Captain Morgan
2015-07-17, 05:33 PM
Hey folks! Our homegame has just decided to convert to 5e, and I'm extremely new to the system. I am porting over a level 11 Oracle of the Dark Tapestry, who always had a casting, conjuration, and control focus using Pathfinder spells like Summon Monster, Spiritual Weapon, Black Tentacles, and Chain of Perdition. Dude could fly all day and do other whacky things.
Not all of these powers are going to survive the transition, and with the new concentration rules I'm not going to be able to maintain everything at once. I saw that someone has started converting the Oracle class, but hasn't done the Dark Tapestry mystery yet. Also, the paired down divine spell list hurts my interest a bit too.
I think instead I'd like to use the existing classes to rebuild. The main contender is the Warlock. Flavor wise, The Great Old One and Fiendish pacts are perfect. My DM has authorized me to mix and match their features a bit to better suit the original character, and choose Conjure Animals as one of my spells because critter summoning was integral to the character.
Without having a ton of familiarity with the system though, it's hard for me to tell how it would stack up to a Sorcerer. The Warlock's invocations grant a bunch of sweet at will abilities, and Eldritch Blast seems like nice consistent damage. (I guess, no idea how damage scales.) Honestly, the two almost seem like a wash at this level with the Warlock maybe being simpler, but the Sorc might pull ahead as it gains access to higher level spells.
Also, there seem to be some neat interactions one can pull by multiclassing into a SorcLock, but I don't really know how to figure that out here. Sorc or SorcLock also evidently opens up a door to multiple concentration spells at once with Twinning, which would be pretty dandy.
I'm not really sure what the party composition will look like after this conversion, but I will say I've tended to out optimize my party by a fair margin, so I probably shouldn't sweat being a little suboptimal.
Game has tended to be low on encounters, with a lot of skills checks, so utility is a dandy thing.
What say y'all?
Thanks!
Not all of these powers are going to survive the transition, and with the new concentration rules I'm not going to be able to maintain everything at once. I saw that someone has started converting the Oracle class, but hasn't done the Dark Tapestry mystery yet. Also, the paired down divine spell list hurts my interest a bit too.
I think instead I'd like to use the existing classes to rebuild. The main contender is the Warlock. Flavor wise, The Great Old One and Fiendish pacts are perfect. My DM has authorized me to mix and match their features a bit to better suit the original character, and choose Conjure Animals as one of my spells because critter summoning was integral to the character.
Without having a ton of familiarity with the system though, it's hard for me to tell how it would stack up to a Sorcerer. The Warlock's invocations grant a bunch of sweet at will abilities, and Eldritch Blast seems like nice consistent damage. (I guess, no idea how damage scales.) Honestly, the two almost seem like a wash at this level with the Warlock maybe being simpler, but the Sorc might pull ahead as it gains access to higher level spells.
Also, there seem to be some neat interactions one can pull by multiclassing into a SorcLock, but I don't really know how to figure that out here. Sorc or SorcLock also evidently opens up a door to multiple concentration spells at once with Twinning, which would be pretty dandy.
I'm not really sure what the party composition will look like after this conversion, but I will say I've tended to out optimize my party by a fair margin, so I probably shouldn't sweat being a little suboptimal.
Game has tended to be low on encounters, with a lot of skills checks, so utility is a dandy thing.
What say y'all?
Thanks!