Michael7123
2015-07-19, 05:50 PM
I love the themes the warlock class bring to the table. Any character who wound up pledging himself to some sort of mysterious (Great old one), downright weird (Archfey), or devil (Fiend) will almost always have some sort of interesting backstory which is fun to explore in game.
However, the warlock subclasses in of themselves are pretty limited. Playing a warlock of Dagon, a demon lord of the abyss who resides in water, gives you the same classic "kill them all with fire" benefits as playing a warlock of Asmodeus. This is my attempt to change this.
I plan on designing specific warlock subclasses for the lords of the Nine Hells before moving on to other patrons (both fiendish or otherwise).
Baalzebul, Lord of Maladomini
http://i426.photobucket.com/albums/pp345/taintedlight87/baalzebul.jpg
I'm ugly and I'm proud!
Expanded Spell list:
Spell Level
Spells
1st
Ray of sickness, Grease
2nd
Blindness/Deafness, Animal Messenger
3rd
Bestow Curse, Stinking Cloud
4th
Polymorph, Evard's Black Tentacles
5th
Swarm of Insects, Contagion
Pact features:
Vile Lifeform
Starting at level 1, you gain Immunity to poison and the poisoned condition.
Hellish Swarm
Starting at level 6, You can summon up to three swarms of insects (MM p.338). These creatures can be commanded by you in the same way a familiar can be commanded, but you can spontaneously control these creatures while controlling your familiar.
Sickening Nature
At level 10, you overcome poison resistance and immunity in other creatures.
Lord of Flies
At level 14, you can command your familiar and insect swarms with a bonus action without forgoing any of your own attacks. Additionally, your insect swarms and familiar both gain 10 to their maximum hitpoint total.
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If you ever use this class in a game, please post a link to the game in this thread or send me a pm telling me how this class performed. Any tips you can offer are helpful!
However, the warlock subclasses in of themselves are pretty limited. Playing a warlock of Dagon, a demon lord of the abyss who resides in water, gives you the same classic "kill them all with fire" benefits as playing a warlock of Asmodeus. This is my attempt to change this.
I plan on designing specific warlock subclasses for the lords of the Nine Hells before moving on to other patrons (both fiendish or otherwise).
Baalzebul, Lord of Maladomini
http://i426.photobucket.com/albums/pp345/taintedlight87/baalzebul.jpg
I'm ugly and I'm proud!
Expanded Spell list:
Spell Level
Spells
1st
Ray of sickness, Grease
2nd
Blindness/Deafness, Animal Messenger
3rd
Bestow Curse, Stinking Cloud
4th
Polymorph, Evard's Black Tentacles
5th
Swarm of Insects, Contagion
Pact features:
Vile Lifeform
Starting at level 1, you gain Immunity to poison and the poisoned condition.
Hellish Swarm
Starting at level 6, You can summon up to three swarms of insects (MM p.338). These creatures can be commanded by you in the same way a familiar can be commanded, but you can spontaneously control these creatures while controlling your familiar.
Sickening Nature
At level 10, you overcome poison resistance and immunity in other creatures.
Lord of Flies
At level 14, you can command your familiar and insect swarms with a bonus action without forgoing any of your own attacks. Additionally, your insect swarms and familiar both gain 10 to their maximum hitpoint total.
-----------------------------------------------------------------------------------------------------------------------------
If you ever use this class in a game, please post a link to the game in this thread or send me a pm telling me how this class performed. Any tips you can offer are helpful!