SolarSystem
2015-06-09, 06:11 PM
Situation: DM saw fit to place a God powerful gender-swap curse upon me. (Actually placed upon me by Boccob himself, emphasizing his trickster aspects)
I am looking for a way to negate its effects. Disguise Self/Hat of disguise would work to a minimal extent, but not enough to really mitigate the changes.
So I'm eyeing Alter Self. 2nd level spell, 3rd level caster, continous use of a 10 minute/level spell = 2x3x2000x1.5 = 18,000 gp
Now all I want it to do is change back to my own gender, so the full price would be a bit excessive.
The SRD provides rules for reducing cost based on skill, class or alignment restrictions, but that doesn't help me much.
Going through the list of existing items, only the Necklace of Adaptation uses the spell, and it costs 9,000 GP.
The fact that the item's effect has absolutely nothing to do with the possible effects of the spell makes it a bit iffy to compare to. (but that's a whole other topic!)
So, for practical purposes, what would be the best restrictions to place on this item to reduce its cost and what would that final cost be?
Gender swap would make the item highly restricted in use. Restricting to only "own kind" or same subtype might help reduce the cost while retaining decent functionality...
Anyway! Suggestions please!
I will note that I am actually a wiz3/rog1 with Craft Wonderous Item feat and so can actually create the item myself.
I am looking for a way to negate its effects. Disguise Self/Hat of disguise would work to a minimal extent, but not enough to really mitigate the changes.
So I'm eyeing Alter Self. 2nd level spell, 3rd level caster, continous use of a 10 minute/level spell = 2x3x2000x1.5 = 18,000 gp
Now all I want it to do is change back to my own gender, so the full price would be a bit excessive.
The SRD provides rules for reducing cost based on skill, class or alignment restrictions, but that doesn't help me much.
Going through the list of existing items, only the Necklace of Adaptation uses the spell, and it costs 9,000 GP.
The fact that the item's effect has absolutely nothing to do with the possible effects of the spell makes it a bit iffy to compare to. (but that's a whole other topic!)
So, for practical purposes, what would be the best restrictions to place on this item to reduce its cost and what would that final cost be?
Gender swap would make the item highly restricted in use. Restricting to only "own kind" or same subtype might help reduce the cost while retaining decent functionality...
Anyway! Suggestions please!
I will note that I am actually a wiz3/rog1 with Craft Wonderous Item feat and so can actually create the item myself.