Sir Grave
2015-07-24, 12:08 PM
http://www.rpgfan.com/reviews/megamanbattlenetwork/mmbn-logo.jpg
Ok, so... back in middle school I was a big fan of the Megaman: Battle Network series. I kind of outgrew it after a while as I learned more about writing, finding the story in both series kind of "meh." However, I still very much like the concept behind the setting, depicting a world where computer networking is advanced to the point where a separate, interactive "Cyberworld" is created, as well as Personal Terminals (PETs) which house sentient, customizable Artificial Intelligences known as Network Navigators (Or NetNavi's). These AI's would be used to interact with the Cyberworld, as well as defend it from sentient viruses and various forms of cyber-criminals/terrorists with the use of innate antiviral weapons and weapon programs sent via battle chip.
I think this could be a pretty cool roleplaying game. Thing of it is, I think it could be... edgier. Cooler.
Ideas?
Ok, so... back in middle school I was a big fan of the Megaman: Battle Network series. I kind of outgrew it after a while as I learned more about writing, finding the story in both series kind of "meh." However, I still very much like the concept behind the setting, depicting a world where computer networking is advanced to the point where a separate, interactive "Cyberworld" is created, as well as Personal Terminals (PETs) which house sentient, customizable Artificial Intelligences known as Network Navigators (Or NetNavi's). These AI's would be used to interact with the Cyberworld, as well as defend it from sentient viruses and various forms of cyber-criminals/terrorists with the use of innate antiviral weapons and weapon programs sent via battle chip.
I think this could be a pretty cool roleplaying game. Thing of it is, I think it could be... edgier. Cooler.
Ideas?