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Maxymiuk
2007-05-04, 05:18 AM
1. You've set a building on fire.

2. Your collateral damage exceeds damage to your intended target.

3. You've spent at least one night in jail.

Morty
2007-05-04, 05:36 AM
4. You were wanted criminals in at least one city.

Armads
2007-05-04, 05:39 AM
5. You kill a dragon.

YPU
2007-05-04, 05:39 AM
6 You have attacked a group of creatures for no other reason then them looking like something you should attack.

DaMullet
2007-05-04, 05:42 AM
7) You have attacked a group of creatures because they were described as being completely benign, and not threatening at all.

Nevermore
2007-05-04, 05:43 AM
8) Through your own paranoia and over planning you horribly screw the pooch on a relatively simple side quest.

Darkxarth
2007-05-04, 05:46 AM
9. At least one member of the party has stolen from/beat up/killed another member of the party.

10. A member of the party has killed at least one non-villain NPC because he or she "was annoying me."

11. You have raided one "ancient and haunted tomb."

12. You have been given a "simple task" by a "harmless old man."

13. You have rescued the single mandatory damsel in distress.

Nevermore
2007-05-04, 05:49 AM
14) The DM reminds you of your AC penalty and half the party's meat shields drown or fall off a cliff.

Stephen_E
2007-05-04, 06:17 AM
15) The DM asks for what reason, other than XP and loot, you're killing and looting some people, and everyone stares back blankly.

Storm Bringer
2007-05-04, 06:26 AM
16) You're on first name basis with your god, you've been brought back from the dead that many times.

17) you walk into a tavern and the other patrons all leave. At once. via any exit that you're not standing in.

18) When you go shopping, the value of gold plummets from the sudden massive increase in supply.

martyboy74
2007-05-04, 06:30 AM
19. You have razed a village (town, hamlet, etc.) to the ground for the sheer fun of it. After all you aren't getting any xp for this, are you?

20. You have 'survived' Tomb of Horros

PlatinumJester
2007-05-04, 06:37 AM
21) You have all had a fight to the death over a piece of treasure.
22) You have run out rations and drawn straws to see who gets eaten first.
23) You have a CP swallering competition with an orc.
24) You have all tested your fortitude by drinking bleach and horse tranquilser.
25) Had a rap battle with some wigger Kobolds.
26) Killed Alfred.
27) Had a mine cart chase in some dwarven mine with drow and duergar.
28) Fought the blue screen of death
29) Ignored the DM and been attack by 10d20 Balors.
30) Reduced the Tarresques Int to 2 and then used dominate animal on it.

Dhavaer
2007-05-04, 06:53 AM
9. At least one member of the party has stolen from/beat up/killed another member of the party.

I've done this twice, within about two in-game minutes. Same party member. Our group cohesion is fantastic.

Khantalas
2007-05-04, 06:56 AM
31) Ms. Fellowes quits her job in the Department 7 because dealing with your deeds is too stressful.
32) You have (not so) accidentally leveled an entire city searching for Atom Brain.

Tola
2007-05-04, 07:01 AM
You've slaughtered a few rats.

...What?

Wraithy
2007-05-04, 07:03 AM
33) you have bedded every barmaid on greyhawk, even the ugly ones

Irenaeus
2007-05-04, 07:11 AM
34) You have met in a bar.

NullAshton
2007-05-04, 07:13 AM
35.) You see a gazebo.

Khantalas
2007-05-04, 07:14 AM
35.) You see a gazebo.

35a) And the gazebo eats you.

Grendita
2007-05-04, 07:20 AM
33) you have bedded every barmaid on greyhawk, even the ugly ones

Is that between you? Or individually?

36.) Had a random companion join only to die shortly afterwards, only to die, and another take his place, and then another and another, until some mystic force known as the Player, stops.

Kiroho
2007-05-04, 07:21 AM
37. At least two party members have tried to use the Head of Vecna. :smallbiggrin:

37a. And there was an argument afterwards as to why the Head of Vecna didn't work.



Edit: Changing numbers to account for a simu-post.

Mr. Moogle
2007-05-04, 09:02 AM
38. at least one person has " slashed the ground "

(this happened to us once when a godly kobold fighter slashed the ground while trying to impress his MOM)

39. one of you is orphan because of the main plot villan killing your parents

Dervag
2007-05-04, 09:25 AM
I've done this twice, within about two in-game minutes. Same party member. Our group cohesion is fantastic.Yes, but fantastically what?


37a. And there was an argument afterwards as to why the Head of Vecna didn't work.This suggests that the players have surgically removed their own brains, in addition to those of their characters.

40. You have found yourself battling a series of exponentially more powerful and dangerous monsters in the same place at different times, simply so that the monsters' power will scale proportionately to their own.

okpokalypse
2007-05-04, 09:40 AM
41. You've so far deviated from the DM's plot that your campaign is nothing more than a series of random encounters and failed attempts to railroad the PC's back in line with the story.

illyrus
2007-05-04, 09:57 AM
42. You avoid ships at all costs because they always seem to sink.
43. You only get 2 hours of actual adventuring done each day because you're out of spells after the third encounter.

Toliudar
2007-05-04, 10:03 AM
44. You meet other people in an insanely dangerous underground place, but because they have a certain 'aura' about them, you decide to chat with them for a while instead of immediately killing them, the way you have every other living creature larger than a patch of moss. After a brief conversation, you decide to join forces with this seemingly-powerful unknown entity. And they draw second watch alone that night.

JackMage666
2007-05-04, 10:05 AM
45. You do something ridiculously stupid, against all common sense and, likely, the laws of physics, but somehow manage to succeed, albiet barely.

46. You have a backback that contains several trinkets that eventually come in handy.

Fax Celestis
2007-05-04, 10:12 AM
47. YOu've made the DM cry.

elliott20
2007-05-04, 10:26 AM
47. as a result of 46, you've had at least one, if not more, packrats in your party.

rollfrenzy
2007-05-04, 10:51 AM
48. You are carrying enough, weapons, gold, magic items, adventuring gear, and armour to start, pay for and maintain a small continent.

Flying Elephant
2007-05-04, 10:56 AM
49. You own two of every object on the miscellaneous item list. Including water clocks.

Zynex
2007-05-04, 11:08 AM
50.) Stumbled into a room configured with a sphere of annihilation trap and come out alive/existing.

Suzaku
2007-05-04, 11:23 AM
49. You own two of every object on the miscellaneous item list. Including water clocks.

51: Yet you have one person in your group capable of carrying all this loot.

Whisper
2007-05-04, 12:11 PM
52. It takes weeks to finish level one of the dungeon because you only adventure 10 minutes then have to go back to town to rest and get back spells and HP.

LotharBot
2007-05-04, 12:27 PM
53. You've accidentally stumbled on to dungeon level 2 before levelling up enough to be able to beat the first fight...

Green Bean
2007-05-04, 03:00 PM
54. You use Ressurection on Dragonhide Armour.

AwfulLawful
2007-05-04, 03:11 PM
55. You've eaten an Owl Bear

Jade_Tarem
2007-05-04, 03:21 PM
56. You've performed 250 items from the "Things I'm not allowed to do" thread.

57. One of your party members has been used as seige weapon ammo.

The_Snark
2007-05-04, 03:28 PM
58. Your party has disguised itself as a group of travelling performers.

Kyace
2007-05-04, 03:45 PM
58. Your party has disguised itself as a group of travelling performers.
Or your group of travelling performers has disguised itself as a party. With cake.

Cade Shadow
2007-05-04, 03:57 PM
59. You have promised your DM that you will use the 'things I'm not allow to do thread' (either the one here or on the Wizards forums...or better BOTH) as a checklist.

60. each person has forgotten all of the non-battle statistics of their character at least once, up to and including gender.

61. someone assumes the wrong gender for their character after they've forgotten and are reminded a little too late....

the_tick_rules
2007-05-04, 04:08 PM
your possessions are worth more than the city your in.

Leush
2007-05-04, 04:15 PM
63.) You walk through a swamp having a conversation and then you keep walking and talking and walking and talking and then time itself stops as the DM forsakes the party.

Storm Bringer
2007-05-04, 04:18 PM
62 (i think): you've got a trident of fish command. (seriously, our party ALWAYS seems to find one somewhere, regardless of setting.)

63: you've ever sent someone mad by making them cast 'detect magic' in the presance of the party ("so.....many........auras........")

64: you've used sovergin glue to your avantage in a fight. (we stuck the front leg of a red dragon down by doing this, stopping it flying off to continue the plot. the DM was well annoyed)

65: you've had peaceful contact with a evil outsider.

Dark_Wind
2007-05-04, 04:21 PM
67.) The party has become attached to at least one minor NPC for no real reason.

Winged One
2007-05-04, 04:22 PM
66: With quotes around "peaceful contact.":sabine:
67: Your first viable plan in any situation involves setting something on fire.
68: You have massacred hundreds, if not thousands, of catgirls in order to gain a small tactical advantage.

Inyssius Tor
2007-05-04, 05:42 PM
The next number ought to be 73, by the way. :smallcool:

BooBooSpooki
2007-05-04, 05:49 PM
73) You've lost a drinking match between another party of dwarves.

mikeejimbo
2007-05-04, 06:15 PM
74) You're a rather random group of races traveling together for no apparent reason

Ivius
2007-05-04, 06:31 PM
75. The wizard's spellbook is stolen after he Wishes the plot-central NPC dead.

HyramGraff
2007-05-04, 07:23 PM
76. At least one member of your party has tried to cast magic missle at the darkness.

EvilElitest
2007-05-04, 07:29 PM
77)

You have done a Leroy Jekins
from,
EE

Deme
2007-05-04, 07:35 PM
78: In the course of a campaign, you piss off an entire country/empire/major church.

79: Also, you decide to see what happens when you take a dragon egg from a nest.

Krimm_Blackleaf
2007-05-04, 07:37 PM
80. You and your group have had full, out-loud conversations about how you're going to kill the random NPC you're currently talking to.

Tobrian
2007-05-04, 07:39 PM
81. If the DM is crazy enough to allow an ancient artifact to fall into the hands of the characters, he'll have a self-inflicted TPK on his hands by the end of the session.

81b. Worse if it's one of those magic items that mentally possesses its user.

82. The group accidentally razed the city it was supposed to protect.

83. The party necromancer has accidentally killed all the party's horses and is now forced to ride a charred undead zombie horse, because no-one trusts him with a new live one.

84. Someone kills something and uses its skull to fashion a hat for himself.

JanusKain
2007-05-04, 08:12 PM
85) You disbelieve the wall.

EagleWiz
2007-05-04, 08:20 PM
86. You kill a dungeon.
87. You "Accidently" get the party palladin killed/ fallen

Stormzen
2007-05-04, 09:02 PM
88) You have been through at least 3 adventures that were ripoffs of movies
89) You have used the card from the Deck of Many Things to avoid the situation
of not having an infinite amount of avoid situation cards.
90) You kill somebody with a magic talking book
91) The party has razed at least 5 districts of Sigil because they could.

My party actually did #85 a lot in one Planescape campaign. And it worked.

ocato
2007-05-04, 10:06 PM
92. You don't allow one of your friends to play the rogue because he always steals from you.
93. You've stolen something real and tangible from a friend as a joke-reprisal for them stealing an imaginary item from you in a game.
94. Your all male group has had at least 2-3 female characters in its party.
95. You've suffered the awkward silence of having one of your friend's girlfriends come to pick him up at the end of the game and stared silently at you all sitting around with empty pizza boxes and dice and books everywhere.
96. During 95, you've secretly hoped there isn't a secret, all-female telepathic link that has just outed you as a gamer to every woman in North America.

bosssmiley
2007-05-04, 10:26 PM
97. You've been crushed by random falling rocks...more than once.
98. You've tried to use Evasion to dodge the falling rocks.
99. You've tried to use Evasion to avoid falling damage (boy, was there some stupid in the air that day!)
100. Head of Vecna. Just, yeah...

Dareon
2007-05-04, 10:38 PM
80. You and your group have had full, out-loud conversations about how you're going to kill the random NPC you're currently talking to.
101: You've had one of the party members take a level in Mindbender just so you can have discussions about killing the NPC in front of you without him hearing.

Demented
2007-05-04, 10:58 PM
102. ...You're more comfortable referring to party members by class, rather than name. In social situations. Even though each of your party members has levels in two or more base classes and at least as many prestige classes.

103. ...Morality is more of a guideline than a rule.

104. ...plans are categorized according to the type of save they involve. Plans that don't involve saves are considered "backup" plans.

105. ...You are more notorious among dragons than commoners.

Inyssius Tor
2007-05-04, 11:12 PM
102. ...You're more comfortable referring to party members by class, rather than name. In social situations. Even though each of your party members has levels in two or more base classes and at least as many prestige classes.

...like, "Hey wizard-archivist-archmage-initiate-of-the-sevenfold-veil! Come over here, I have something to show you"?

Jade_Tarem
2007-05-04, 11:24 PM
106: You have given at least 3 BBEGs a relevant but horribly insulting and demeaning nickname.

starwoof
2007-05-04, 11:26 PM
73) You've lost a drinking match between another party of dwarves.

107. Or you've won a drinking contest against another party of dwarves. And the wizard. And th' paladin. An' da roguesh...

The_Werebear
2007-05-05, 12:06 AM
108

You have pissed off the DM so much that he slams his laptop shut and, red faced and frothing, described all your horrible, unavoidables deaths in such gruesome detail that no one is able to speak for close to a minute after the tirade ends.

109

You have made the DM laugh so hard that the everyone has to take a half hour break so he can resume normal breathing paterns.

Manave_E_Sulanul
2007-05-05, 12:24 AM
110. Despite the fact that everyone thinks he is a stuck up jerk you still let the Lawful Good monk act as party leader because you recognize that everyone else in the group is either too apathetic for it or comes off as a little homicide happy.

Ravyn
2007-05-05, 02:10 AM
111. You've gotten one of the two major plot-antagonist groups to join your party.

112. You've talked your way through what was supposed to be a fight on two or three different occasions.

113. You've lipped off to one of the most powerful beings in the setting and lived to tell the tale.

Green Bean
2007-05-05, 02:15 AM
114. At least one member of the party has shifted alignment four times.

Krimm_Blackleaf
2007-05-05, 05:58 AM
115. You've wandered out of the dungeon without a problem for a few days to aquire an appropriate amount of stone to flesh scrolls because of that damned medusa battle and the largest amount of natural 1's ever to exist.

116. You've encountered this sort of situation of lots and lots of realistic looking statues all looking in one direction and say to yourself: "Huh, I wonder what's in there."

117. You've at least TRIED to use the halfling as a weapon.

Grendita
2007-05-05, 06:20 AM
118. You've used a fallen party member, currently in negatives to sheild you from the arrows of your enemies.

119. You've snuckup to a tower in the dark to avoid being seen by the guards and then some Burk casts light as he can't see.

120. Used Mage hand to pinch the bar maids arse and blame it on the fighter

martyboy74
2007-05-05, 07:26 AM
121. You've used a teleporting Holy Sword to kill a god.

Telok
2007-05-05, 10:57 AM
Man, and I've done at least six of the things so far...

122. You've pimped a lich.

What? What!?! It was to a mages guild! And we told them to keep him away from spellbooks.

Although... I don't recall ever hearing from them again.

123. You hold up the gnome sorcerer by his vest and shake him at your opponents yelling "Boom-shaka-boom-shaka-boom-shaka-boom stick!!!" and it works.

124. The fiendish tyrannosaurus in the castle ballroom is a mild distraction.

Edit: Checked, this post makes twenty I've done. Although some might count for more than once, that religon did span four continents but was only the government on one of them.

BluesScale
2007-05-05, 11:14 AM
117. You've at least TRIED to use the halfling as a weapon.

Weapon? No, waste of a good halfling. Grappling hook, on the other hand...

Yahzi
2007-05-05, 04:00 PM
84. Someone kills something and uses its skull to fashion a hat for himself.
How did you know?

I did this when I first started playing D&D. :smallbiggrin: Ah, evil clerics...

Just Alex
2007-05-05, 04:08 PM
114. At least one member of the party has shifted alignment four times.

That's not really a fair assessment in a system like L5R with Honor instead of Alignment. I mean, the average clan loyal ninja (saboteur/harrier/scout/spy) flies between 0 and 2 honor more than a sin wave.

Vuzzmop
2007-05-05, 04:16 PM
125: Someone makes a cruel joke about warlocks









They're really not a bad class you know

mikeejimbo
2007-05-05, 04:31 PM
112. You've talked your way through what was supposed to be a fight on two or three different occasions.


112a. You fight your way through what's supposed to be a talk the rest of the time.

martyboy74
2007-05-05, 04:31 PM
125: Someone makes a cruel joke about warlocks









They're really not a bad class you know

You just keep thinkin' that. :smallamused:

Threeshades
2007-05-05, 04:32 PM
126. you carried a volume of loot exceeding the capacity of your backpack and any bags you possess by a multiple

127. You have made fun of a plot central NPC's name at least 3 times in each of your last 12 sessions

128. You attacked a dragon just when you were about to persuade it to leave all its possessions to you without resistance.

Nasrudith
2007-05-05, 04:41 PM
129. the group has used a portable hole and a bag of holding to solve a problem.

Threeshades
2007-05-05, 04:46 PM
130. The gnome wizard tries to use his Bag of holding to flee from a powerful enemy.

131. You have discussed the sense of creating an owlbear.

132. one member figured a way conform to the RAW that lets you travel at indefinite speed without using any kind of magic.

mikeejimbo
2007-05-05, 04:47 PM
133. The DM has smacked at least one play multiple times, for coming up with such ideas.

Threeshades
2007-05-05, 04:55 PM
134. there was at least once a Halfling Fighter, Half-Orc Wizard, Dwarven Bard or Elven Barbarian in the party

135. you made up what seems to be an idiot proof battle plan, realize the start of step one of the plan and then do something completely different.

136. the elf has at least once insisted not to take any of the night watches.

Green Bean
2007-05-05, 05:16 PM
That's not really a fair assessment in a system like L5R with Honor instead of Alignment. I mean, the average clan loyal ninja (saboteur/harrier/scout/spy) flies between 0 and 2 honor more than a sin wave.

137. A player mentions that another system does something better than D20. :smallamused:

martyboy74
2007-05-05, 05:20 PM
137. A player mentions that another system does something better than D20. :smallamused:
137a. Yet you continue to play d20, for the sheer laughs of jumping off a 1000' foot cliff and proceeding to lay waste to massive amounts of low level enemies the next turn, without any injuries except a few bruises

Winged One
2007-05-05, 05:25 PM
138: Somebody in the group complains so much about playing D&D that you make it a tradition to put this (http://llbbl.com/data/RPG-motivational/target57.html) in front of his face every time he falls asleep so it's the first thing he sees when he wakes up.

Skjaldbakka
2007-05-05, 06:39 PM
139. You have leveled half the population of an entire continent (and also Level-ed the other half as a side effect).

arnoldrew
2007-05-05, 07:32 PM
134. there was at least once a Halfling Fighter, Half-Orc Wizard, Dwarven Bard or Elven Barbarian in the party

You know, with the disgusting amount of sub-races of elves out there, there's really no such thing as an atypical elf. you just have to find the right sub-race.

Dhavaer
2007-05-05, 07:54 PM
109

You have made the DM laugh so hard that the everyone has to take a half hour break so he can resume normal breathing paterns.

When we did this, it was the Kender-evil altar story. It attracted a lot of interest from the other groups.

AkumaWolf
2007-05-05, 09:02 PM
(142) You've bed a nymph
(143) You've bought a steel mirror to look around corners... and never do
(144) You've let the barbarian in the party eat the hobbit bard who was just burn to crisp by a red dragon.
(145) You've botched... 3 times in a row
(146) You've had deus-ex mechanics save your butt
(147) You've got owned by a kobolt
(148) You've asked a bartender for a pint of their strongest stuff
(149) You've jumped in lava out of curiosity
(150) You've stopped the party half-way into the dungeon cause you wanna memorize spells quickly
(151) You've complained about the price of a spyglass or waterclock
(152) You've dived in an raging ocean with full plate
(153) You've easily slaughter a deadly foe cause the DM forgot about it's special abilities
(154) You've had the DM repeat "and your walking..." 10 times in a row
(155) You've memorized the stats of at least on monster
(156) You've forgotton the name of a party member... even though you've technically been together for a couple of months
(157) You've used wish, and it backfires
(158) You've had your DM rip a vortex in space that sucked in your magical items cause he made it too strong
(159) You've made your DM scream: "SKREW THIS! YOU ALL DIE!"
(160) You've played a character of the opposite sex to yourself.... just outta curiousity..........
(161) You've tried to use diplomacy on a zombie
(162) You've killed a random person... for NO reason whatsoever
(163) You've tried to turn your bag of holding inside out... to see if you really CAN walk through walls that way
(164) You've had a near death encounter that started with "I wonder if I..."
(165) You've thrown a characters that's a size catagory smaller than you... for no apparent reason
(166) You've tried constructing a 'rat-flail'
(167) You've made fun of the paladin and his ever-glowing light source from his ass
(168) You've come up with plans that would put rocket scientist to shame... just to make sure you get all the loot outta a dungeon in one go
(169) You've played a necromancer... and was called Emo
(170) You've refused to use a scroll to save your party, cause you haven't copied it in your spellbook yet
(171) You've sent the barbarian to run through a trapped area
(172) You've leaped off a horse to attack in the attempt to look cool... and failed...... horribly
(173) You've charged towards a troll... then realize you don't have any fire or acid on you
(174) You've owned enough gold to buy a continent... yet still jump into the face of danger each day
(175) You've needed 10xp to level... and the DM tells you "okay, for your reward... you all level up!"
(176) You've skrewed so much around with a simple puzzle a second grader can solve that the DM does it for you outta frustration
(177) You've spent more time in a dungeon than on land
(178) You've got the 'D&D giggles' at 3am in the morning at least once
(179) You've had one of your party members get a 'rare magical disease' for fooling around with the barmaids too much
(180) You've used 'detect evil' on everything..... including rocks
(181) You've tried playing drunk


[EDIT - Fixed the numbering... happy? :P]

ocato
2007-05-05, 11:33 PM
hah, thanks for murdering the number system.

Hypothetical
2007-05-06, 04:12 AM
# 182 ) ( Yes, I actually counted how many the guy who murdered the Numbering systems did.) You've ever used the phrase "I Attack the Darkness", and noone in the party groans, because the creature you are attacking appears as a mass of roiling Darkness, with tentacles. ( This happened in tonights game.)

# 183) Your party Wizard Coup de Gras a Troll, with a Quarterstaff. ( Again, happened tonight.)

# 184) In your first adventure of a new campaign, playing yourself and 3 NPCs because the rest of the group wasn't quite ready to join in yet, you assault a Fort, at first level, and win.

# 185) You've ever started cracking up for no apperent reason, and when you explain it, the only people who get the joke are you and your GM. ( Again, happened tonight. We entered a Long House style dwelling, and the GM ( who happens to be my roommate) mentioned that the center of the room had a giant Firepit in the center. My GM and I have been playing Sim City 4 over the last couple of days...and the connection my mind made was "OMG, we're in a large Firehouse.")

Grendita
2007-05-06, 03:35 PM
186. You've used climbing Equipment for the purposes of Torture

187. You've found creative ways to use every magic item you possess. E.g Using a folding boat to scatter/crush your opponents, or used a Qualls feather token : Tree to break into somewhere.

Accersitus
2007-05-06, 04:26 PM
188. You forget the name of the NPC you talked to 1 min ago, since no one wrote it down last session :smallsmile:

Storm Bringer
2007-05-06, 04:30 PM
189: the party tries to force a door. the str18 fighter fails, the str 15 cleric fails, the str 12 rogue fails (after having botched the open lock roll in the first palce) and the str 9 wizard opens the door.

190: the above has occured more than once in a single session. (yes, this happened. i was never prouder of my wizard than then)

Korias
2007-05-06, 04:41 PM
191: ... The Group's Cleric uses Reincarnate to turn the Tararsque into a badger.

Zaeron
2007-05-06, 05:16 PM
192: You've had a thirty minute IN CHARACTER arguement in the winecellar of the mansion you're supposed to be trying to burn down, trying to figure out a way to remove all the booze without alerting any of the guards, so that that the dwarf will let the other PCs burn the building down.

Orak
2007-05-06, 05:41 PM
193: You have used the corpse of another player as a trap detection tool.

Korias
2007-05-06, 06:22 PM
194: youve used a Named NPC as a trap detection tool.

Dark_Wind
2007-05-06, 07:14 PM
195: The church/cult of at least one god has made several attempts to kill you.

The Gilded Duke
2007-05-06, 07:38 PM
106: You have given at least 3 BBEGs a relevant but horribly insulting and demeaning nickname.

196. You have spent 8 Signifigant charges rewriting reality to permenantly change the BBEG's name to a horrible insulting or demeaning nickname.

197. Ranged combat battles while falling. Sharn is great.

Korias
2007-05-06, 08:24 PM
198: The Gnomish Wizard Spontaenously combusts.

Zakama
2007-05-06, 08:52 PM
199: "That guy" makes everyone else mad with his uber character and then finds out he read the rules wrong.

200: He also has almost every supplement book EVER.

psychoticbarber
2007-05-06, 08:54 PM
199. You've found out through direct experience that the Blacksmith you tried to kill is somehow a 20th level fighter.

ZeroNumerous
2007-05-06, 09:01 PM
You've had a TPK. Not once, but twice, in the same night.

ocato
2007-05-06, 09:21 PM
201. You've fought the BBEG and instead of dying or killing him, he's made a speech and disappeared while you felt oddly paralyzed by some sort of 'plot' spell.

202. You've use the contingency spell/prepared action to ruin 201.

NecroPaladin
2007-05-06, 09:27 PM
203. A lich has EVER shaken his fist at you and called you "meddlesome fools."

purple gelatinous cube o' Doom
2007-05-06, 09:30 PM
204) You've gone into a dungeon filled with all sorts of nasty creatures, traps, puzzles etc. and yelled HEY YOOOOOOOOOOOOU GUUUUUUYYYYYYS!!!!!! at the top of your lungs.

Tharivol123
2007-05-06, 09:51 PM
205) You use a halfling torch bearer to distract a black dragon
206) You used several illusion spells to convince several NPCs that said halfling was a fire elemental
207) Someone has made a psionic for the sole purpose of pulling a prank
208) You run out of firewood and make your campfire using the dead wizard's spellbook
209) A dragon welcomes you into his cave and holds a conversation with your party, out of respect
210) You are forbidden from entering several kingdoms that you have never even heard of until then
211) The BBEG joins your party after seeing just how evil your party really is

CockroachTeaParty
2007-05-06, 10:16 PM
212.) You've fought a Gelatinous Cube.
213.) You've stolen a Githyanki Silver Sword.
214.) You've killed a Beholder, cut open its carcass, and then yelled "BALOONS!"

Gamgee
2007-05-06, 10:32 PM
215. Purposely throw a teammate into a dragons mouth so he can begin destroying him from the inside out.
216. Attempt to have a drinking contest with an ogre
217. Enter a room full of kegs of beer and explosives, usually where #216 takes place
217. Blow up the mountain as a result of losing #216
218. Survive a mountain collapsing.
219. Constructed a ladder out of arrowshafts (they were desperate)
220. Chop off a bartenders head over a cp
221. Escape jail no less than 5 times in the same session
222. Get drunk in game and take an elf to bed.... before the dm tells you its gender....
223. Wake up in the morning with a sore ass because of #222 (in game) and recieive penalties for it

Polarbeast
2007-05-06, 11:13 PM
215. Purposely throw a teammate into a dragons mouth so he can begin destroying him from the inside out.
Wow! That very thing happened with us. The guy had a rapier that did CON damage.

224) The rogue has gotten into the habit of checking every door for traps. Three times.

225) A player's wizard has ever successfully convinced the DM that because he's an Elf with a Ring of Sustenance, he only needs two hours of rest to get spells back.

226) A character has ever taken twenty minutes to perform six seconds of combat.

227) Your party has immediately and without question accepted a new comrade (played by a player whose character died) even though every stranger is viewed with suspicion.

228) You have ever argued about how long it takes to open a door and walk through it and whether you can do anything afterward.

229) The cleric has told the party to hold on for a few rounds until he's buffed and ready.

230) The party has ever beaten a band of creatures and carried off every single item, even full suits of armor.

231) The characters can spend eight to ten hours inside a Rope Trick... but not get bored.

ZeroNumerous
2007-05-07, 12:03 AM
231) The characters can spend eight to ten hours inside a Rope Trick... but not get bored.

Oh.. They get bored in the Rope Trick. But what goes on in the Rope Trick.. Stays in the Rope Trick!

tarbrush
2007-05-07, 06:40 AM
232. An important one. You've kicked the door down, killed them all and taken their stuff.

Hypothetical
2007-05-07, 06:53 AM
191: ... The Group's Cleric uses Reincarnate to turn the Tararsque into a badger.

This one(reading it, not doing it) had my GM totally speachless for over a minute. Not only is that hard to do, but the expression on his face...Priceless....

Hypothetical
2007-05-07, 07:11 AM
224a ) THe only class your party is missing is a Rogue...your DM knows this...and the only member of your party that doesn't check every door in a dungeon for traps is the female Human Barbarian......and she just kicks them in.... ( luckily, not one single door was trapped in that dungeon....which actually made sense since the underground town we were investigating had gotten destroyed by acid.....Very Long Story!)

(Skip to the right number)

233 ) You're not a real party until the Monk ( which would be me) orders water in a Dwarf-run Bar, and specifies that it needs to come in a CLEAN glass.

234 ) You're not a real party until every one of your players has a name. And I don't mean Generic Wizard # 4.

235 ) You're not a real party until you've spent 30 minutes discussing why the chick with the rainbow colored wings is hanging out in a pool with a Lyre, before you've gotten close enough for her to see you.

235a ) After this discussion, when you actually walk up to said chick, and she slithers out of the pool because her bottom half is a snake, noone will make the slightest comment on it, even though that was NOT one of the possibilities you talked about.

236 ) You are really not an adventuring party until you can take one of the GMs long and drawn out discriptions, and summerize it in four words. ( Under this rule, a valley, nestled in between two nearly impassable peaks, with a farm house named Hidden Light, instantly becomes "Hidden Valley Ranch, Light".

Gamgee
2007-05-07, 07:36 AM
237. You have tried to pick up a dvarven defender and claim he is a tower sheild while in a defensive stance.

boffer
2007-05-07, 08:09 AM
238: If at least one of the characters home was destroyed by orcs, with the character as the only survivor, vowing to avenge the town, and is a ranger with favored enemies dragons....

Gungnir
2007-05-07, 08:38 AM
239. A character does something that makes SO MUCH SENSE, that s/he vanishes in a puff of logic, to avoid DM embarassment.

Krimm_Blackleaf
2007-05-07, 10:27 AM
240. You've killed a standard troll without the use of fire or acid. (Done this twice, only because once we forgot which elements hurt it and the second time because we were underwater).

241. You successfully sever a liches head witha vorpal sword, just to piss it off.

Darth Mario
2007-05-07, 10:57 AM
242. Your fighter leaps into the ocean in full plate to save the drowning rogue. Meanwhile, the druid summons a dire eagle to lift him out.

243. When the group is forced to defend a farmhouse from an undead army, the Paladin hides in the basement. (Actually happened, and it was a great tactical move because a group of wights were coming through from there. It just became a joke in my group of that player's cowerdice, despite having sacked his charecter to save the party many times.)

244. Your monk fumbled on an unarmed attack and the DM said, "Your hand goes flying across the room."

Green Bean
2007-05-07, 01:21 PM
245. You've broken down an unlocked door just because you can.

Cade Shadow
2007-05-07, 05:23 PM
247. (actual number) every player has forgotten all of the non-combat statistics of their character (in a combat-heavy game) or all of the combat statistics of their character (in a RPG-heavy game)

TheThan
2007-05-07, 06:31 PM
248 You’ve purposefully crashed an Imperial star destroyer into a planet.
(Actually happened)

Murongo
2007-05-07, 06:40 PM
249 You find that the bandits have become level 4 and gained breastplates and bastard swords because level 1s with daggers are just a waste of time.

Bagera
2007-05-08, 10:15 AM
#250 You have burned a Red Dragon to death.

Turcano
2007-05-08, 05:20 PM
76. At least one member of your party has tried to cast magic missle at the darkness.

Casting magic missile at the darkness is passe; casting darkness at the magic missile is what's in these days.

Winged One
2007-05-08, 05:25 PM
Casting magic missile at the darkness is passe; casting darkness at the magic missile is what's in these days.

251: One of you thought of a way to do this within 10 seconds of reading it(living spell, if you care).

Accersitus
2007-05-08, 05:37 PM
252: You have made a monk/kensai with Throwing Returning unarmed strike

Dark_Wind
2007-05-08, 05:54 PM
252: You have made a monk/kensai with Throwing Returning Flaming unarmed strike

I fixed it for you.

253: You've broken down a ten foot ladder because you needed firewood.

Jarchh
2007-05-08, 05:58 PM
254. Teleport is your most used spell, since it avoids all those dull random encounters the dm loves.

Arbitrarity
2007-05-08, 06:16 PM
255: You don't use teleport, or you miss the tasty, tasty XP

Dark_Wind
2007-05-08, 06:18 PM
256: You try to steal an adamantium door from a dungeon to sell for scrap.

martyboy74
2007-05-08, 07:28 PM
257. You don't buy any sort of wood; you just poof quarterstaves into existance for all your needs

Nahal
2007-05-08, 10:19 PM
258: You have done catastrophic, crippling damage to the entire cosmos, such that the party's focus becomes cleaning up its own mess (reviving several pantheons, fixing the space-time continuum, etc).

259: More than once.

260: In the same campaign.

261: The lvl 3 elf wizard is the last one standing in a combat against drow with knockout poison.

262: You have gotten the GM to swear because you Just. Won't. Die.

263: You make the GM sorely regret giving you what was supposed to be a somewhat useful piece of mundane gear, not part of an arcane firebomb used to cause the deaths of several plot-centric NPC's.

264: You've left a party member for dead on a plane where he can't actually die.

BooBooSpooki
2007-05-23, 03:29 PM
265) You decide to make your first evil-aligned party, and the session lasts fifteen minutes.

SurlySeraph
2007-05-23, 06:20 PM
266) You've used insanely disproportionate force on an enemy. ("You see a kobold in a wheelchair." "Flame Strike! Power Attack! Word of Faith! Power Word Kill!")
267) And it backfired in every conceivable way. ("The kobold has Spell Reflection up. Druid, you're on fire. Barbarian, you just rolled a 1. Roll on the Critical Fumble table. Ow - looks like you just cut your own leg off. Cleric, you forgot the Barbarian is evil. He's at -2 now. Wizard, spell reflection. You're gone.")

Pirate_King
2007-05-23, 08:55 PM
267) You have used every card in the deck of many things

My DM really loved this item. mostly because one of the players always drew until something good happened, which usually meant drawing until he got something that could reverse all the bad things that happened from other cards.

de-trick
2007-05-23, 10:53 PM
...piss off the dm that he stops the game
piss off the dm that he throws his dice at you
make the paladin aliment change from LG to CE
piss off a player that he quits he game

Smiley_
2007-05-24, 02:03 PM
272: Had a worg attack you, fumble, and loose it's dentures.
273: Failed a spot check and walked of a cliff only to have the character with the most armor fail the same check and land on top of you.
274: Use a confusion spell to counter a Dominate person spell (so much fun).

Lolzords
2007-05-24, 03:02 PM
275: Used fire in a roleplaying situation.

276: Skinned a member of the core races to make some leather.

277: Being Neutral Good while doing the above.

278: Led a party of cohorts into a dragons lair, then cast teleport on the PC's.

Vaniel
2007-05-24, 03:19 PM
279. Kill a party member accidently on a critical miss

280. You have been "chosen" for some epic quest to save the world.

EndgamerAzari
2007-05-24, 03:29 PM
256: You try to steal an adamantium door from a dungeon to sell for scrap.

Seen it (tried to be) done.

281. You've fought minotaur pirates riding horrid fiendish dire sharks.

Shas aia Toriia
2007-05-24, 03:36 PM
282. You make a party of all fighters, at any point in time.

283. You make a party of all wizards, thinking how awesome you will be in 10 levels, but get massacred because nobody remembered that wizards are useless at level 1.

purplearcanist
2007-05-25, 01:04 PM
Let me try!

284. You have backstabbed the quest-giver.
285. You kill anything you find, to get the XP to raise you to the next level.
286. You have used material components from your spell pouch more times than you can remember.
287. You beg your DM for story XP.
288. You fight over that potion of cure light wounds.
289. You stay up late, trying to figure out the best exploit on d20's magic system.

Thoughtbot360
2007-05-25, 09:47 PM
37. At least two party members have tried to use the Head of Vecna. :smallbiggrin:

So, you're not a real adventuring party until two of your memebers' bodies have been destroyed utteredly in the fashion only a Lich-turned-God can devise? :smallconfused:

detrevnisisiht
2007-05-26, 09:18 AM
290. you piss of the DM so bad that 2 7th lvl barbarian drow and thier pet huge monserouse spider attack you in a 3rd lvl adventure.(right about now the DM looks like this >:furious: