HolyCouncilMagi
2015-07-07, 09:13 PM
I'm houseruling the Pathfinder monstrous PC rules over to 3.5 for a carryover FF campaign. For a quick reference, the Pathfinder rules are such: The monster has a base ECL equal to its CR, with all the benefits of all its HD even if it has more HD than the new ECL; and they get an extra class level every three levels a number of times equal to half its CR rounded down. This extra level should be given between the second and third levels everyone else gets. Their example is a Minotaur, which has 6 HD and a CR of 4, which would get two class levels if it joined a 6th-level group, and would gain two class levels by the time everyone else got to level 7, bringing it up to [class] 4 while everyone else is [other class] 7, and this would happen one more time, between levels 9 and 10.
The party level is 12, with two Efreeti party members. Efreeti are CR 8. That means the Efreeti will have five class levels each at this point. You may notice the potential abuse of Efreeti being able to grant non-genies three Wishes per day at no cost, but don't worry about that; it's been taken care of in-universe, and won't be an issue.
The other two party members are: a human Paladin 5/Occult Slayer 5/homebrewed Pious Templar variant (focused more on anti-magic than peity and stacking with the Paladin features rather than replacing them) 2, with Charging Paladin ACF and a carry-over plot item that gives her various shadow-themed abilities and some boosts to her charging and smiting abilities; and a human ghost Fighter 2/Sorceress 4/Spellsword 5 (houseruled to full casting progression) with Ghostly Grasp. As you can see, nobody's really optimized in any fashion.
So... What classes/builds would be good for the Efreeti to be able to contribute effectively alongside the other party members presented? I was thinking one could go the Cleric route, and maybe the other would go a sort of "skillmonkey beatstick" route, though I don't know how one would build those. What would you guys recommend doing with the Efreeti?
The party level is 12, with two Efreeti party members. Efreeti are CR 8. That means the Efreeti will have five class levels each at this point. You may notice the potential abuse of Efreeti being able to grant non-genies three Wishes per day at no cost, but don't worry about that; it's been taken care of in-universe, and won't be an issue.
The other two party members are: a human Paladin 5/Occult Slayer 5/homebrewed Pious Templar variant (focused more on anti-magic than peity and stacking with the Paladin features rather than replacing them) 2, with Charging Paladin ACF and a carry-over plot item that gives her various shadow-themed abilities and some boosts to her charging and smiting abilities; and a human ghost Fighter 2/Sorceress 4/Spellsword 5 (houseruled to full casting progression) with Ghostly Grasp. As you can see, nobody's really optimized in any fashion.
So... What classes/builds would be good for the Efreeti to be able to contribute effectively alongside the other party members presented? I was thinking one could go the Cleric route, and maybe the other would go a sort of "skillmonkey beatstick" route, though I don't know how one would build those. What would you guys recommend doing with the Efreeti?