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View Full Version : Pathfinder Reworking Clockwork



DocViking
2015-07-15, 04:51 AM
So I've been playing a clockwork themed character in a game for a couple months now, and have discovered how ignored Clockwork is in Pathfinder. So with the help of my GM and a couple friends I've been putting together this growing list of craftable items with a clockwork/steampunk theme to them, complete with flavor text. Figured I'd share my list here to see what everyone thinks, and if anyone has advice for balancing and more items or categories to add.

Here's the List (https://docs.google.com/document/d/10cy_2GPSmIXhTXS6dMPQOkJDxw7-jV5RLvlLz6b07kk/edit?usp=sharing)

Keep in mind the idea for the equipment has been to strike a middle ground between mundane equipment and magical items, or to make a general middle tier of equipment between the two.

Feel free to share any criticisms, ideas, thoughts, etc. I'd love to get some feedback on this, and expand it some.