection even works if you take the jar, so it's hardly foolproof, but is a handy dis for how cheap it is, especially since it's reusable. I see nothing in the text about it not being reusable.

The-Mage-King
2015-06-08, 11:43 PM
it hides it from "searching parties," it doesn't ay anything about divination. I assume it just means "people looking for your victim"

it only blocks raise dead and resurrection. other methods still work, and resurrection even works if you take the jar, so it's hardly foolproof, but is a handy dis for how cheap it is, especially since it's reusable. I see nothing in the text about it not being reusable.

....True enough on that "Hides from searching parties" bit. I suppose it was my own assumption, since you'd think that's what's being implied in an assassin's tool saying that. :smalltongue:

As for the blocking, yeah. It's just a simple, cheap method of hiding the body. Preferably on a shelf with others.

Regarding multiple use, though, and a double-checking, I do agree about it appearing RAW reusable. But.It's a tonic, and it says nothing about the tonic returning to the jar when it's done. Could go either way.

Venger
2015-06-08, 11:47 PM
....True enough on that "Hides from searching parties" bit. I suppose it was my own assumption, since you'd think that's what's being implied in an assassin's tool saying that. :smalltongue:
yeah, that'd be a bit much for 3k and change, even from the dragon compendium.


As for the blocking, yeah. It's just a simple, cheap method of hiding the body. Preferably on a shelf with others.
it's hilarious that it says "a jar with some guy's name on it is proof positive that you killed him." it's like they've never played this game before.


Regarding multiple use, though, and a double-checking, I do agree about it appearing RAW reusable. But.It's a tonic, and it says nothing about the tonic returning to the jar when it's done. Could go either way.

well, it says you can pour the goop out of the jar (for your homies or otherwise) so that seems pretty clear to me that you can jam someone else in there if you want.

if nothing else, it provides a no-save sickened with a duration of a whole hour upon ingestion which is... okay if you're playing in the kind of game where your end boss has you over for dinner parties and stuff a lot.

Ettina
2015-06-09, 09:58 AM
Could you Baleful Polymorph them into a creature with an extremely short life span? A mayfly maybe?

It says you have all the stats of the new form, except for a list that doesn't include lifespan, so yes.

Though, whether they'd be an adult mayfly (around a day or less to live) or a mayfly nymph (which can live for months or years, depending on the species) is open to interpretation. Does the caster choose the age, or is it somehow based on the target's age? If so, is it based on lifestage (in which case, unless King Joe is a child, he'd be an adult mayfly) or proportion of lifespan lived (in which case only a very elderly person would be an adult mayfly)?

Regardless, even if he became a nymph, you'd just babysit the bug until it grows up and dies.

Venger
2015-06-13, 10:31 PM
Got Your Nose!

Visages are undead who can steal your identity after they kill you. When he wears your face, you can't be brought back except trueres. Even after the effect dissipates, you have to burn a wish/miracle before you can trueres.

Stored to the Cloud

Defacers are a different, unrelated undead monster that kills you and steals your face. However, there is no duration to wait out. The only way to get your buddy back once the defacer turns your soul into a screaming face that orbits his face is to find and kill the defacer. This would be easy enough, but they have earth glide. You don't even need to find a way to turn him into a teleporting air molecule, just rebuke him, tell him to kill your target, protect him from divination, and tell him to keep swimming inside the earth forever.

On the Shoulders of Giants

Death giants also have clouds of souls whirling around them at all times. However, anyone with 10 or less hp that gets within 15 feet of them has to make a save or die and have the soul sucked in. If they fail, in they go, and they can't be brought back til he's killed. Same for creatures that are killed in that radius. It doesn't even have to be the giant that does it. Do this, make him hard to find through whatever means, and your target's not coming back.

Ediwir
2015-06-14, 12:25 AM
Has anyone mentioned that undeads cannot be raised?
It doesn't take much to turn your enemy into a skeleton and bury him in a lead casket... Might be done as early as lv5. Ta-daan, campaign over after a month.

Venger
2015-06-14, 01:02 AM
Has anyone mentioned that undeads cannot be raised?
It doesn't take much to turn your enemy into a skeleton and bury him in a lead casket... Might be done as early as lv5. Ta-daan, campaign over after a month.

yeah they can. res and trueres bring them back as they were when alive (if applicable) and revive undead brings them back as the undead creature they were.

Jormengand
2015-06-14, 06:45 AM
Has anyone mentioned that undeads cannot be raised?
It doesn't take much to turn your enemy into a skeleton and bury him in a lead casket... Might be done as early as lv5. Ta-daan, campaign over after a month.

This was discussed in post 34.

ShurikVch
2015-06-14, 08:20 AM
[Epic] solution: Shape Of Fire (http://www.d20srd.org/srd/epic/monsters/shapeOfFire.htm) have Blazefire special attack - it deal permanent unhealable damage; eventually, it will reduce target to 0 hp; then to -10 hp (and, if it's not enough, hp may be brought down arbitrary until the target eventually dies).
Resurrection is useless - it wouldn't restore lost hp; hp loss from Blazefire is not (technically) a damage - target just get less and less hp, like it rolled bad at level up; eventually it will be rolling 0 for all it's HD (including the first one)

PraxisVetli
2015-06-14, 03:18 PM
Age categories are unfortunately only discussed for races made for PCs. The shortest I've seen is nezumi, who only live to 40.

Thrikreen live to 30 if I recall correctly.

Venger
2015-06-14, 03:27 PM
Thrikreen live to 30 if I recall correctly.

thri-kreen have no listed age categories in their entry.

ShurikVch
2015-06-14, 03:34 PM
Quickling (Tome of Horrors variant) is adult at age 2, and venerable at 15

Anthrowhale
2015-06-14, 05:05 PM
...Blazefire special attack...

Wow, that's nasty. But can you drain negative hp? It seems unclear.

If not perhaps a Psion inhabiting a construct or undead body can manifest True Mind Switch (http://www.d20srd.org/srd/psionic/powers/mindSwitchTrue.htm).

ShurikVch
2015-06-14, 05:49 PM
If not perhaps a Psion inhabiting a construct or undead bodyBlazefire affects only living creatures

Anthrowhale
2015-06-14, 06:03 PM
Blazefire affects only living creatures

Right. The full scheme would be:

1) Make sure <victim> is living and optionally has maximum Con enhancers.
2) Drain to 0 hp.
3) <construct psion ally> manifests true mind switch.
4) <victim> dies as a construct.

Now even True Resurrection fails because they come back as construct with 0 hp and immediately die.

PraxisVetli
2015-06-14, 07:47 PM
thri-kreen have no listed age categories in their entry.

Pg 16, Expanded Psionic.
Max of 25+1d4 years.

Venger
2015-06-14, 08:54 PM
Pg 16, Expanded Psionic.
Max of 25+1d4 years.

I was so careful. I looked in MM2 and savage species and the SRD and saw their monster info and didn't see any charts. I was so sure it was just another of the myriad oversights in the game. I looked everywhere

except the one place I actually needed to. :smalltongue:

thanks for that. good catch.

PraxisVetli
2015-06-15, 12:17 AM
I was so careful. I looked in MM2 and savage species and the SRD and saw their monster info and didn't see any charts. I was so sure it was just another of the myriad oversights in the game. I looked everywhere

except the one place I actually needed to. :smalltongue:

thanks for that. good catch.

Thanks.
I only remembered because I played one once and remembered thinking 'crap, I gotta get this guy to 20 in like 15 years.
Better adventure hard!'

Mr Adventurer
2015-06-15, 01:23 PM
Age categories often aren't listed in the entry but instead are grouped together for creatures in a book.