MonkeySage
2015-07-31, 05:39 PM
I'd like to get some input on developing the villain of one of my games.
I'm looking for criticism, ways to improve it.
So my villain is loosely based on The First Evil(BtVS); it is a semi-sentient primordial force, instead of a being.
It can influence people to commit evil acts, symbiotically possess multiple proxies(picked from its most faithful followers), spread Taint, and take on the image of any evil person who has ever died, or any person who ever died from an evil act. Its personality reflects that of whatever form it is currently taking, and it can choose to make itself visible to anyone it wants.
It is aware of evil acts committed by mortals, and uses this to manipulate or taunt them.
It can only influence physical realty by spreading taint, or by manipulating/possessing mortals.
The villain hopes to corrupt 6 saint stones to its own purposes; these saint stones are made from the crystallized blood of the saints that originally fought its influence and weakened its power. When in the hands of a corrupt mortal, the stone can transform them into a monster with tremendous power. Its ultimate goal is to usurp the gods and end all life.
This evil force is responsible for corrupting the setting's god of death, as well as the creation of most evil outsiders(Directly responsible for daemons and qlippoth, indirectly responsible for demons and devils).
The goal in this case should be to inhibit the big bad, to frustrate its plans; it can't be killed as long as evil exists, but it can be weakened and temporarily defeated.
I'm looking for criticism, ways to improve it.
So my villain is loosely based on The First Evil(BtVS); it is a semi-sentient primordial force, instead of a being.
It can influence people to commit evil acts, symbiotically possess multiple proxies(picked from its most faithful followers), spread Taint, and take on the image of any evil person who has ever died, or any person who ever died from an evil act. Its personality reflects that of whatever form it is currently taking, and it can choose to make itself visible to anyone it wants.
It is aware of evil acts committed by mortals, and uses this to manipulate or taunt them.
It can only influence physical realty by spreading taint, or by manipulating/possessing mortals.
The villain hopes to corrupt 6 saint stones to its own purposes; these saint stones are made from the crystallized blood of the saints that originally fought its influence and weakened its power. When in the hands of a corrupt mortal, the stone can transform them into a monster with tremendous power. Its ultimate goal is to usurp the gods and end all life.
This evil force is responsible for corrupting the setting's god of death, as well as the creation of most evil outsiders(Directly responsible for daemons and qlippoth, indirectly responsible for demons and devils).
The goal in this case should be to inhibit the big bad, to frustrate its plans; it can't be killed as long as evil exists, but it can be weakened and temporarily defeated.