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View Full Version : Best homebrew for Incarnum



Elandris Kajar
2015-06-18, 12:21 PM
As the title. Other than the GitP regulars as soulmelds, what other ideas have been created?

Brova
2015-06-18, 12:27 PM
I don't know if it counts a homebrew per se, or how compatible it is with 3.5 Incarnum, but didn't Dreamscarred Press put out some stuff for Incarnum?

Zaydos
2015-06-18, 12:52 PM
Somewhere there's a (few) things about Aberration Soulmelds/Totemist equivalent.

And sirpercival made a Jongleur (http://www.giantitp.com/forums/showthread.php?278523-Base-Class-Contest-XVII-Heroes-of-Note-Keeping-it-Trill) in this contest, a new meldshaping class that uses musical soulmelds.

Incarnum is the one subsystem I've not particularly played with and want to at some point, so I don't have much, I mean Tall Tale (http://www.giantitp.com/forums/showthread.php?326799-Tall-Tale-%283-5-Base-Class-Contest-Winner-PEACH%29) can get it through the variant Knowledge (the Planes) exaggerated skill but I don't know if any of those were well made or a good idea, Dragonsoul Acolyte (http://www.giantitp.com/forums/showthread.php?394552-Dragonsoul-Acolytye-%28Base-Class-Base-Class-Contest-XXIV-winner%29) gets incarnum if they choose Incarnum Dragon as their Totem Dragon (or Prana or Necrocarnum if you go into the homebrewed dragons). The newly posted redux of Awakened Champion (http://www.giantitp.com/forums/showthread.php?422585-Awakened-Champion-take-2-%283-5-Base-Class-PEACH-inspired-by-the-Eternal-Champion%29) can be a better meldshaper than Soulborn at least. Incarnation (http://www.giantitp.com/forums/showthread.php?306621-So-you-want-to-play-a-god-%283-5-Base-Class-PEACH%29) can get a single chakra bind at high levels, but that's really not what I think you're looking for. Other than that... I think I've made 2 dragons which use incarnum (an epic one (http://www.giantitp.com/forums/showsinglepost.php?p=10721805&postcount=750) and a necrocarnum (http://www.giantitp.com/forums/showsinglepost.php?p=9437460&postcount=84) one). Tal'quiri (http://www.giantitp.com/forums/showsinglepost.php?p=10697063&postcount=51) are desert dwelling necrocarnum dragonblooded humans.

Amechra has some, his Necrocarnate (http://www.giantitp.com/forums/showthread.php?384314-Necrocarnate-Incarnate-ACF-PEACH) is probably my favorite incarnum homebrew I've seen. A quick site search also provides two (http://www.giantitp.com/forums/showthread.php?386641-quot-Angels-Aren-t-Real-quot-Race-Incarnum-PEACH) races (http://www.giantitp.com/forums/showthread.php?388748-quot-Made-From-Dreamstuff-and-Moonbeams-quot-Race-Incarnum-PEACH).

But are you looking for new melds, new meldshapers, new incarnum feats, or new incarnum creatures?

SinsI
2015-06-18, 02:12 PM
I wonder if it is possible to create T1 caster-like, or at least a Warlock-like class completely via Incarnum homebrew class.

Elandris Kajar
2015-06-18, 02:16 PM
Mainly for melds, feats and ACFs.

Zaydos
2015-06-18, 02:23 PM
I wonder if it is possible to create T1 caster-like, or at least a Warlock-like class completely via Incarnum homebrew class.

T2 should be possible, warlock as well. The PF one is also more spell-like than Incarnum. T1 is really hard to intentionally hit without just making an optimization floor of "I win".


Mainly for melds, feats and ACFs.

Well jongleur has a bunch of new melds, and there's the necrocarnate ACF. I'm not the best up on incarnum homebrew. I know there have been various attempts at aberration soulmelds but I don't remember who or what they called it.

Only incarnum feats I can think of off the top of my head are Daring Outlaw/Swift Hunter style feats for combining with homebrew, and some other class specific feats.

Ssalarn
2015-06-18, 02:53 PM
I don't know if it counts a homebrew per se, or how compatible it is with 3.5 Incarnum, but didn't Dreamscarred Press put out some stuff for Incarnum?

Yeah, playtest for it here (http://www.giantitp.com/forums/showthread.php?409134-Dreamscarred-Press-Presents-Akashic-Mysteries-Thread-2). It should be relatively easy to backporting from PF to 3.5.

Miss Disaster
2015-06-18, 06:47 PM
Somebody created some excellent homebrew [Incarnum] descriptor spells for use with the Incarnum Spellshaping feat. I'll look again later to see where they are located on these forums.

atemu1234
2015-06-19, 12:18 AM
Somebody created some excellent homebrew [Incarnum] descriptor spells for use with the Incarnum Spellshaping feat. I'll look again later to see where they are located on these forums.

I don't suppose you found a link yet? I have become interested.

RoyVG
2015-06-19, 06:44 AM
While technically not Incarnum, I do remember a system that was basically the same as Incarnum but was more technological rather that 'soul-magic'. Earlier editions were based on the Metroid franchise, but later versions took that out for the most part, though some names are still present.

Found it: Power of Cybernetics (http://www.giantitp.com/forums/showthread.php?285976-Power-of-Cybernetics-Sci-fi-Incarnum).

I never got around to trying it... I'm a sucker for Incarnum and a big Metroid fan.

SinsI
2015-06-19, 07:22 AM
T2 should be possible, warlock as well. The PF one is also more spell-like than Incarnum. T1 is really hard to intentionally hit without just making an optimization floor of "I win".

T2 is a class that can be built to perform in any specific role as good or almost as good as any T3 or lower class.
T1 is a class that can switch around changeable resources (i.e. prepared spells) to do that without changing its build.

So if there were enough Soulmelds available to cover all the roles Incarnum would also be capable to be a T1 class.

Roles and rankings in them for Incarnum classes are (taken from Person_Man's Niche Ranking System (http://www.giantitp.com/forums/showthread.php?314701-Person_Man-s-Niche-Ranking-System)):

1) Battlefield Control: Prevent enemies from taking their normal actions and/or movement.
Incarnate 3, Totemist 3 - niche needs more soulmelds
2) Buffer: Increase the abilities of allies.
Incarnate 3, Totemist 3 - niche needs more soulmelds
3) Curiosity: Rarely used but helpful in some meaningful way. (Examples: Forgery, Tongues, Slow Fall, etc)
Incarnate 2, Totemist 3 - OK as is
4) Debuffer: Reduce the abilities of enemies, usually by inflicting status effects.
Incarnate 3, Totemist 3 - niche needs more soulmelds
5) Dominator: Take functional command of enemies.
Incarnate 3, Totemist 4 - niche needs more soulmelds
6) Game Changer: Can proactively reshape the game (or realty) to suit your goals. (Examples: Wish, Miracle, Gate, Psychic Reformation, anything that completely breaks the action economy, etc)
Incarnate 3, Totemist 4 - niche needs more soulmelds
7) Healer: Can restore hit points and remove harmful status effects for allies in combat.
Incarnate 3, Totemist 4 - niche needs more soulmelds
8) Meat Shield: Can stand in the front line of combat with a reasonable chance of not getting killed.
Incarnate 1, Totemist 2 - already good
9) Melee Damage: Deal meaningful damage to enemies within reach.
Incarnate 3, Totemist 1 - already good
10) Mobility: Can circumvent battlefield control and barriers, and quickly pursue or retreat from enemies.
Incarnate 3, Totemist 2 - OK
11) Party Face: Interacts with NPCs in a way that gets desirable results.
Incarnate 2, Totemist 3 - OK
12) Ranged Damage: Deal meaningful damage to enemies at a range.
Incarnate 2, Totemist 2 - OK
13) Sage: Knows or can find useful information.
Incarnate 2, Totemist 3 - OK
14) Scout: Locates enemies, threats, and other useful things while remaining hidden.
Incarnate 3, Totemist 3 - niche needs more soulmelds
15) Thief: Can take things from an enemy and enemy locations without being discovered.
Incarnate 3, Totemist 3 - niche needs more soulmelds
16) Summoner: Can summon allies (or make them) that fills other niches without putting the character directly in harms way.
Incarnate 2, Totemist 4 - OK
17) Trapfinder: Find and disarm or bypass traps.
Incarnate 2, Totemist 4 - OK


So you need extra Soulmelds (and/or Incarnum spells) that would grant BFC, Buff allies, Debuff enemies, Dominate enemies, Game Change, Heal, Scout and Thief abilities.

It would also be nice if there was an actual Inarnum caster class for all those Inarnum spells.

Xuldarinar
2015-06-19, 09:07 AM
While not generally one to promote my own home-brew, especially ones a couple of years old, but I feel for once it is suitable.


Back almost exactly 2 years ago (one day short), I posted a home-brew that sought to expand the flexibility of incarnum. Multiclass feats, more incarnum feats (primarily focused on giving them other class abilities), some racial options, so on. If you want to have a look, or even put some of it to use, here is a link to Incarunum Diversity (http://www.giantitp.com/forums/showsinglepost.php?p=15467959&postcount=1). I can't say it is the best, but I can say it adds a lot. Im in the process of cleaning up tables, as it was posted before the formatting was changed, so at this moment, some of the tables are unseen or don't look right.


As for something not my own, I think the midnight occultist (http://www.giantitp.com/forums/showthread.php?157493-Midnight-Occultist-3-5-Binder-Meldshaper-PrC-(PEACH)) is brilliant, being a soulbinding/incarnum PrC.

Edit: Updated the feat tables. The class tables, if updated, pushes the post past the character limit, so i simply adjusted things so all the tables are visible, they just aren't as pretty as I would have liked.

Elandris Kajar
2015-06-19, 03:10 PM
It isn't letting me open the link for some reason. Can you try again please?

Xuldarinar
2015-06-19, 03:12 PM
It isn't letting me open the link for some reason. Can you try again please?

Given the number of links between people, and even that I posted two different ones, I have to ask which link won't open for you.

Elandris Kajar
2015-06-19, 03:13 PM
Given the number of links between people, and even that I posted two different ones, I have to ask which link won't open for you.

Your incarnum diversity one.
Sorry!

Xuldarinar
2015-06-19, 03:30 PM
Your incarnum diversity one.
Sorry!

Not a problem. Perhaps this (http://www.giantitp.com/forums/showthread.php?288755-D-amp-D-3-5-Content-Incarnum-Diversity-PEACH&p=15467959) one will work better?

Elandris Kajar
2015-06-19, 03:41 PM
Not a problem. Perhaps this (http://www.giantitp.com/forums/showthread.php?288755-D-amp-D-3-5-Content-Incarnum-Diversity-PEACH&p=15467959) one will work better?

Yup. Thanks!!

Ssalarn
2015-06-19, 04:35 PM
So you need extra Soulmelds that would grant BFC, Buff allies, Debuff enemies, Dominate enemies, Game Change, Heal, Scout and Thief abilities.


Of some note, when I set out to revamp and reimagine Magic of Incarnum or Dreamscarred Press' Akashic Mysteries, filling in these holes was a primary design goal and Akashic Mysteries contains veils and class features to help support all of these functions.