ShaneMRoth
2015-06-14, 07:06 PM
My definition of a house rule:
A standing rule that mechanically suspends or replaces an existing game mechanic; or
A standing rule that creates a new game mechanic.
A standing rule is a ruling that functions as the baseline rule in the absence of DM discretion.
Rule Zero (DM discretion) gives the DM the standing authority to create house rules, but that doesn't make it a house rule. The notion that DM discretion is a house rule assumes that the game was designed to be played without DM discretion or that the application of DM discretion always comes in conflict with the so-called Rules As Written.
Here are some actual rulings I have made that I consider House Rules...
No Evil PCs
At the start of a campaign, particularly with players who don't know each other very well, I need a group of characters to work together to solve external problems. Evil PCs tend to complicate things. Also, in my experience, most players lack the roleplaying chops necessary to play an evil PC in a manner that doesn't violate the Fun Covenant. So, I start from here.
The SRD already places explicit limitations on player choices of spells and classes. This rule suspends mechanical access to systems in the game in a way neither mentioned nor implied in the SRD.
It is a standing rule. It is applied to all players, and is only suspended at DM discretion.
A Player Shall In No Way Directly Interfere With Another Player's Enjoyment Of Her Character.
I've been in games where players have decided to form Reservior Dogs Flash Mobs and go full murderhobo on each other. And the first clue that the DM gets... is when the players start rolling initiative on each other. Usually over something trivial, and always when the party was in the field. Like immediately after they put a flaming pile of dog poop outside of the Lich King's castle and rang the doorbell. I was having none of that in my campaigns.
Players don't get to materially interfere with other players' characters. This includes attacks, grappling, turning to stone, non-lethal damage, theft, pocket picking, anything that... is the DM's job.
If it looks to me like a player is taking some passive-aggressive action that will adversely affect another player's ability to play her character, I disallow it.
This rule prevents a player's character from making an attack on someone standing right next to him. Clearly a suspension of neary all game mechanics.
This is a standing rule. Applies to all players, and is only suspendable at the DM's discretion.
I have never had to enforce this rule. I have never had occassion to suspend it. Once players realized that the safest place to be in the campaign setting was next to the other player characters, that rule enforced itself.
I submitted both of these House Rules in writing to the players before they even created characters. A Rule doesn't have to be written down to be a House Rule, but it is a good practice.
Here is a ruling I have made that I don't consider to be a House Rule...
The adventurers were in a city and some thugs made the mistake of trying to mug them.
I wanted to give the players an incentive to not go full murderhobo on them. So, I made the following ruling:
"If you kill any of these thugs, I will not award any experience points for this encounter. If you defeat them without killing any of them, you get a full experience point reward."
At first, the players looked at me as if I'd just stolen their lunch money.
Then I said, "These aren't orcs in a dungeon. You're in a city. With laws and [bleep]. And this is your first day in this city. I'm not going to give you a Scooby Snack for committing mass murder in a public street in front of everyone and their Dutch uncle."
They wiped the floor with those thugs. But they didn't kill any of them.
This application of Rule Zero doesn't qualify as a House Rule. It doesn't suspend or replace any existing game mechanic in the SRD. The DMG declares that the DM has wide discretion on how experience points are awarded. In 3.x, creatures are not Experience Point pinatas.
What distinctions, if any, do you make between Rule Zero and a House Rule?
A standing rule that mechanically suspends or replaces an existing game mechanic; or
A standing rule that creates a new game mechanic.
A standing rule is a ruling that functions as the baseline rule in the absence of DM discretion.
Rule Zero (DM discretion) gives the DM the standing authority to create house rules, but that doesn't make it a house rule. The notion that DM discretion is a house rule assumes that the game was designed to be played without DM discretion or that the application of DM discretion always comes in conflict with the so-called Rules As Written.
Here are some actual rulings I have made that I consider House Rules...
No Evil PCs
At the start of a campaign, particularly with players who don't know each other very well, I need a group of characters to work together to solve external problems. Evil PCs tend to complicate things. Also, in my experience, most players lack the roleplaying chops necessary to play an evil PC in a manner that doesn't violate the Fun Covenant. So, I start from here.
The SRD already places explicit limitations on player choices of spells and classes. This rule suspends mechanical access to systems in the game in a way neither mentioned nor implied in the SRD.
It is a standing rule. It is applied to all players, and is only suspended at DM discretion.
A Player Shall In No Way Directly Interfere With Another Player's Enjoyment Of Her Character.
I've been in games where players have decided to form Reservior Dogs Flash Mobs and go full murderhobo on each other. And the first clue that the DM gets... is when the players start rolling initiative on each other. Usually over something trivial, and always when the party was in the field. Like immediately after they put a flaming pile of dog poop outside of the Lich King's castle and rang the doorbell. I was having none of that in my campaigns.
Players don't get to materially interfere with other players' characters. This includes attacks, grappling, turning to stone, non-lethal damage, theft, pocket picking, anything that... is the DM's job.
If it looks to me like a player is taking some passive-aggressive action that will adversely affect another player's ability to play her character, I disallow it.
This rule prevents a player's character from making an attack on someone standing right next to him. Clearly a suspension of neary all game mechanics.
This is a standing rule. Applies to all players, and is only suspendable at the DM's discretion.
I have never had to enforce this rule. I have never had occassion to suspend it. Once players realized that the safest place to be in the campaign setting was next to the other player characters, that rule enforced itself.
I submitted both of these House Rules in writing to the players before they even created characters. A Rule doesn't have to be written down to be a House Rule, but it is a good practice.
Here is a ruling I have made that I don't consider to be a House Rule...
The adventurers were in a city and some thugs made the mistake of trying to mug them.
I wanted to give the players an incentive to not go full murderhobo on them. So, I made the following ruling:
"If you kill any of these thugs, I will not award any experience points for this encounter. If you defeat them without killing any of them, you get a full experience point reward."
At first, the players looked at me as if I'd just stolen their lunch money.
Then I said, "These aren't orcs in a dungeon. You're in a city. With laws and [bleep]. And this is your first day in this city. I'm not going to give you a Scooby Snack for committing mass murder in a public street in front of everyone and their Dutch uncle."
They wiped the floor with those thugs. But they didn't kill any of them.
This application of Rule Zero doesn't qualify as a House Rule. It doesn't suspend or replace any existing game mechanic in the SRD. The DMG declares that the DM has wide discretion on how experience points are awarded. In 3.x, creatures are not Experience Point pinatas.
What distinctions, if any, do you make between Rule Zero and a House Rule?