EisenKreutzer
2015-06-29, 11:57 AM
So, Psionics Augmented: Seventh Path released a couple of days ago, without much fanfare. I picked it up yesterday and read through it,. and I have to say I am pleased.
I love how the Athanatism discipline has it's own unique flavour, a more primitive, tribal feel than the other psionics material. The nex class options look interesting conceptually, but I'm not sure how all of them work in game. The Bottler, for example, looks very weird. The choice to base the archetype around Haunts is an interesting one, but I'm struggling a bit to see just how effective it woud be. Very flavourful though.
So, what do other people think of this expansion of the base pionics rules by DSP?
I love how the Athanatism discipline has it's own unique flavour, a more primitive, tribal feel than the other psionics material. The nex class options look interesting conceptually, but I'm not sure how all of them work in game. The Bottler, for example, looks very weird. The choice to base the archetype around Haunts is an interesting one, but I'm struggling a bit to see just how effective it woud be. Very flavourful though.
So, what do other people think of this expansion of the base pionics rules by DSP?