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carrdrivesyou
2015-06-22, 08:04 PM
So my campaign is coming to a close, and towards then end, we are going to start interspersing games.
I am looking at the upcoming game with great enthusiasm. While nobody else has claimed a class, or even a race, i have come up with the idea of a Pseudodragon Sorcerer. The race is a bit of an oddity, but i stripped it of a most of its racial abilities. Here is what the DM and I talked about and approved:
AC: +2 Size, +4 Natural
All saves +3
BAB +1 from race
Space/Reach: 2½ft/0 ft. (5 ft. with tail)
Speed: Run 15ft, Fly 50ft, Burrow 10ft
Special Attacks: Poison
Poison (Ex): Injury, Fortitude DC17, initial damage sleep for 1 minute, secondary damage sleep for 1d3 hours. The save DC is Constitution-based and includes a +2 racial bonus
STR 5
DEX 16
CON 13
INT 13
WIS 10
CHA 16
These are after racial adjustments.
Darkvision 60ft, Low Light Vision, Dragonblooded (by race)
No telepathy, SR, or blindsense. Spent a feat to gain his poison sting ability.
I'd think that this is effectively a winged Dragonwrought Kobold and go from there, but it's been so long since I have run a full caster (normally I play bard or paladin) that I find myself in need of some build help.
I'm not looking to break the game via mailman, but something around half that power would be nice.

Storywise he is a pseudodragon that was experimented on by a college of wizards that gained greater power by their experimenting on him. I wsa planning on using the Metamagic Specialist ACF, because I can't really see him as being the type to keep a familiar on hand without looking at it like food. Maybe I could get the DM to let me have a Commoner as one :P

Ideas?

atemu1234
2015-06-22, 08:34 PM
Why not an Eidetic Wizard? Solves both issues.

carrdrivesyou
2015-06-22, 09:39 PM
Why not an Eidetic Wizard? Solves both issues.

I don't think I have heard of this before.

EDIT: I just looked it up in the dragon magazine and while it would help with the situation, I am not sure that it would fit. I am sure this would pretty much turn him into the Sheldon Cooper of the realm.

atemu1234
2015-06-22, 10:17 PM
I don't think I have heard of this before.

EDIT: I just looked it up in the dragon magazine and while it would help with the situation, I am not sure that it would fit. I am sure this would pretty much turn him into the Sheldon Cooper of the realm.

Not necessarily. You can roleplay something however you like.

Forlorn flaw would get you a bonus feat.

Ratatoskir
2015-06-23, 05:31 AM
I can't really see him as being the type to keep a familiar on hand without looking at it like food.

You're passing up on a golden opportunity. Psuedodragon is a possible choice for improved familiar. Bonus points if its also your mate.

Bronk
2015-06-23, 05:51 AM
You're passing up on a golden opportunity. Psuedodragon is a possible choice for improved familiar. Bonus points if its also your mate.

Or an imp or coure eladrin to have a wee rider (with regular hands).

Have you considered a level of rogue for sneak attack and craven (feat) bonuses to your ray spells and tail attack? It might tie in well thematically with an escaped abused test subject.

nedz
2015-06-23, 06:46 AM
Have you considered a level of rogue for sneak attack and craven (feat) bonuses to your ray spells and tail attack? It might tie in well thematically with an escaped abused test subject.

Spellthief 1 / Sorcerer 6 / Spellwarp Sniper 5
That first level could also explain why the Wizards picked on him in the first place.
Master Spellthief would be useful obviously, as would Godsblood Spellthief (Web only feat)

Or

switch to an Int focus and go Beguiler.

Segev
2015-06-23, 10:02 AM
I'll chime in for one of my favorite build concepts right now, though it may not be what you're going for. (I do not know how wedded to "sorcerer" you are.)

Dragonfire Adept.

A pseudodragon dragonfire adept has a breath weapon at will and gains a number of invocations as he levels. He's like a mini wyvern/dragon hybrid, with multiple dragon-flavored abilities and thematic elements. He can be the everydragon-in-miniature!

carrdrivesyou
2015-06-23, 02:51 PM
Or an imp or coure eladrin to have a wee rider (with regular hands).

Have you considered a level of rogue for sneak attack and craven (feat) bonuses to your ray spells and tail attack? It might tie in well thematically with an escaped abused test subject.

Can you post the carven feat as well as the monster manual entry for the coure eladrin please? I have no idea where to find it, and my computer is not so great. >.>

Urpriest
2015-06-23, 03:03 PM
All saves +3
BAB +1 from race

Huh?

Dragons have full BAB, and you don't get +3 base saves until 2nd level. One of these is incorrect.

carrdrivesyou
2015-06-23, 03:38 PM
Huh?

Dragons have full BAB, and you don't get +3 base saves until 2nd level. One of these is incorrect.

Those stats are what the DM approved. He plans on running the game until 35th level. I have never played past 15th with one character before. I am guessing that by that point a +3 on saves may be a fairly minor thing.

I had considered playing a wizard, but I have never played a successful prepared caster before. (I, the person, just cant seem to think ahead very well in terms of spell prep, and have caused several ambushes to go sour). So I am married to the idea of a sorcerer. Considering that alot of sorcerers claim dragon blood as fluff anyways, its an almost perfect fit.

A dragonfire adept was my first thought. A tiny dragon with a big breath attack. The downside to that is a lack of spells nad metabreath feats have been banned. So that turned me off of dragon shaman also. So a straight sorcerer would be best, considering warmage, bard, and dread necro are a bit more narrowminded, at least as far as a spell selection is concerned.

I looked at the Mailman build and decided that it was appealing, but a bit OP. I may decide to go with it and just go easy on metamagic cheese. I considered a few levels of sandshaper, magic missile mage, and incantatrix. With 35 levels to build with, I really cant see why I couldn't take all of these.

Urpriest
2015-06-23, 09:27 PM
Those stats are what the DM approved. He plans on running the game until 35th level. I have never played past 15th with one character before. I am guessing that by that point a +3 on saves may be a fairly minor thing.

No, you're misunderstanding. I'm not saying it's overpowered, I'm saying it's incorrect.

Base attack bonus comes from Hit Dice. The only way your race is giving you BAB +1 is if it's giving you one racial hit die of Dragon. And one racial hit die of Dragon gives you +2 on all saves, not +3.

I'm going to assume your DM simply misread/miswrote, and meant to give you one racial hit die of Dragon. If your DM actually doesn't understand how racial hit dice work, then it's highly unlikely you're going to get anywhere near 35th level before the game implodes.

atemu1234
2015-06-23, 09:36 PM
No, you're misunderstanding. I'm not saying it's overpowered, I'm saying it's incorrect.

Base attack bonus comes from Hit Dice. The only way your race is giving you BAB +1 is if it's giving you one racial hit die of Dragon. And one racial hit die of Dragon gives you +2 on all saves, not +3.

I'm going to assume your DM simply misread/miswrote, and meant to give you one racial hit die of Dragon. If your DM actually doesn't understand how racial hit dice work, then it's highly unlikely you're going to get anywhere near 35th level before the game implodes.

The fact he wants a 35th level game is telling enough.

Bronk
2015-06-24, 06:51 AM
Can you post the carven feat as well as the monster manual entry for the coure eladrin please? I have no idea where to find it, and my computer is not so great. >.>

I don't think we're allowed to post things verbatim, but the coure eladrin is in the Book of Exalted Deeds on page 168, and is a wee human (well, more elfy really) shaped winged chaotic good outsider that can turn into a ball of light.

The craven feat is in Champions of Ruin on page 17, you can take it if you already have sneak attack, and it gives you an extra point of sneak attack damage per character level, which is neat because it can be any level, not just rogue or whatever gave you sneak attack in the first place.

carrdrivesyou
2015-06-24, 04:12 PM
Wel, to be fair the DM has been playing for decades and knows the system inside and out. He's currently the fighter in my game. He has run the campaign before and it took like 6 years, but that was playing about once a month for 3-4 hours; no worries there.

So here is what I have come up with at first level, using suggestions:
Vidar Vakarian
True Neutral (Tiny)
Pseudodragon Wizard 1
(Original) - After Racial Adjustment
STR. (7) 5
DEX. (10) 16
CON. (15) 13
INT. 16
WIS. 13
CHA. 10
HP: 17 (1d12 racial, 1d4 Wiz. +1 CON)
AC: 16 T12 FF16
(+2 Size, +4 NAT)
FORT. +4
RFLX. +6
WILL. +6
(+3 racial factored)
BAB +1
INIT. +3
Space/Reach: 2½ft/0 ft. (5 ft. with tail)
Speed: Run 15ft, Fly 50ft, Burrow 10ft
Special Attacks: Poison
Poison (Ex): Injury, Fortitude DC17, initial damage sleep for 1 minute, secondary damage sleep for 1d3 hours. The save DC is Constitution-based and includes a +2 racial bonus.
Attacks:
Sting +4 Hit (+6 against Medium) 1d4-3 Plus Poison
Bite -2 Hit (1 piercing)
SQ:
1. Low-Light Vision
2. Dragon-blooded
3. Dark Vision (60ft)
4. Speaks Common, Draconic, Elven, and Sylvan
FEATS:
R 1st: Add Poison Sting Feat
1st: Ability Focus – Poison Sting (+2 DC)
1 Flaw Feat: Virulent Poison (Savage Species, +2DC)
2 Flaw Feat: Hover
2 Flaw Tier Feat: Weapon Finesse (for tail sting)
2 Flaw Tier Feat: Eschew Materials

Eidetic Wizard ACF,
4 ranks in Spellcraft, Decipher Script, and Concentration
2 Ranks in Knowledges (Arcana, Nature, Planes, History)

Apparently we are allowed to take 2 flaws, but one of which can be tiered up to three times, for a total of four bonus feats at 1st level. The stipulation here is that every so often, when the DM thinks I may be too powerful, he has me take a racial hit die rather than another level in a PC class.

It's a bit strange, but it makes sense from a certain standpoint. I did push for the pseudodragon, and said that i may be nerfed as we go along.

I have absolutely no clue what the campaign world is like, or what the other 4 players or thinking. One of them mentioned possibly running a dragon shaman or duskblade.