Zombimode
2015-07-03, 02:42 AM
How do you feel about letting short term effects boosting saving throws affect the save for removing a negative level?
That is: wait for roughly but not quite 24 hours after you got energy drained, then drink potion of bears endurance, cast conviction etc. so that they are in effect at the 24 hour mark.
Personally, from a DM point of view, I find this approach sketchy. The save at the end of the 24 hour period is not a reaction to an instant event (like the save against a spell effect would be), but represents the struggle against the negative energy over this 24 hour period. I would probably rule that only those save-boosting effects that are at least active for the majority of this time do affect the save.
But now I'm in the seat of a player and one of my fellow players, a newbie, got her level 4 ranger energy drained for 2 negative levels. The chances that she will make two DC 14 fort saves are low (probably about 50% of success for each save). Getting knocked down to level 3 or 2 sucks hard, especially for a newbie. In this situation I wish that the DM would allow short term effects to affect the saves.
How do you (fellow DMs and players) feel about this?
That is: wait for roughly but not quite 24 hours after you got energy drained, then drink potion of bears endurance, cast conviction etc. so that they are in effect at the 24 hour mark.
Personally, from a DM point of view, I find this approach sketchy. The save at the end of the 24 hour period is not a reaction to an instant event (like the save against a spell effect would be), but represents the struggle against the negative energy over this 24 hour period. I would probably rule that only those save-boosting effects that are at least active for the majority of this time do affect the save.
But now I'm in the seat of a player and one of my fellow players, a newbie, got her level 4 ranger energy drained for 2 negative levels. The chances that she will make two DC 14 fort saves are low (probably about 50% of success for each save). Getting knocked down to level 3 or 2 sucks hard, especially for a newbie. In this situation I wish that the DM would allow short term effects to affect the saves.
How do you (fellow DMs and players) feel about this?