Calen
2015-08-02, 11:26 AM
Hi,
Looking for help balancing a couple of races. Please let me know if these seem alright or if I need to go back to the drawing board. Thanks.
Orcs (The charisma here may seem a little non-orcish. Blame the players in my last campaign. They did some things…)
Ability Score Increase. Your Constitution Increases by 1 and your Strength increases by 1.
Ability Score Choice. Choose Strength, Constitution or Charisma. Increase that attribute by 1.
Speed. 30 feet.
Size. Medium 6 to 7 feet tall. Maturity, early teens. Lifepsan 60-70 years.
Dominating Physique. Proficient in Intimidation
Brutal Combatants. When dealing damage you may reroll 1’s on your damage dice. You must use the new result.
Darkvision. Thanks to your orc blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Bloodlust. As a reaction to taking damage you can enter a bloodrage. This last for 1 minute. You have resistance to bludgeoning, piercing and slashing damage for the duration of the bloodlust. In addition you have advantage on all attacks that you make against the creature that damaged you when you entered the rage. You must finish an extended rest before you can Bloodlust again. If you have access to the Barbarian Rage feature you instead gain +1 rages per day.
Languages. You can speak and write Common and Orcish
Borek
A race of creatures closely tied to the magic in the world around them. Their eyes are webs of energy across their face which many other races find entrancing.
Ability Score Increase. Your Charisma Increases by 1.
Ability Score Choice. Choose Intelligence or Charisma. Increase that attribute by 2.
Speed. 30 feet.
Size. Medium 4.5 to 5.5 feet tall. Maturity, late teens. Lifepsan 80-100 years.
Darkvision. You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light.
Magical Vision. You can cast the Detect Magic spell. At 5th level you can cast See Invisibility and at 15th level you can cast Eyebite. You can cast each of these spells once per day, Charisma is your casting ability for these spells.
Steeped in magic. You have proficiency in the Arcana skill.
Languages. You can speak and write Common and Draconic
Looking for help balancing a couple of races. Please let me know if these seem alright or if I need to go back to the drawing board. Thanks.
Orcs (The charisma here may seem a little non-orcish. Blame the players in my last campaign. They did some things…)
Ability Score Increase. Your Constitution Increases by 1 and your Strength increases by 1.
Ability Score Choice. Choose Strength, Constitution or Charisma. Increase that attribute by 1.
Speed. 30 feet.
Size. Medium 6 to 7 feet tall. Maturity, early teens. Lifepsan 60-70 years.
Dominating Physique. Proficient in Intimidation
Brutal Combatants. When dealing damage you may reroll 1’s on your damage dice. You must use the new result.
Darkvision. Thanks to your orc blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Bloodlust. As a reaction to taking damage you can enter a bloodrage. This last for 1 minute. You have resistance to bludgeoning, piercing and slashing damage for the duration of the bloodlust. In addition you have advantage on all attacks that you make against the creature that damaged you when you entered the rage. You must finish an extended rest before you can Bloodlust again. If you have access to the Barbarian Rage feature you instead gain +1 rages per day.
Languages. You can speak and write Common and Orcish
Borek
A race of creatures closely tied to the magic in the world around them. Their eyes are webs of energy across their face which many other races find entrancing.
Ability Score Increase. Your Charisma Increases by 1.
Ability Score Choice. Choose Intelligence or Charisma. Increase that attribute by 2.
Speed. 30 feet.
Size. Medium 4.5 to 5.5 feet tall. Maturity, late teens. Lifepsan 80-100 years.
Darkvision. You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light.
Magical Vision. You can cast the Detect Magic spell. At 5th level you can cast See Invisibility and at 15th level you can cast Eyebite. You can cast each of these spells once per day, Charisma is your casting ability for these spells.
Steeped in magic. You have proficiency in the Arcana skill.
Languages. You can speak and write Common and Draconic