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Laharal
2015-07-31, 09:09 PM
Howdy playground,

2nd character in Pathfinder and I'm wondering if a second profession is still considered a class skill? (Thus receiving the +3 bonus).


Many thanks,

RolkFlameraven
2015-07-31, 10:10 PM
As in you already have one and now want a 2nd?

If so then yes. Profession, craft and the like are always class skills, if they are on your list, no mater how many different professions you have, or how many things you know how to craft.

Knowledge is different though so I can see why you are asking.

Oberon Kenobi
2015-07-31, 10:11 PM
Unlike the different Knowledge skills, all the different Profession and Craft skills are under the same umbrella. Unless you're playing a weird third-party class that says otherwise, yes, additional Profession skills will also count as Class Skills for you.

Edit: Kensai'd!

Spore
2015-08-03, 03:30 AM
Abusing this thread for another related question: Is there a real reason to get Profession (Craft checks are for Master Craftsman) ranks other than fluff? Read as: Why would an optimizer get Profession ranks (other than handwaived DM rolls that substitute Profession Bartender for Diplomacy to gather Information)?

AvatarVecna
2015-08-03, 03:42 AM
Abusing this thread for another related question: Is there a real reason to get Profession (Craft checks are for Master Craftsman) ranks other than fluff? Read as: Why would an optimizer get Profession ranks (other than handwaived DM rolls that substitute Profession Bartender for Diplomacy to gather Information)?

Some knowledge things come from spending years studying the subject in a more theoretical manner; this is usually how the knowledge skill s can be assumed to work. Some things you learn from actively using the skill related to it; for "knowledge-ish" skills, this is something like Sense Motive or Perception. Sometimes, though, your knowledge is a result of being around a thing for so long that you pick up on the little things, even if wasn't what you were directly working on. Sometimes, this can be used in a game to show knowledge that isn't best represented by a knowledge skill; sometimes, it makes for an odd synergy bonus if you can convince the DM (Prof: Locksmith for Disable Device synergy, Prof: Sailor for Use Rope synergy, and so on).

Beyond that? It's just fluff. Interesting fluff, but still fluff.

Oberon Kenobi
2015-08-03, 04:18 AM
I can think of one reason that an optimizer might take at least one rank in Profession: the Rough and Ready (http://www.d20pfsrd.com/traits/equipment-traits/rough-and-ready) trait. Since the rules for improvised weapons are basically "use the stat block for whatever actual weapon is closest," you could potentially get a free Exotic Weapon Proficiency out of a trait and a skill rank instead of blowing a feat on it. Though you'd need to be imaginative in coming up with a profession whose tools act like a given exotic weapon.

RAW (which I imagine is what an optimizer would want to stick to), there aren't any explicit uses for Profession outside of earning a tiny amount of money and sometimes prestige class prerequisites–although certain modules do call for a specific Profession check. I believe Profession (Sailor) comes up fairly often in Skull and Shackles.

Harmelyo
2015-08-03, 05:01 AM
I can think of one reason that an optimizer might take at least one rank in Profession: the Rough and Ready (http://www.d20pfsrd.com/traits/equipment-traits/rough-and-ready) trait. Since the rules for improvised weapons are basically "use the stat block for whatever actual weapon is closest," you could potentially get a free Exotic Weapon Proficiency out of a trait and a skill rank instead of blowing a feat on it. Though you'd need to be imaginative in coming up with a profession whose tools act like a given exotic weapon.

Two quick ideas on the subject:
Farmer with a scythe ?
Profession (Sword swallowing) with a rapier?

Oberon Kenobi
2015-08-03, 05:17 AM
Two quick ideas on the subject:
Farmer with a scythe ?
Profession (Sword swallowing) with a rapier?I'd go for Elven Curve Blade. It makes the trick a lot more impressive if you can swallow the sword and then bend your head back and forth because the blade is so flexible. :smalltongue:

Farmer with a scythe is classic. Scythe is martial, but it would be very cool for a Necromancy-focused caster, since they generally just get simple weapons.

marphod
2015-08-03, 05:58 AM
IIRC, there are a handful of PrCs that have Profession requirements.

On the other hand, there are no synergy bonuses in Pathfinder, so that isn't going to help.

Profession can be used for some odd edge cases. Kn(Engineering) is how to build a Sailing Ship. Diplomacy and Intimidate is how to lead a ship. Acrobatics is to get to the crows nest. Appraise is to know how much passage on the ship is worth. Survival is to tie a knot correctly. Pro(Sailor) is to know which knot to use in the rigging.

Spore
2015-08-03, 11:42 AM
Farmer with a scythe is classic. Scythe is martial, but it would be very cool for a Necromancy-focused caster, since they generally just get simple weapons.

A combat and a tool scythe are two totally different things sadly.

Mehangel
2015-08-03, 11:51 AM
A combat and a tool scythe are two totally different things sadly.

True, but if someone had the trait and had ranks in profession (farmer) would not the tool: Scythe best be comparable to the weapon: Scythe?

Nibbens
2015-08-03, 12:29 PM
Abusing this thread for another related question: Is there a real reason to get Profession (Craft checks are for Master Craftsman) ranks other than fluff? Read as: Why would an optimizer get Profession ranks (other than handwaived DM rolls that substitute Profession Bartender for Diplomacy to gather Information)?

In a Campaign where the DM is liberal with his "downtime" between adventures - then gaining some extra income (along with a few buffs to profession rolls) can net some pretty nice petty cash. It's nothing monstrous as it's 1/2 your check in gold pieces per week of work, but extra cash is extra cash for no "actual" adventuring work. lol.