paigeoliver
2007-04-26, 11:03 PM
This character class is designed to represent those seemingly normal female characters in many stories who somehow still get involved in adventures that would kill most people. These characters are most common in horror movies, video games, and cartoons.
Possible fictional peasant heroines include the girl from Nightmare on Elm Street, any female character who survived any of the Friday the 13th movies, Cordelia and Dawn from Buffy the Vampire Slayer, and any "girl with a frying pan" from any video game.
Too powerful? Not powerful enough? Silly?
Peasant Heroine
The peasant heroine class fills the role of the seemingly normal untrained female heroine who manages to triumph over impossible odds.
Adventures: Peasant Heroines don’t go looking for adventure so much as adventure finds them. Most get their start by falling down a rabbit hole, being assaulted by powerful undead in their dreams, or being thrown into a situation filled with horrible monsters while armed with nothing but a trusty frying pan or table leg.
Characteristics: Most peasant heroines are attractive with and still manage to project a bit of fear, no matter how powerful they become. Even the most jaded ones often have a bit of an air of innocence about them. Peasant heroines rarely marry, and their romantic relationships often end tragically.
Alignment: Peasant Heroines may be of any alignment, although evil ones would be more properly called Peasant Villains.
Religion: Many Peasant Heroines tend toward religions that build great temples and make a large deal over every little aspect of worship. While others (particularly those from rural settings) instead follow traditional druidical deities.
Other Classes: Other classes are often slow to realize that the peasant heroine is as capable as they are, and many fledgling peasant heroines have a hard time convincing their companions that they aren’t just another damsel in distress.
Game Rule Information:
Abilities: Peasant Heroines are best served by a very high charisma score, as most of their class abilities are based on it. Strength, dexterity and constitution are also important, as a peasant heroine is essentially a fighting class.
Alignment
Any.
Hit Die
d8
Class Skills
The peasant heroine’s class skills (and the key ability for each skill) are Bluff (Cha), Climb (Str), Craft (Int), Diplomacy (Cha), Disguise (Cha), Escape Artist (Cha), Gather Information (Cha), Handle Animal (Cha), Hide (Dex), Jump (Str), Knowledge: Local (Int), Move Silently (Dex), Perform (Cha), Profession (Cha), Ride (Cha), Tumble (Dex).
Skill Points at 1st Level
( 4+ Int modifier) ×4.
Skill Points at Each Additional Level
4+ Int modifier.
Class Features
All of the following are class features of the peasant heroine.
Weapon and Armor Proficiency
A peasant heroine is proficient with all simple weapons, but no armor. A peasant heroine wearing armor loses many of her class abilities.
Improvised Weapon Proficiency (Ex): A peasant heroine of 1st level or above can use improvised weapons as if they were simple weapons with no penalty to her attack roll. Many peasant heroines fight using things like lamps and frying pans.
Cute (Ex): A peasant heroine receives her charisma as a bonus to armor class provided she is not wearing any armor or using a shield. The benefit applies even if the peasant heroine is denied her dexterity bonus. This bonus increases by one at 5th level and every 5th level after that.
I Feel Pretty (Su): A peasant heroine of 2nd level or higher receives her charisma modifier as a bonus on all Fortitude saves. This bonus does not apply if the peasant heroine is wearing armor or carrying a shield.
Lucky Dodge (Su): A peasant heroine of 3rd level or higher receives her charisma modifier as a bonus on all Reflex saves. This bonus does not apply if the peasant heroine is wearing armor or carrying a shield.
Improvised Force (Su): Starting at 4th level a peasant heroine may treat any improvised weapon she is holding as if it were a magic weapon with a +1 enhancement bonus. The enhancement bonus is increased by 1 at 8th level and every 4th level after that, to a maximum of +5. The enhancement bonus does not apply if the peasant heroine is wearing armor or carrying a shield.
Force of Will (Su): A peasant heroine of 6th level or higher receives her charisma modifier as a bonus on all Will saves. This bonus does not apply if the peasant heroine is wearing armor or carrying a shield.
Bang (Ex): A peasant heroine of 10th level or above may perform a bang attack a number of times per day equal to her charisma modifier (minimum 1). When performing a bang attack she makes any attack and adds her charisma modifier (minimum +1) to both the hit and damage rolls.
Rage (Ex): A peasant heroine of 14th level or above may enter a rage once per day as if she were a barbarian, but instead of receiving +4 to Strength and Constitution she receives +4 to Strength and Charisma, with the duration of rage based upon her newly increased charisma modifier. Peasant heroines with other kinds of rage from alternate sources may choose which sort of rage they go into, and their total number of rages per day from all sources stack. At 18th level and every 4th level thereafter her number of rages per day goes up by 1.
Level
l BAB Fort Ref Will Special
1 +1 +2 +2 +2 Improvised Weapon Proficiency, Cute
2 +2 +3 +3 +3 I feel pretty.
3 +3 +3 +3 +3 Lucky Dodge
4 +4 +4 +4 +4 Improvised Force +1
5 +5 +4 +4 +4 Cute +1
6 +6/+1 +5 +5 +5 Force of Will
7 +7/+2 +5 +5 +5
8 +8/+3 +6 +6 +6 Improvised Force +2
9 +9/+4 +6 +6 +6
10 +10/+5 +7 +7 +7 Bang!, Cute +2
11 +11/+6/+1 +7 +7 +7
12 +12/+7/+2 +8 +8 +8 Improvised Force +3
13 +13/+8/+3 +8 +8 +8
14 +14/+9/+4 +9 +9 +9 Rage 1/day
15 +15/+10/+5 +9 +9 +9 Cute +3
16 +16/+11/+6/+1 +10 +10 +10 Improvised Force +4
17 +17/+12/+7/+2 +10 +10 +10
18 +18/+13/+8/+3 +11 +11 +11 Rage 2/day
19 +19/+14/+9/+4 +11 +11 +11
20 +20/+15/+10/+5 +12 +12 +12 Improvised Force +5, Cute +4
Possible fictional peasant heroines include the girl from Nightmare on Elm Street, any female character who survived any of the Friday the 13th movies, Cordelia and Dawn from Buffy the Vampire Slayer, and any "girl with a frying pan" from any video game.
Too powerful? Not powerful enough? Silly?
Peasant Heroine
The peasant heroine class fills the role of the seemingly normal untrained female heroine who manages to triumph over impossible odds.
Adventures: Peasant Heroines don’t go looking for adventure so much as adventure finds them. Most get their start by falling down a rabbit hole, being assaulted by powerful undead in their dreams, or being thrown into a situation filled with horrible monsters while armed with nothing but a trusty frying pan or table leg.
Characteristics: Most peasant heroines are attractive with and still manage to project a bit of fear, no matter how powerful they become. Even the most jaded ones often have a bit of an air of innocence about them. Peasant heroines rarely marry, and their romantic relationships often end tragically.
Alignment: Peasant Heroines may be of any alignment, although evil ones would be more properly called Peasant Villains.
Religion: Many Peasant Heroines tend toward religions that build great temples and make a large deal over every little aspect of worship. While others (particularly those from rural settings) instead follow traditional druidical deities.
Other Classes: Other classes are often slow to realize that the peasant heroine is as capable as they are, and many fledgling peasant heroines have a hard time convincing their companions that they aren’t just another damsel in distress.
Game Rule Information:
Abilities: Peasant Heroines are best served by a very high charisma score, as most of their class abilities are based on it. Strength, dexterity and constitution are also important, as a peasant heroine is essentially a fighting class.
Alignment
Any.
Hit Die
d8
Class Skills
The peasant heroine’s class skills (and the key ability for each skill) are Bluff (Cha), Climb (Str), Craft (Int), Diplomacy (Cha), Disguise (Cha), Escape Artist (Cha), Gather Information (Cha), Handle Animal (Cha), Hide (Dex), Jump (Str), Knowledge: Local (Int), Move Silently (Dex), Perform (Cha), Profession (Cha), Ride (Cha), Tumble (Dex).
Skill Points at 1st Level
( 4+ Int modifier) ×4.
Skill Points at Each Additional Level
4+ Int modifier.
Class Features
All of the following are class features of the peasant heroine.
Weapon and Armor Proficiency
A peasant heroine is proficient with all simple weapons, but no armor. A peasant heroine wearing armor loses many of her class abilities.
Improvised Weapon Proficiency (Ex): A peasant heroine of 1st level or above can use improvised weapons as if they were simple weapons with no penalty to her attack roll. Many peasant heroines fight using things like lamps and frying pans.
Cute (Ex): A peasant heroine receives her charisma as a bonus to armor class provided she is not wearing any armor or using a shield. The benefit applies even if the peasant heroine is denied her dexterity bonus. This bonus increases by one at 5th level and every 5th level after that.
I Feel Pretty (Su): A peasant heroine of 2nd level or higher receives her charisma modifier as a bonus on all Fortitude saves. This bonus does not apply if the peasant heroine is wearing armor or carrying a shield.
Lucky Dodge (Su): A peasant heroine of 3rd level or higher receives her charisma modifier as a bonus on all Reflex saves. This bonus does not apply if the peasant heroine is wearing armor or carrying a shield.
Improvised Force (Su): Starting at 4th level a peasant heroine may treat any improvised weapon she is holding as if it were a magic weapon with a +1 enhancement bonus. The enhancement bonus is increased by 1 at 8th level and every 4th level after that, to a maximum of +5. The enhancement bonus does not apply if the peasant heroine is wearing armor or carrying a shield.
Force of Will (Su): A peasant heroine of 6th level or higher receives her charisma modifier as a bonus on all Will saves. This bonus does not apply if the peasant heroine is wearing armor or carrying a shield.
Bang (Ex): A peasant heroine of 10th level or above may perform a bang attack a number of times per day equal to her charisma modifier (minimum 1). When performing a bang attack she makes any attack and adds her charisma modifier (minimum +1) to both the hit and damage rolls.
Rage (Ex): A peasant heroine of 14th level or above may enter a rage once per day as if she were a barbarian, but instead of receiving +4 to Strength and Constitution she receives +4 to Strength and Charisma, with the duration of rage based upon her newly increased charisma modifier. Peasant heroines with other kinds of rage from alternate sources may choose which sort of rage they go into, and their total number of rages per day from all sources stack. At 18th level and every 4th level thereafter her number of rages per day goes up by 1.
Level
l BAB Fort Ref Will Special
1 +1 +2 +2 +2 Improvised Weapon Proficiency, Cute
2 +2 +3 +3 +3 I feel pretty.
3 +3 +3 +3 +3 Lucky Dodge
4 +4 +4 +4 +4 Improvised Force +1
5 +5 +4 +4 +4 Cute +1
6 +6/+1 +5 +5 +5 Force of Will
7 +7/+2 +5 +5 +5
8 +8/+3 +6 +6 +6 Improvised Force +2
9 +9/+4 +6 +6 +6
10 +10/+5 +7 +7 +7 Bang!, Cute +2
11 +11/+6/+1 +7 +7 +7
12 +12/+7/+2 +8 +8 +8 Improvised Force +3
13 +13/+8/+3 +8 +8 +8
14 +14/+9/+4 +9 +9 +9 Rage 1/day
15 +15/+10/+5 +9 +9 +9 Cute +3
16 +16/+11/+6/+1 +10 +10 +10 Improvised Force +4
17 +17/+12/+7/+2 +10 +10 +10
18 +18/+13/+8/+3 +11 +11 +11 Rage 2/day
19 +19/+14/+9/+4 +11 +11 +11
20 +20/+15/+10/+5 +12 +12 +12 Improvised Force +5, Cute +4