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Trasilor
2015-07-07, 02:46 PM
Looking for some basic campaign ideas for a 15 level game...

Our group is doing a one-off with 8 players in one 8 hour session. Minimal optimization and mostly core classes. Good aligned.

At this point I am just brainstorming a bit and looking for some ideas.

Basic Ideas thus far:
PCs are 'teleported' to a world that has been cut off from the other plane and seek a means of going home.
Why were they taken? Mistakenly brought forth to stop a war/defeat some bad organization.

and that's it...

Looking for any ideas :smallbiggrin:

ZamielVanWeber
2015-07-07, 03:01 PM
Hunt down CE archons. Switch any L/G for C/E archons. Gives you a chance to play with monsters that are rarely used.

Brova
2015-07-07, 05:13 PM
Some plot hooks:

1. Long ago, a trio of telepaths discovered a psionic technique that allowed them to fuse their minds into a single gestalt consciousness of unimaginable psionic power. Eventually the telepaths decided that the secrets the gestalt discovered were to dangerous to risk becoming known, so they separated and hid themselves. Track them down and convince them to merge again so that you can discover whatever it is that seemed worth hiding.

2. Conquer a layer of hell.

3. Ethergaunts have discovered how to free the rest of their race for the extra-dimensional prison they're trapped in. Stop them.

4. An ancient dry lich has enough power to turn the tide of the Blood War. Convince him to help your side by securing one of his phylacteries and destroying the rest.

5. The servants of a dead god think they've found their deity's corpse in the astral plane and plan to resurrect him. Either find a spell powerful enough to do it, or convince them to turn their attention elsewhere.

atemu1234
2015-07-07, 11:19 PM
1. Fight an Elder Evil.