Mystral
2015-07-10, 10:21 AM
Heya, y'all,
I recently created a new character, a swashbuckler focused on rapier fighting and intimidation. I am quite happy with the result of my work, but knowing the playground, I know that many people on here enjoy mulling over a build and criticising it, so I guess I'll let you guys have a bash. Please enjoy and tell me if you know anything I might make differently for additional cool and/or awesome effects.
Also, sorry for the strange format of the skills, the bold numbers are the ones that count.
Swashbuckler 9
75.000 / 105.000 Experience-Points
NE Medium Humanoid (Human)
Initiative +7; Senses Perception +12
Faith Norgorber
Origin Brevoy
AC 29, touch 19, flat-footed 21 (+6 Dex +6 Armor +3 Shield +1 natural +1 Deflection +2 Dodge)
hp 78 (1st: 8, 2nd: 9, 3rd: 3, 4th: 4, 5th: 6, 6th: 4, 7th: 7, 8th: 9, 9th: 9; +18 Con +1 FC)
Fort +6, Ref +16, Will +4
Speed 30 ft. (30 ft. in armor)
Melee +19/+14 (+9 BAB + 6 Dex + 1 Enchantment + 2 SWT + 1 WF) +1 Cruel Rapier 1d6+9 (6 Dex + 1 Enchantment +2 SWT) , 15-20/x2 (+4 to hit to confirm critical hits, +9 precision damage if 1 or more panache points, +1 on critical hits and reducing enemy beneath 0 HP)
Ranged +17/12 (Dagger (thrown) 1d4, 17-20/x2 (+9 precision damage if 1 or more panache points and target in 30 feet range)
Str 8, Dex 20(22), Con 14, Int 10, Wis 10, Cha 16(18)
Base Atk +9; CMB +8; CMD 24
Feats
1: Weapon Focus (Rapier)
Human: Fencing Grace
3: Disarming Threat Deed
4: Dazzling Display
4: Improved Critical
5: Call Out
7: Shatter Defenses
8: Disheartening Display
9: Critical Focus
Traits
Bloodthirsty
Bully
NameAbilitySkill ModAbility ModRanksMisc Mod
AcrobaticsDex+17+68+3
AppraiseInt+0+00+0
BluffCha+12+45+3
ClimbStr-1-100
CraftInt+0+00+0
DiplomacyCha+8+41+3
DisguiseCha+4+40+0
Escape ArtistDex+10+64+0
HealWis+0+000
IntimidateCha+27+49+14
Knowledge (Locale)Int+7+04+3 (class)
PerceptionWis+12+09+3
RideDex+6+60
Sense MotiveWis+8+05+3 (class)
SpellcraftInt+0+00
StealthDex+6+60+0
SurvivalWis+0+00+0
SwimStr-1-10
Special
Panache (Max. 6)
Swashbuckler Finesse
Deeds:
Derring-Do
Dodging Panache
Opportune Parry
Kip-Up
Menacing Swordplay
Precise Strike
Swashbuckler Initiative
Swashbuckler's Grace
Superior Feint
Targeted Strike
Charmed Life 4/day
Nimble +2
Swashbuckler Weapon Training +2
Languages Common
Alternate Racial Traits
Variant Ability
Favored Class Options +1 HP, +2 Panache Points
Combat Gear
Cruel Rapier +1 (8315)
+2 Buckler (4155)
+2 Mithral Shirt (5100)
10 Dagger (10 GP)
Other Gear
Ring 1: Ring of Protection +1 (2000)
Neck: Amulet of Natural Armor +1 (2000)
Waist: Belt of Incredible Dexterity (4000)
Feet: Slippers of Spider Climbing (4800)
Headband: Headband of Alluring Charisma +2 (4000)
Shoulders: Cloak of Resistance +1 (1000)
Eyes: Crystal Mask of Dread
Cracked Dusty Rose Prism Ioun Stone
120 Gold
I recently created a new character, a swashbuckler focused on rapier fighting and intimidation. I am quite happy with the result of my work, but knowing the playground, I know that many people on here enjoy mulling over a build and criticising it, so I guess I'll let you guys have a bash. Please enjoy and tell me if you know anything I might make differently for additional cool and/or awesome effects.
Also, sorry for the strange format of the skills, the bold numbers are the ones that count.
Swashbuckler 9
75.000 / 105.000 Experience-Points
NE Medium Humanoid (Human)
Initiative +7; Senses Perception +12
Faith Norgorber
Origin Brevoy
AC 29, touch 19, flat-footed 21 (+6 Dex +6 Armor +3 Shield +1 natural +1 Deflection +2 Dodge)
hp 78 (1st: 8, 2nd: 9, 3rd: 3, 4th: 4, 5th: 6, 6th: 4, 7th: 7, 8th: 9, 9th: 9; +18 Con +1 FC)
Fort +6, Ref +16, Will +4
Speed 30 ft. (30 ft. in armor)
Melee +19/+14 (+9 BAB + 6 Dex + 1 Enchantment + 2 SWT + 1 WF) +1 Cruel Rapier 1d6+9 (6 Dex + 1 Enchantment +2 SWT) , 15-20/x2 (+4 to hit to confirm critical hits, +9 precision damage if 1 or more panache points, +1 on critical hits and reducing enemy beneath 0 HP)
Ranged +17/12 (Dagger (thrown) 1d4, 17-20/x2 (+9 precision damage if 1 or more panache points and target in 30 feet range)
Str 8, Dex 20(22), Con 14, Int 10, Wis 10, Cha 16(18)
Base Atk +9; CMB +8; CMD 24
Feats
1: Weapon Focus (Rapier)
Human: Fencing Grace
3: Disarming Threat Deed
4: Dazzling Display
4: Improved Critical
5: Call Out
7: Shatter Defenses
8: Disheartening Display
9: Critical Focus
Traits
Bloodthirsty
Bully
NameAbilitySkill ModAbility ModRanksMisc Mod
AcrobaticsDex+17+68+3
AppraiseInt+0+00+0
BluffCha+12+45+3
ClimbStr-1-100
CraftInt+0+00+0
DiplomacyCha+8+41+3
DisguiseCha+4+40+0
Escape ArtistDex+10+64+0
HealWis+0+000
IntimidateCha+27+49+14
Knowledge (Locale)Int+7+04+3 (class)
PerceptionWis+12+09+3
RideDex+6+60
Sense MotiveWis+8+05+3 (class)
SpellcraftInt+0+00
StealthDex+6+60+0
SurvivalWis+0+00+0
SwimStr-1-10
Special
Panache (Max. 6)
Swashbuckler Finesse
Deeds:
Derring-Do
Dodging Panache
Opportune Parry
Kip-Up
Menacing Swordplay
Precise Strike
Swashbuckler Initiative
Swashbuckler's Grace
Superior Feint
Targeted Strike
Charmed Life 4/day
Nimble +2
Swashbuckler Weapon Training +2
Languages Common
Alternate Racial Traits
Variant Ability
Favored Class Options +1 HP, +2 Panache Points
Combat Gear
Cruel Rapier +1 (8315)
+2 Buckler (4155)
+2 Mithral Shirt (5100)
10 Dagger (10 GP)
Other Gear
Ring 1: Ring of Protection +1 (2000)
Neck: Amulet of Natural Armor +1 (2000)
Waist: Belt of Incredible Dexterity (4000)
Feet: Slippers of Spider Climbing (4800)
Headband: Headband of Alluring Charisma +2 (4000)
Shoulders: Cloak of Resistance +1 (1000)
Eyes: Crystal Mask of Dread
Cracked Dusty Rose Prism Ioun Stone
120 Gold